Player Matchup

Merlin
Merlin
LordHyperius
Merlin
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Martinartist
Tsukuyomi
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
316W - 369L
1,723 Elo+
Solo
Xbalanque
Xbalanque
SeniorPacoTaco
Xbalanque
Level 21
God Stats
31W - 37L
1,384 SR
Queue Stats
44W - 50L
1,542 Elo+
Solo
Cthulhu
Cthulhu
SkuIlyyy
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,578 Elo+
Solo
Bellona
Bellona
XxHungerxX
Bellona
Level 28
God Stats
2W - 1L
1,877 SR
Queue Stats
22W - 23L
1,645 Elo+
Solo
Team Averages
Level 27
1,552 SR
1,598 Elo+

VS

Team Averages
Level 19
1,531 SR
1,559 Elo+
Ne Zha
Ne Zha
Crovus
Ne Zha
Level 17
God Stats
2W - 3L
1,674 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Nu Wa
Nu Wa
Izzyspolizotch
Nu Wa
Level 22
God Stats
18W - 16L
1,500 SR
Queue Stats
299W - 296L
1,434 Elo+
Solo
Ymir
Ymir
LittleFaceless
Ymir
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 26L
1,500 Elo+
Party 1
Chang'e
Chang'e
MonCinna
Chang'e
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
cmackonthatrack
Cernunnos
Level 25
God Stats
18W - 15L
1,483 SR
Queue Stats
257W - 245L
1,736 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
0 / 6 / 2
8,131
478
7,757
11,385
3,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
Martinartist
Tsukuyomi
15
3 / 3 / 0
8,996
529
5,132
13,130
4,978
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
SeniorPacoTaco
Xbalanque
14
3 / 6 / 3
8,124
478
11,166
10,837
3,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
SkuIlyyy
Cthulhu
13
0 / 2 / 4
8,094
476
6,416
9,607
4,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
XxHungerxX
Bellona
15
1 / 4 / 1
8,881
522
5,299
13,649
12,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Crovus
Ne Zha
16
7 / 1 / 2
9,741
573
8,213
12,560
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 2 / 6
9,594
564
11,308
6,930
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 3 / 7
8,144
479
6,484
16,766
13,010
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
MonCinna
Chang'e
15
2 / 0 / 5
9,096
535
9,384
9,174
6,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
cmackonthatrack
Cernunnos
16
6 / 1 / 1
9,484
558
6,493
10,784
3,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
7
Kills
21
21
Deaths
7
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Crovus
Ne Zha
7
1
2
8
W
2
2
6
2.5
W
4
3
7
2.5
L
Merlin
0
6
2
0.17
L
Tsukuyomi
Martinartist
Tsukuyomi
3
3
0
1
W
Chang'e
MonCinna
Chang'e
2
0
5
4.5
L
Xbalanque
SeniorPacoTaco
Xbalanque
3
6
3
0.75
L
Cthulhu
SkuIlyyy
Cthulhu
0
2
4
1
L
Bellona
XxHungerxX
Bellona
1
4
1
0.38
W
Cernunnos
cmackonthatrack
Cernunnos
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,770
Damage
41,882
58,608
Taken
56,214
28,707
Mitigated
30,516
16,951
Healing
22,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Crovus
Ne Zha
8,213
3,027
0
4,685
12,560
4,635
0
2,687
9,725
0
59,243
W
11,308
982
0
1,550
6,930
2,536
1,372
1,868
4,818
61,432
0
W
6,484
1,445
270
3,750
16,766
13,010
646
4,739
11,959
32,070
0
L
Merlin
7,757
356
0
3,305
11,385
3,497
0
7,122
3,796
54,113
0
L
Tsukuyomi
Martinartist
Tsukuyomi
5,132
1,169
0
5,812
13,130
4,978
0
2,669
10,335
0
58,943
W
Chang'e
MonCinna
Chang'e
9,384
1,145
1,348
5,029
9,174
6,594
106
1,947
7,153
51,133
0
L
Xbalanque
SeniorPacoTaco
Xbalanque
11,166
5,842
0
2,358
10,837
3,281
303
4,318
6,371
0
50,054
L
Cthulhu
SkuIlyyy
Cthulhu
6,416
689
115
1,879
9,607
4,923
0
3,483
5,996
33,259
0
L
Bellona
XxHungerxX
Bellona
5,299
1,559
0
3,482
13,649
12,028
576
8,567
4,934
4,785
48,655
W
Cernunnos
cmackonthatrack
Cernunnos
6,493
3,261
463
5,403
10,784
3,741
578
2,647
8,137
0
55,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,226
Gold Earned
46,059
455
Minions Killed
491
0
Camps Cleared
0
1,563,617
Distance Traveled
1,528,072
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,741
573
102
6
0
326,582
0
W
Nu Wa
9,594
564
122
7
0
299,763
5
W
Ymir
8,144
479
49
3
0
302,618
0
L
Merlin
8,131
478
102
6
0
293,605
2
L
Tsukuyomi
8,996
529
113
7
0
350,203
1
W
Chang'e
9,096
535
109
6
0
302,306
3
L
Xbalanque
8,124
478
79
5
0
278,992
1
L
Cthulhu
8,094
476
52
3
0
338,830
8
L
Bellona
8,881
522
109
6
0
301,987
3
W
Cernunnos
9,484
558
109
6
0
296,803
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role