Player Matchup

Chaac
Chaac
Gold IV
Aspide
Chaac
Gold IV
Level 120
God Stats
4W - 2L
1,500 SR
Queue Stats
158W - 142L
1,645 MMR
Solo
Thoth
Thoth
Platinum I
HyperHugo
Thoth
Platinum I
Level 160
God Stats
1W - 7L
1,154 SR
Queue Stats
499W - 403L
1,867 MMR
Solo
Anubis
Anubis
Silver I
TheMе
Anubis
Silver I
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,634 MMR
Solo
Jing Wei
Jing Wei
Gold V
TonyBomboniiJr
Jing Wei
Gold V
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 65L
1,669 MMR
Solo
Cabrakan
Cabrakan
Gold I
zinmy
Cabrakan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 113
1,431 SR
1,663 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 143
1,531 SR
1,689 MMR
Chernobog
Chernobog
Gold I
CHUNLY
Chernobog
Gold I
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum V
ExoTwist
Bellona
Platinum V
Level 156
God Stats
1W - 3L
1,171 SR
Queue Stats
100W - 85L
1,722 MMR
Solo
Scylla
Scylla
Gold IV
LucaRaul10
Scylla
Gold IV
Level 149
God Stats
10W - 9L
1,725 SR
Queue Stats
428W - 410L
1,726 MMR
Solo
Erlang Shen
Erlang Shen
Platinum IV
ThatOnlyGreekBoy
Erlang Shen
Platinum IV
Level 126
God Stats
12W - 6L
1,532 SR
Queue Stats
315W - 303L
1,771 MMR
Solo
Cthulhu
Cthulhu
Gold II
minizamorak
Cthulhu
Gold II
Level 139
God Stats
20W - 8L
1,728 SR
Queue Stats
304W - 293L
1,725 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aspide
Chaac
8
0 / 0 / 0
4,435
634
1,639
6,370
2,922
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
HyperHugo
Thoth
9
4 / 0 / 0
4,750
679
4,490
2,773
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Anubis
TheMе
Anubis
5
0 / 2 / 1
3,648
521
338
3,096
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
8
1 / 0 / 0
5,130
733
1,934
2,902
697
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cabrakan
zinmy
Cabrakan
6
0 / 2 / 5
4,413
630
2,323
5,533
2,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
PersephoneChang'eSetAphroditeHe Bo

VS

Bans
FenrirNemesisApolloRatatoskrCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CHUNLY
Chernobog
8
1 / 0 / 1
4,498
643
2,494
3,124
805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ExoTwist
Bellona
9
0 / 0 / 0
4,783
683
3,403
3,177
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
LucaRaul10
Scylla
7
0 / 2 / 2
4,183
598
1,667
3,510
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
ThatOnlyGreekBoy
Erlang Shen
8
1 / 0 / 1
4,471
639
2,111
3,476
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
minizamorak
Cthulhu
7
2 / 3 / 2
4,307
615
2,728
5,844
2,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
10
5
Kills
4
4
Deaths
5
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aspide
Chaac
0
0
0
0
W
Chernobog
CHUNLY
Chernobog
1
0
1
1.5
W
Bellona
ExoTwist
Bellona
0
0
0
0
L
Thoth
HyperHugo
Thoth
4
0
0
4
W
Scylla
LucaRaul10
Scylla
0
2
2
0.5
W
Erlang Shen
ThatOnlyGreekBoy
Erlang Shen
1
0
1
1.5
L
Anubis
TheMе
Anubis
0
2
1
0.25
L
Jing Wei
1
0
0
1
W
Cthulhu
minizamorak
Cthulhu
2
3
2
1
L
Cabrakan
zinmy
Cabrakan
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,724
Damage
12,403
20,674
Taken
19,131
8,272
Mitigated
8,829
9,728
Healing
6,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aspide
Chaac
1,639
221
0
4,129
6,370
2,922
0
311
6,059
0
22,227
W
Chernobog
CHUNLY
Chernobog
2,494
1,586
0
2,216
3,124
805
0
274
2,850
0
23,742
W
Bellona
ExoTwist
Bellona
3,403
753
0
1,602
3,177
2,635
0
0
3,177
3,468
25,259
L
Thoth
HyperHugo
Thoth
4,490
197
0
500
2,773
778
0
1,734
909
20,929
0
W
Scylla
LucaRaul10
Scylla
1,667
308
0
562
3,510
895
0
2,094
1,172
18,662
0
W
Erlang Shen
ThatOnlyGreekBoy
Erlang Shen
2,111
1,063
0
1,062
3,476
2,427
0
1,123
2,300
6,273
20,515
L
Anubis
TheMе
Anubis
338
36
0
1,357
3,096
1,016
0
435
2,633
10,530
0
L
Jing Wei
1,934
1,495
0
1,586
2,902
697
0
467
2,435
0
24,635
W
Cthulhu
minizamorak
Cthulhu
2,728
231
132
1,203
5,844
2,067
0
3,225
2,481
10,289
0
L
Cabrakan
zinmy
Cabrakan
2,323
273
0
2,156
5,533
2,859
0
1,668
3,795
9,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,376
Gold Earned
22,242
199
Minions Killed
232
0
Camps Cleared
0
670,588
Distance Traveled
752,271
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,435
634
54
8
0
165,922
3
W
Chernobog
4,498
643
47
7
0
140,260
2
W
Bellona
4,783
683
66
9
0
152,679
2
L
Thoth
4,750
679
43
6
0
153,543
3
W
Scylla
4,183
598
50
7
0
140,293
1
W
Erlang Shen
4,471
639
62
9
0
164,624
4
L
Anubis
3,648
521
24
3
0
89,998
1
L
Jing Wei
5,130
733
64
9
0
127,236
1
W
Cthulhu
4,307
615
7
1
0
154,415
2
L
Cabrakan
4,413
630
14
2
0
133,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role