Player Matchup

Cthulhu
Cthulhu
BionicWalrus
Cthulhu
Level 16
God Stats
2W - 2L
1,328 SR
Queue Stats
3W - 3L
1,547 Elo+
Party 1
Baba Yaga
Baba Yaga
BunkBedBoogie
Baba Yaga
Level 117
God Stats
0W - 3L
1,496 SR
Queue Stats
11W - 7L
1,804 Elo+
Party 1
Merlin
Merlin
DestinyChild
Merlin
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,547 Elo+
Party 1
Da Ji
Da Ji
Moonseria
Da Ji
Level 132
God Stats
2W - 4L
1,262 SR
Queue Stats
36W - 31L
1,624 Elo+
Party 1
Danzaburou
Danzaburou
SupremeTerpenes
Danzaburou
Level 108
God Stats
13W - 18L
1,686 SR
Queue Stats
190W - 222L
1,601 Elo+
Party 1
Team Averages
Level 95
1,454 SR
1,625 Elo+

VS

Team Averages
Level 52
1,579 SR
1,426 Elo+
Tsukuyomi
Tsukuyomi
Blooddog1940
Tsukuyomi
Level 20
God Stats
12W - 3L
1,997 SR
Queue Stats
45W - 44L
1,669 Elo+
Party 2
Terra
Terra
Marvelnman
Terra
Level 105
God Stats
1W - 0L
1,475 SR
Queue Stats
15W - 8L
1,247 Elo+
Party 3
Loki
Loki
Pyroeh
Loki
Level 40
God Stats
22W - 9L
1,852 SR
Queue Stats
230W - 206L
1,556 Elo+
Party 2
Kukulkan
Kukulkan
Surloch
Kukulkan
Level 82
God Stats
7W - 4L
1,249 SR
Queue Stats
39W - 46L
1,412 Elo+
Solo
Neith
Neith
wolfang253
Neith
Level 11
God Stats
3W - 3L
1,322 SR
Queue Stats
3W - 3L
1,247 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BionicWalrus
Cthulhu
20
7 / 9 / 22
14,869
1,062
22,959
33,203
46,339
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baba Yaga
BunkBedBoogie
Baba Yaga
20
8 / 6 / 18
16,540
1,181
25,037
20,078
9,022
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
20
6 / 8 / 16
14,626
1,045
26,363
21,022
8,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Moonseria
Da Ji
20
10 / 9 / 14
15,283
1,092
22,621
23,113
9,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
SupremeTerpenes
Danzaburou
20
4 / 8 / 17
13,712
979
11,079
20,542
11,049
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

0

VS

Team 2 Tickets

44

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Blooddog1940
Tsukuyomi
20
16 / 6 / 13
17,071
1,219
26,867
24,350
10,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Terra
20
0 / 8 / 20
14,326
1,023
13,509
31,180
28,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Pyroeh
Loki
20
19 / 7 / 13
18,288
1,306
32,639
22,301
10,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Surloch
Kukulkan
20
4 / 5 / 16
15,016
1,073
25,593
13,556
5,720
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
1 / 9 / 21
13,944
996
12,821
22,214
9,528
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
123
35
Kills
40
40
Deaths
35
87
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BionicWalrus
Cthulhu
7
9
22
2
W
Tsukuyomi
Blooddog1940
Tsukuyomi
16
6
13
3.75
L
Baba Yaga
BunkBedBoogie
Baba Yaga
8
6
18
2.83
L
Merlin
6
8
16
1.75
W
Terra
0
8
20
1.25
L
Da Ji
Moonseria
Da Ji
10
9
14
1.89
W
Loki
Pyroeh
Loki
19
7
13
3.64
L
Danzaburou
SupremeTerpenes
Danzaburou
4
8
17
1.56
W
Kukulkan
Surloch
Kukulkan
4
5
16
2.4
W
Neith
1
9
21
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,059
Damage
111,429
117,958
Taken
113,601
84,813
Mitigated
64,794
6,040
Healing
14,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BionicWalrus
Cthulhu
22,959
1,897
1,307
762
33,203
46,339
0
14,841
18,362
40,213
0
W
Tsukuyomi
Blooddog1940
Tsukuyomi
26,867
7,959
0
2,123
24,350
10,094
0
16,872
7,378
0
46,196
L
Baba Yaga
BunkBedBoogie
Baba Yaga
25,037
2,001
0
2,392
20,078
9,022
0
2,757
17,321
66,863
0
L
Merlin
26,363
3,162
0
688
21,022
8,416
0
5,787
15,235
55,662
0
W
Terra
13,509
958
1,812
6,503
31,180
28,947
0
19,029
11,777
27,467
0
L
Da Ji
Moonseria
Da Ji
22,621
7,709
0
0
23,113
9,987
0
7,940
15,173
0
31,699
W
Loki
Pyroeh
Loki
32,639
7,098
0
70
22,301
10,505
0
12,456
9,796
0
57,502
L
Danzaburou
SupremeTerpenes
Danzaburou
11,079
1,984
0
891
20,542
11,049
0
7,777
12,765
99
32,636
W
Kukulkan
Surloch
Kukulkan
25,593
1,060
0
0
13,556
5,720
0
9,271
4,185
79,221
0
W
Neith
12,821
5,542
0
4,397
22,214
9,528
0
15,914
6,007
0
33,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,030
Gold Earned
78,645
256
Minions Killed
288
8
Camps Cleared
12
1,372,623
Distance Traveled
1,371,787
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
14,869
1,062
44
3
0
295,227
2
W
Tsukuyomi
17,071
1,219
32
2
1
304,563
0
L
Baba Yaga
16,540
1,181
98
7
1
274,568
0
L
Merlin
14,626
1,045
62
4
0
264,169
1
W
Terra
14,326
1,023
30
2
1
278,051
1
L
Da Ji
15,283
1,092
13
1
5
278,200
0
W
Loki
18,288
1,306
37
3
1
294,207
0
L
Danzaburou
13,712
979
39
3
2
260,459
0
W
Kukulkan
15,016
1,073
142
10
6
279,868
0
W
Neith
13,944
996
47
3
3
215,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role