Player Matchup

Chronos
Chronos
Diamond IV
DarkPls
Chronos
Diamond IV
Level 159
God Stats
11W - 5L
1,875 SR
Queue Stats
361W - 313L
2,173 MMR
Party 2
Cu Chulainn
Cu Chulainn
Diamond IV
OddTunes
Cu Chulainn
Diamond IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Apollo
Apollo
Platinum V
Spzct
Apollo
Platinum V
Level 142
God Stats
13W - 8L
1,816 SR
Queue Stats
96W - 89L
2,010 MMR
Solo
Camazotz
Camazotz
Diamond III
lilrichie
Camazotz
Diamond III
Level 150
God Stats
45W - 25L
1,500 SR
Queue Stats
890W - 856L
2,163 MMR
Party 2
Bacchus
Bacchus
Diamond V
pucmm
Bacchus
Diamond V
Level 160
God Stats
9W - 6L
1,834 SR
Queue Stats
400W - 344L
2,148 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 154
1,705 SR
1,999 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 132
1,653 SR
2,005 MMR
Ra
Ra
Platinum II
CharlesBuckowski
Ra
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ao Kuang
Ao Kuang
Grandmaster
Conchetunacho
Ao Kuang
Grandmaster
Level 125
God Stats
2W - 1L
1,897 SR
Queue Stats
60W - 34L
2,769 MMR
Solo
Yemoja
Yemoja
Diamond V
Godsεnd
Yemoja
Diamond V
Level 160
God Stats
12W - 15L
1,651 SR
Queue Stats
257W - 212L
2,218 MMR
Party 3
Achilles
Achilles
Gold II
PornstarBacchus
Achilles
Gold II
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Diamond V
xConno
Cupid
Diamond V
Level 104
God Stats
11W - 4L
1,715 SR
Queue Stats
290W - 255L
2,037 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DarkPls
Chronos
20
8 / 1 / 9
13,029
620
20,130
12,764
5,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cu Chulainn
OddTunes
Cu Chulainn
19
5 / 3 / 10
12,320
587
14,959
19,097
19,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Spzct
Apollo
19
6 / 5 / 4
12,449
593
10,793
17,602
6,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Camazotz
lilrichie
Camazotz
19
3 / 3 / 11
11,877
566
16,415
23,826
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bacchus
pucmm
Bacchus
17
5 / 2 / 11
11,682
556
10,859
18,942
19,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
TsukuyomiAphroditePersephoneDanzaburou

VS

Bans
ScyllaSetJanusSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 5
11,630
554
9,417
14,094
6,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
Conchetunacho
Ao Kuang
16
5 / 8 / 3
10,724
511
16,686
22,735
13,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yemoja
Godsεnd
Yemoja
14
0 / 5 / 7
9,540
454
4,471
18,112
19,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
19
5 / 4 / 2
11,885
566
17,385
26,931
24,589
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cupid
xConno
Cupid
18
1 / 5 / 0
11,077
527
6,950
11,892
4,157
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
31
27
Kills
14
14
Deaths
27
45
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
5
1.1
L
Ao Kuang
Conchetunacho
Ao Kuang
5
8
3
0.81
W
Chronos
DarkPls
Chronos
8
1
9
12.5
L
Yemoja
Godsεnd
Yemoja
0
5
7
0.7
W
Cu Chulainn
OddTunes
Cu Chulainn
5
3
10
3.33
L
Achilles
5
4
2
1.5
W
Apollo
Spzct
Apollo
6
5
4
1.6
W
Camazotz
lilrichie
Camazotz
3
3
11
2.83
W
Bacchus
pucmm
Bacchus
5
2
11
5.25
L
Cupid
xConno
Cupid
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,156
Damage
54,909
92,231
Taken
93,764
61,272
Mitigated
67,411
35,920
Healing
29,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,417
505
762
4,474
14,094
6,095
0
4,135
9,779
98,435
0
L
Ao Kuang
Conchetunacho
Ao Kuang
16,686
3,356
0
7,433
22,735
13,522
0
9,129
13,482
75,834
0
W
Chronos
DarkPls
Chronos
20,130
7,450
0
3,290
12,764
5,407
6,607
5,185
7,517
105,437
0
L
Yemoja
Godsεnd
Yemoja
4,471
944
2,893
3,391
18,112
19,048
54
7,713
10,249
17,991
0
W
Cu Chulainn
OddTunes
Cu Chulainn
14,959
2,991
0
4,979
19,097
19,523
137
5,822
12,876
13,822
63,645
L
Achilles
17,385
3,910
0
6,477
26,931
24,589
2,033
7,661
19,177
11,788
69,712
W
Apollo
Spzct
Apollo
10,793
5,494
0
7,633
17,602
6,698
2,439
8,987
8,379
0
90,596
W
Camazotz
lilrichie
Camazotz
16,415
7,681
0
13,279
23,826
9,872
927
5,698
17,445
0
99,140
W
Bacchus
pucmm
Bacchus
10,859
1,193
0
6,739
18,942
19,772
0
7,155
11,689
33,289
0
L
Cupid
xConno
Cupid
6,950
4,666
0
3,603
11,892
4,157
2,290
4,358
7,458
0
80,662

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,357
Gold Earned
54,856
623
Minions Killed
638
0
Camps Cleared
0
2,235,159
Distance Traveled
1,921,037
35
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,630
554
197
9
0
409,278
6
L
Ao Kuang
10,724
511
103
5
0
356,348
2
W
Chronos
13,029
620
168
8
0
427,509
6
L
Yemoja
9,540
454
26
1
0
363,693
8
W
Cu Chulainn
12,320
587
124
6
0
456,295
7
L
Achilles
11,885
566
157
7
0
435,751
5
W
Apollo
12,449
593
164
8
0
405,894
8
W
Camazotz
11,877
566
134
6
0
463,403
5
W
Bacchus
11,682
556
33
2
0
482,058
9
L
Cupid
11,077
527
155
7
0
355,967
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role