Player Matchup

Anubis
Anubis
KyngZaiTT
Anubis
Level 25
God Stats
28W - 10L
1,715 SR
Queue Stats
33W - 16L
1,583 Elo+
Solo
Chang'e
Chang'e
Senpai777
Chang'e
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 11L
1,395 Elo+
Party 1
Nemesis
Nemesis
ketchupman7
Nemesis
Level 17
God Stats
5W - 4L
1,626 SR
Queue Stats
5W - 4L
1,541 Elo+
Party 1
Danzaburou
Danzaburou
maykos99
Danzaburou
Level 27
God Stats
29W - 37L
1,373 SR
Queue Stats
71W - 112L
1,386 Elo+
Party 1
Tsukuyomi
Tsukuyomi
nonarbeor
Tsukuyomi
Level 28
God Stats
12W - 7L
1,500 SR
Queue Stats
71W - 111L
1,386 Elo+
Party 1
Team Averages
Level 27
1,543 SR
1,458 Elo+

VS

Team Averages
Level 15
1,433 SR
1,290 Elo+
Nu Wa
Nu Wa
Amsroth
Nu Wa
Level 23
God Stats
7W - 6L
1,167 SR
Queue Stats
114W - 98L
1,595 Elo+
Solo
Chaac
Chaac
Fraderpasaurus
Chaac
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 76L
1,287 Elo+
Party 3
Ra
Ra
Hokusa995
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2
Thor
Thor
IsNurmengard
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,140 Elo+
Party 2
Artio
Artio
Orzic
Artio
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 135L
1,290 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
KyngZaiTT
Anubis
19
12 / 1 / 27
12,130
1,213
29,907
12,744
6,899
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chang'e
Senpai777
Chang'e
19
9 / 3 / 33
12,109
1,211
15,428
13,664
7,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nemesis
ketchupman7
Nemesis
19
18 / 2 / 23
13,419
1,342
15,136
13,071
5,047
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
maykos99
Danzaburou
18
8 / 3 / 23
12,090
1,209
12,033
7,572
2,869
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
nonarbeor
Tsukuyomi
18
4 / 3 / 32
11,039
1,104
13,729
14,707
5,839
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

208

VS

Team 2 Tickets

23

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Amsroth
Nu Wa
16
2 / 5 / 6
9,837
984
15,312
13,598
4,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 7 / 3
10,978
1,098
16,690
18,915
19,621
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 13 / 8
9,717
972
6,137
16,150
4,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
2 / 17 / 9
10,829
1,083
10,934
24,681
7,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artio
Orzic
Artio
16
2 / 9 / 7
10,419
1,042
7,734
20,021
15,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

189
Kill Participation
45
51
Kills
12
12
Deaths
51
138
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Amsroth
Nu Wa
2
5
6
1
L
6
7
3
1.07
L
0
13
8
0.31
L
2
17
9
0.38
W
Anubis
KyngZaiTT
Anubis
12
1
27
25.5
L
Artio
Orzic
Artio
2
9
7
0.61
W
Chang'e
Senpai777
Chang'e
9
3
33
8.5
W
Nemesis
ketchupman7
Nemesis
18
2
23
14.75
W
Danzaburou
maykos99
Danzaburou
8
3
23
6.5
W
Tsukuyomi
nonarbeor
Tsukuyomi
4
3
32
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,233
Damage
56,807
61,758
Taken
93,365
27,835
Mitigated
52,020
19,934
Healing
9,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Amsroth
Nu Wa
15,312
4,682
124
1,563
13,598
4,180
0
5,093
8,505
30,412
0
L
16,690
3,034
0
2,119
18,915
19,621
0
8,497
10,418
0
28,948
L
6,137
549
115
151
16,150
4,805
0
8,841
7,309
37,290
0
L
10,934
2,443
0
521
24,681
7,872
0
12,095
12,586
0
30,315
W
Anubis
KyngZaiTT
Anubis
29,907
910
0
3,810
12,744
6,899
0
6,405
6,030
61,619
0
L
Artio
Orzic
Artio
7,734
814
1,929
2,923
20,021
15,542
0
10,809
9,212
16,112
0
W
Chang'e
Senpai777
Chang'e
15,428
2,346
6,291
4,885
13,664
7,181
0
6,783
6,402
35,514
0
W
Nemesis
ketchupman7
Nemesis
15,136
10,072
0
1,666
13,071
5,047
0
5,690
7,082
0
24,874
W
Danzaburou
maykos99
Danzaburou
12,033
8,950
0
325
7,572
2,869
0
2,590
4,727
0
27,834
W
Tsukuyomi
nonarbeor
Tsukuyomi
13,729
3,262
0
2,957
14,707
5,839
0
6,458
7,828
0
28,706

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,787
Gold Earned
51,780
214
Minions Killed
175
5
Camps Cleared
4
813,065
Distance Traveled
728,733
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,837
984
25
3
1
167,123
2
L
Chaac
10,978
1,098
22
2
1
147,860
0
L
Ra
9,717
972
71
7
0
104,817
0
L
Thor
10,829
1,083
43
4
0
146,549
0
W
Anubis
12,130
1,213
63
6
0
160,445
4
L
Artio
10,419
1,042
14
1
2
162,384
0
W
Chang'e
12,109
1,211
50
5
0
171,473
0
W
Nemesis
13,419
1,342
13
1
1
172,944
1
W
Danzaburou
12,090
1,209
54
5
3
138,595
0
W
Tsukuyomi
11,039
1,104
34
3
1
169,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role