Player Matchup

Odin
Odin
Tiger1king
Odin
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 54L
1,681 Elo+
Party 2
Freya
Freya
Woopij
Freya
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,450 Elo+
Party 2
Sylvanus
Sylvanus
c010n31
Sylvanus
Level 139
God Stats
2W - 0L
1,500 SR
Queue Stats
131W - 98L
1,449 Elo+
Party 2
Thor
Thor
deathb4retreat
Thor
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
162W - 132L
1,561 Elo+
Party 2
Nox
Nox
iikidxshadow
Nox
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,246 Elo+
Party 2
Team Averages
Level 129
1,500 SR
1,478 Elo+

VS

Team Averages
Level 112
1,500 SR
1,367 Elo+
Terra
Terra
Andrealize
Terra
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 18L
1,334 Elo+
Party 1
Thanatos
Thanatos
Defib King
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Kaocaine
Ne Zha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,334 Elo+
Party 1
Chiron
Chiron
LittleFootOfTGV
Chiron
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 31L
1,334 Elo+
Party 1
Xbalanque
Xbalanque
VallosTH
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 15L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 28
13,848
769
17,736
23,486
31,033
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Freya
Woopij
Freya
20
15 / 6 / 21
14,027
779
34,194
26,036
12,480
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
c010n31
Sylvanus
20
3 / 4 / 26
12,280
682
12,994
22,295
34,968
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

20
7 / 6 / 24
13,406
745
15,582
25,038
25,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
11 / 4 / 20
14,493
805
16,295
14,041
7,149
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
2 / 8 / 17
12,130
674
23,507
28,613
18,729
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
Defib King
Thanatos
19
3 / 10 / 10
12,101
672
10,923
19,294
13,619
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Kaocaine
Ne Zha
20
9 / 9 / 9
14,584
810
19,614
25,098
17,636
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
5 / 9 / 10
12,775
710
17,029
21,593
9,305
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
VallosTH
Xbalanque
19
4 / 7 / 12
12,225
679
20,638
19,944
8,142
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
81
42
Kills
23
24
Deaths
43
119
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Terra
2
8
17
1.31
L
Thanatos
Defib King
Thanatos
3
10
10
0.8
L
Ne Zha
Kaocaine
Ne Zha
9
9
9
1.5
L
5
9
10
1.11
W
6
4
28
5
L
Xbalanque
VallosTH
Xbalanque
4
7
12
1.43
W
Freya
Woopij
Freya
15
6
21
4.25
W
Sylvanus
c010n31
Sylvanus
3
4
26
4
W
7
6
24
3.17
W
11
4
20
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,801
Damage
91,711
110,896
Taken
114,542
111,448
Mitigated
67,431
42,720
Healing
42,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
23,507
2,579
4,719
6,095
28,613
18,729
370
17,023
11,590
35,677
0
L
Thanatos
Defib King
Thanatos
10,923
1,967
1,822
6,335
19,294
13,619
1,896
11,075
8,219
0
21,985
L
Ne Zha
Kaocaine
Ne Zha
19,614
5,779
2,946
5,651
25,098
17,636
346
13,972
11,126
0
42,424
L
17,029
4,516
3,878
3,769
21,593
9,305
1,451
12,156
9,428
0
38,139
W
17,736
2,878
595
1,942
23,486
31,033
399
2,605
19,582
0
37,158
L
Xbalanque
VallosTH
Xbalanque
20,638
9,250
2,426
4,571
19,944
8,142
1,280
9,248
10,696
0
39,459
W
Freya
Woopij
Freya
34,194
11,138
33
9,074
26,036
12,480
968
6,842
19,194
59,736
0
W
Sylvanus
c010n31
Sylvanus
12,994
2,651
13,583
7,804
22,295
34,968
2,031
5,962
16,333
24,713
0
W
15,582
3,674
973
3,765
25,038
25,818
235
5,765
19,273
0
20,902
W
16,295
948
3,192
1,759
14,041
7,149
1,679
2,333
11,708
45,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,054
Gold Earned
63,815
180
Minions Killed
188
0
Camps Cleared
0
1,392,252
Distance Traveled
1,302,955
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,130
674
27
2
0
264,532
1
L
Thanatos
12,101
672
31
2
0
257,647
2
L
Ne Zha
14,584
810
39
2
0
275,048
1
L
Chiron
12,775
710
51
3
0
246,390
3
W
Odin
13,848
769
37
2
0
322,585
2
L
Xbalanque
12,225
679
40
2
0
259,338
1
W
Freya
14,027
779
44
2
0
278,400
0
W
Sylvanus
12,280
682
17
1
0
237,595
2
W
Thor
13,406
745
11
1
0
275,030
0
W
Nox
14,493
805
71
4
0
278,642
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role