Player Matchup

Sun Wukong
Sun Wukong
SHOOT3R872
Sun Wukong
Level 20
God Stats
15W - 4L
1,827 SR
Queue Stats
22W - 8L
1,821 Elo+
Party 2
Scylla
Scylla
WKN Ares
Scylla
Level 19
God Stats
24W - 5L
1,621 SR
Queue Stats
160W - 90L
1,621 Elo+
Party 2
Danzaburou
Danzaburou
xHypnotical
Danzaburou
Level 29
God Stats
53W - 13L
1,709 SR
Queue Stats
93W - 56L
1,546 Elo+
Party 2
Team Averages
Level 23
1,719 SR
1,663 Elo+

VS

Team Averages
Level 81
1,520 SR
1,468 Elo+
Susano
Susano
Alchee882
Susano
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 156L
1,437 Elo+
Party 1
Bellona
Bellona
MeAgainDude
Bellona
Level 86
God Stats
22W - 21L
1,528 SR
Queue Stats
129W - 144L
1,468 Elo+
Party 1
Nu Wa
Nu Wa
bobbyPICHULAhot
Nu Wa
Level 88
God Stats
0W - 1L
1,532 SR
Queue Stats
16W - 9L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
SHOOT3R872
Sun Wukong
15
6 / 2 / 12
12,149
715
10,659
17,231
13,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
WKN Ares
Scylla
16
9 / 5 / 10
12,866
757
14,863
11,734
3,277
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
xHypnotical
Danzaburou
16
5 / 1 / 14
12,667
745
12,592
13,700
5,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Alchee882
Susano
12
1 / 7 / 5
10,318
607
7,500
14,705
5,460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
MeAgainDude
Bellona
14
4 / 4 / 3
11,203
659
7,015
19,937
16,325
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 9 / 4
10,330
608
17,693
12,966
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
20
Kills
8
8
Deaths
20
36
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Susano
Alchee882
Susano
1
7
5
0.5
L
Bellona
MeAgainDude
Bellona
4
4
3
1.38
W
Sun Wukong
SHOOT3R872
Sun Wukong
6
2
12
6
W
Scylla
WKN Ares
Scylla
9
5
10
2.8
L
3
9
4
0.56
W
Danzaburou
xHypnotical
Danzaburou
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,114
Damage
32,208
42,665
Taken
47,608
21,360
Mitigated
26,717
11,174
Healing
6,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Alchee882
Susano
7,500
415
0
1,579
14,705
5,460
0
3,496
11,034
0
39,251
L
Bellona
MeAgainDude
Bellona
7,015
611
0
3,763
19,937
16,325
0
7,418
12,174
0
23,098
W
Sun Wukong
SHOOT3R872
Sun Wukong
10,659
2,109
1,332
2,906
17,231
13,060
2,067
6,686
9,735
0
40,570
W
Scylla
WKN Ares
Scylla
14,863
778
1,038
1,664
11,734
3,277
863
5,415
5,684
61,530
0
L
17,693
2,534
0
927
12,966
4,932
156
4,035
8,825
57,268
0
W
Danzaburou
xHypnotical
Danzaburou
12,592
5,444
469
3,765
13,700
5,023
519
4,180
8,964
0
65,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,682
Gold Earned
31,851
208
Minions Killed
162
0
Camps Cleared
0
914,998
Distance Traveled
890,781
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
10,318
607
51
3
0
337,514
2
L
Bellona
11,203
659
30
2
0
302,000
0
W
Sun Wukong
12,149
715
56
3
0
301,262
1
W
Scylla
12,866
757
80
5
0
315,760
0
L
Nu Wa
10,330
608
81
5
0
251,267
0
W
Danzaburou
12,667
745
72
4
0
297,976
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role