Player Matchup

Janus
Janus
Giraud
Janus
Level 105
God Stats
35W - 55L
1,244 SR
Queue Stats
191W - 253L
1,391 Elo+
Party 1
Amaterasu
Amaterasu
RiseingPhoenix
Amaterasu
Level 99
God Stats
12W - 6L
1,500 SR
Queue Stats
198W - 162L
1,498 Elo+
Solo
Ganesha
Ganesha
el_av
Ganesha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 91L
1,405 Elo+
Party 1
Hun Batz
Hun Batz
facuabe14
Hun Batz
Level 129
God Stats
8W - 9L
1,402 SR
Queue Stats
54W - 76L
1,366 Elo+
Party 1
Agni
Agni
juxly
Agni
Level 109
God Stats
6W - 4L
1,658 SR
Queue Stats
300W - 357L
1,369 Elo+
Party 1
Team Averages
Level 117
1,461 SR
1,406 Elo+

VS

Team Averages
Level 70
1,412 SR
1,384 Elo+
Ao Kuang
Ao Kuang
DJANIMELEVI
Ao Kuang
Level 48
God Stats
0W - 2L
1,168 SR
Queue Stats
152W - 159L
1,444 Elo+
Party 2
Thanatos
Thanatos
ITzDiRtY6842
Thanatos
Level 85
God Stats
0W - 2L
1,315 SR
Queue Stats
2W - 6L
1,284 Elo+
Solo
Thoth
Thoth
JoelvXD69
Thoth
Level 25
God Stats
1W - 2L
1,301 SR
Queue Stats
41W - 46L
1,008 Elo+
Party 2
Chaac
Chaac
SHADOWSHARK2869
Chaac
Level 86
God Stats
9W - 7L
1,776 SR
Queue Stats
99W - 79L
1,726 Elo+
Solo
Neith
Neith
wdctfm79
Neith
Level 106
God Stats
40W - 40L
1,498 SR
Queue Stats
58W - 78L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Giraud
Janus
18
5 / 3 / 15
11,286
868
9,994
6,865
2,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
RiseingPhoenix
Amaterasu
18
11 / 2 / 11
12,661
974
11,503
11,808
14,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
el_av
Ganesha
18
0 / 1 / 22
11,261
866
5,268
8,892
11,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
facuabe14
Hun Batz
19
10 / 0 / 14
12,667
974
16,258
11,492
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
juxly
Agni
17
7 / 4 / 11
11,160
858
10,477
7,467
2,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DJANIMELEVI
Ao Kuang
15
3 / 8 / 1
9,473
729
7,813
14,717
7,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
ITzDiRtY6842
Thanatos
15
3 / 8 / 1
9,439
726
3,940
13,148
4,738
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
JoelvXD69
Thoth
14
1 / 8 / 1
8,610
662
5,385
9,838
3,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 6 / 2
9,409
724
8,348
16,486
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
wdctfm79
Neith
16
1 / 3 / 1
8,936
687
4,268
9,508
3,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
16
33
Kills
10
10
Deaths
33
73
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
DJANIMELEVI
Ao Kuang
3
8
1
0.44
W
Janus
Giraud
Janus
5
3
15
4.17
L
Thanatos
ITzDiRtY6842
Thanatos
3
8
1
0.44
L
Thoth
JoelvXD69
Thoth
1
8
1
0.19
W
Amaterasu
RiseingPhoenix
Amaterasu
11
2
11
8.25
L
2
6
2
0.5
W
Ganesha
el_av
Ganesha
0
1
22
11
W
Hun Batz
facuabe14
Hun Batz
10
0
14
17
W
Agni
juxly
Agni
7
4
11
3.13
L
Neith
wdctfm79
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,500
Damage
29,754
46,524
Taken
63,697
36,523
Mitigated
29,828
9,830
Healing
12,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
DJANIMELEVI
Ao Kuang
7,813
2,278
0
3,183
14,717
7,191
14
4,549
10,006
19,373
0
W
Janus
Giraud
Janus
9,994
293
0
1,315
6,865
2,620
1,044
1,864
5,001
39,973
0
L
Thanatos
ITzDiRtY6842
Thanatos
3,940
752
123
3,930
13,148
4,738
38
5,203
7,727
0
14,228
L
Thoth
JoelvXD69
Thoth
5,385
549
0
527
9,838
3,074
306
5,098
4,533
20,479
0
W
Amaterasu
RiseingPhoenix
Amaterasu
11,503
5,537
0
4,370
11,808
14,068
576
4,057
7,751
2,454
26,906
L
8,348
1,202
0
2,788
16,486
10,944
0
7,431
8,691
0
40,979
W
Ganesha
el_av
Ganesha
5,268
504
0
2,020
8,892
11,080
954
1,456
7,436
35,232
0
W
Hun Batz
facuabe14
Hun Batz
16,258
5,471
0
1,939
11,492
5,762
1,765
2,415
9,077
0
51,686
W
Agni
juxly
Agni
10,477
579
0
186
7,467
2,993
2,338
3,774
3,693
26,547
0
L
Neith
wdctfm79
Neith
4,268
2,269
183
1,761
9,508
3,881
2,391
3,411
5,949
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,035
Gold Earned
45,867
314
Minions Killed
262
9
Camps Cleared
7
1,342,605
Distance Traveled
1,050,715
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,473
729
26
2
1
213,048
2
W
Janus
11,286
868
119
9
2
263,276
3
L
Thanatos
9,439
726
31
2
0
224,460
4
L
Thoth
8,610
662
31
2
2
182,313
0
W
Amaterasu
12,661
974
54
4
2
291,049
3
L
Chaac
9,409
724
92
7
2
219,357
2
W
Ganesha
11,261
866
15
1
0
264,551
1
W
Hun Batz
12,667
974
79
6
4
289,144
2
W
Agni
11,160
858
47
4
1
234,585
0
L
Neith
8,936
687
82
6
2
211,537
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role