Player Matchup

Kukulkan
Kukulkan
Gold V
IdealClover3370
Kukulkan
Gold V
Level 149
God Stats
0W - 2L
1,298 SR
Queue Stats
160W - 170L
1,253 MMR
Solo
Bellona
Bellona
Silver I
Lariot
Bellona
Silver I
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,284 MMR
Solo
Arachne
Arachne
Silver I
Lytherian
Arachne
Silver I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
xxitzshadowxx
Hou Yi
Silver I
Level 131
God Stats
0W - 2L
1,303 SR
Queue Stats
74W - 96L
1,236 MMR
Solo
Kuzenbo
Kuzenbo
Bronze IV
yakobetch
Kuzenbo
Bronze IV
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 42L
1,274 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,420 SR
1,309 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,510 SR
1,260 MMR
Danzaburou
Danzaburou
Silver V
NaClyde-CA
Danzaburou
Silver V
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 11L
1,264 MMR
Solo
Erlang Shen
Erlang Shen
Silver IV
TrenAce1g
Erlang Shen
Silver IV
Level 42
God Stats
24W - 27L
1,388 SR
Queue Stats
572W - 577L
1,307 MMR
Solo
Ymir
Ymir
Silver V
iTeheron
Ymir
Silver V
Level 119
God Stats
5W - 6L
1,367 SR
Queue Stats
75W - 70L
1,235 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
jakeale2
Zhong Kui
Silver I
Level 122
God Stats
98W - 116L
1,561 SR
Queue Stats
362W - 357L
1,260 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
xxmachemanxx
Sun Wukong
Silver V
Level 145
God Stats
2W - 0L
1,735 SR
Queue Stats
22W - 40L
1,234 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
4 / 4 / 6
13,263
491
24,179
15,425
6,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lariot
Bellona
20
8 / 9 / 4
15,470
573
18,896
27,380
28,626
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Lytherian
Arachne
20
2 / 8 / 7
12,758
473
13,117
22,754
14,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
0 / 5 / 2
11,782
436
6,238
19,566
6,806
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
yakobetch
Kuzenbo
17
1 / 7 / 5
10,523
390
7,596
20,231
15,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneApolloSetYemojaTsukuyomi

VS

Bans
Cu ChulainnNemesisAo KuangFenrirThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NaClyde-CA
Danzaburou
20
8 / 1 / 13
17,560
650
20,712
13,383
9,555
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Erlang Shen
TrenAce1g
Erlang Shen
20
12 / 2 / 11
16,359
606
18,980
25,312
19,690
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ymir
20
5 / 8 / 18
14,578
540
10,572
31,581
38,904
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
jakeale2
Zhong Kui
20
8 / 2 / 9
17,065
632
22,089
25,788
32,569
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sun Wukong
xxmachemanxx
Sun Wukong
10
0 / 2 / 1
10,269
380
1,472
3,600
2,359
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
15
Kills
33
33
Deaths
15
24
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
4
4
6
1.75
L
Bellona
Lariot
Bellona
8
9
4
1.11
L
Arachne
Lytherian
Arachne
2
8
7
0.69
W
Danzaburou
NaClyde-CA
Danzaburou
8
1
13
14.5
W
Erlang Shen
TrenAce1g
Erlang Shen
12
2
11
8.75
W
Ymir
5
8
18
1.75
W
Zhong Kui
jakeale2
Zhong Kui
8
2
9
6.25
L
0
5
2
0.2
W
Sun Wukong
xxmachemanxx
Sun Wukong
0
2
1
0.25
L
Kuzenbo
yakobetch
Kuzenbo
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,026
Damage
73,825
105,356
Taken
99,664
72,121
Mitigated
103,077
20,520
Healing
38,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
24,179
636
0
3,556
15,425
6,250
754
5,823
9,602
97,685
0
L
Bellona
Lariot
Bellona
18,896
8,665
0
1,586
27,380
28,626
2,764
9,815
17,340
1,935
85,301
L
Arachne
Lytherian
Arachne
13,117
7,676
0
6,292
22,754
14,560
11
8,685
14,069
10,127
95,809
W
Danzaburou
NaClyde-CA
Danzaburou
20,712
11,738
0
8,799
13,383
9,555
4,200
5,087
8,296
8,501
143,685
W
Erlang Shen
TrenAce1g
Erlang Shen
18,980
9,852
0
9,006
25,312
19,690
2,935
10,568
14,744
8,891
104,309
W
Ymir
10,572
2,938
422
4,984
31,581
38,904
0
9,950
21,631
60,309
0
W
Zhong Kui
jakeale2
Zhong Kui
22,089
1,709
0
14,111
25,788
32,569
2,033
10,105
15,683
127,878
0
L
6,238
2,188
0
6,890
19,566
6,806
2,459
2,827
16,739
0
90,357
W
Sun Wukong
xxmachemanxx
Sun Wukong
1,472
305
0
725
3,600
2,359
64
0
3,600
0
16,456
L
Kuzenbo
yakobetch
Kuzenbo
7,596
2,231
502
1,694
20,231
15,879
613
6,817
13,414
28,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,796
Gold Earned
75,831
663
Minions Killed
678
0
Camps Cleared
0
2,383,704
Distance Traveled
2,114,543
29
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
13,263
491
167
6
0
498,649
2
L
Bellona
15,470
573
178
7
0
373,347
1
L
Arachne
12,758
473
146
5
0
494,132
4
W
Danzaburou
17,560
650
209
8
0
477,265
5
W
Erlang Shen
16,359
606
126
5
0
563,661
5
W
Ymir
14,578
540
93
3
0
434,783
4
W
Zhong Kui
17,065
632
218
8
0
495,618
18
L
Hou Yi
11,782
436
146
5
0
439,120
8
W
Sun Wukong
10,269
380
32
1
0
143,216
3
L
Kuzenbo
10,523
390
26
1
0
578,456
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role