Player Matchup

Nu Wa
Nu Wa
Freedombang4974
Nu Wa
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 20L
1,806 Elo+
Solo
Mercury
Mercury
MiniSlushiez
Mercury
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,269 Elo+
Party 2
Danzaburou
Danzaburou
SnakeEye7000
Danzaburou
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 16L
1,413 Elo+
Party 2
Khepri
Khepri
TK Quill2618
Khepri
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
zombielust420
Yemoja
Level 21
God Stats
11W - 17L
1,150 SR
Queue Stats
21W - 42L
1,183 Elo+
Solo
Team Averages
Level 26
1,430 SR
1,434 Elo+

VS

Team Averages
Level 22
1,538 SR
1,521 Elo+
Cthulhu
Cthulhu
GEN15I5
Cthulhu
Level 29
God Stats
1W - 2L
1,393 SR
Queue Stats
20W - 16L
1,482 Elo+
Solo
Tsukuyomi
Tsukuyomi
LiL 32SyCo
Tsukuyomi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Solo
Mulan
Mulan
NotWhitey99
Mulan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,810 Elo+
Party 1
Merlin
Merlin
Undead-Lord-Ban
Merlin
Level 27
God Stats
4W - 5L
1,796 SR
Queue Stats
4W - 5L
1,810 Elo+
Party 1
Ullr
Ullr
XXlost_hopeXx69
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,274 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
11 / 2 / 0
11,123
556
21,682
9,049
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
MiniSlushiez
Mercury
9
0 / 5 / 0
7,318
366
2,073
7,121
1,957
Danzaburou
SnakeEye7000
Danzaburou
14
1 / 1 / 4
9,118
456
10,729
12,439
4,764
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
13
1 / 1 / 4
9,029
451
3,183
10,794
5,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 6 / 5
9,891
495
5,756
11,953
9,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GEN15I5
Cthulhu
14
4 / 5 / 2
8,976
449
7,082
16,376
11,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
LiL 32SyCo
Tsukuyomi
2
0 / 0 / 0
5,383
269
277
2,935
616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 4 / 3
8,001
400
5,024
13,972
8,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
6 / 3 / 4
9,035
452
12,092
9,037
3,492
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
2 / 3 / 6
7,546
377
5,692
11,213
3,254
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
15
Kills
14
15
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
11
2
0
5.5
L
Cthulhu
GEN15I5
Cthulhu
4
5
2
1
L
Tsukuyomi
LiL 32SyCo
Tsukuyomi
0
0
0
0
W
Mercury
MiniSlushiez
Mercury
0
5
0
0
L
2
4
3
0.88
W
Danzaburou
SnakeEye7000
Danzaburou
1
1
4
3
W
Khepri
1
1
4
3
L
6
3
4
2.67
L
2
3
6
1.67
W
2
6
5
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,423
Damage
30,167
51,356
Taken
53,533
25,456
Mitigated
26,373
12,988
Healing
10,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,682
5,904
0
493
9,049
3,139
704
3,375
5,424
69,159
0
L
Cthulhu
GEN15I5
Cthulhu
7,082
523
16
3,382
16,376
11,000
0
10,089
5,867
37,759
0
L
Tsukuyomi
LiL 32SyCo
Tsukuyomi
277
207
0
4
2,935
616
0
2,550
215
0
540
W
Mercury
MiniSlushiez
Mercury
2,073
762
0
0
7,121
1,957
641
2,749
4,147
0
17,099
L
5,024
885
0
3,744
13,972
8,011
570
6,170
7,672
0
25,759
W
Danzaburou
SnakeEye7000
Danzaburou
10,729
3,966
0
4,521
12,439
4,764
2,224
3,534
8,730
0
57,822
W
Khepri
3,183
292
0
4,877
10,794
5,603
1,030
4,857
5,802
22,201
0
L
12,092
610
0
2,047
9,037
3,492
261
4,588
4,301
56,444
0
L
5,692
3,040
171
1,059
11,213
3,254
704
6,132
4,857
0
23,247
W
5,756
1,069
2,113
984
11,953
9,993
2,253
4,109
7,719
39,149
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,479
Gold Earned
38,941
328
Minions Killed
244
0
Camps Cleared
0
1,635,844
Distance Traveled
1,486,506
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,123
556
95
5
0
361,587
0
L
Cthulhu
8,976
449
67
3
0
355,466
0
L
Tsukuyomi
5,383
269
1
0
0
51,548
1
W
Mercury
7,318
366
42
2
0
262,117
0
L
Mulan
8,001
400
49
2
0
351,089
0
W
Danzaburou
9,118
456
78
4
0
365,404
4
W
Khepri
9,029
451
36
2
0
342,598
0
L
Merlin
9,035
452
91
5
0
349,758
0
L
Ullr
7,546
377
36
2
0
378,645
0
W
Yemoja
9,891
495
77
4
0
304,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role