Player Matchup

Awilix
Awilix
McBingi
Awilix
Level 120
God Stats
11W - 3L
1,721 SR
Queue Stats
842W - 881L
1,427 Elo+
Party 2
Tyr
Tyr
Mistmouth
Tyr
Level 105
God Stats
5W - 5L
1,500 SR
Queue Stats
481W - 517L
1,424 Elo+
Party 2
Ganesha
Ganesha
bistopher55555
Ganesha
Level 82
God Stats
18W - 10L
1,595 SR
Queue Stats
26W - 23L
1,604 Elo+
Solo
Neith
Neith
jargarjar
Neith
Level 106
God Stats
18W - 11L
1,634 SR
Queue Stats
55W - 55L
1,441 Elo+
Solo
Agni
Agni
jhostinwil
Agni
Level 127
God Stats
4W - 0L
1,500 SR
Queue Stats
147W - 187L
1,338 Elo+
Solo
Team Averages
Level 108
1,590 SR
1,447 Elo+

VS

Team Averages
Level 79
1,560 SR
1,442 Elo+
Sun Wukong
Sun Wukong
Còyote
Sun Wukong
Level 118
God Stats
13W - 9L
1,715 SR
Queue Stats
405W - 370L
1,475 Elo+
Solo
Athena
Athena
DietrichTheWall
Athena
Level 40
God Stats
5W - 2L
1,584 SR
Queue Stats
12W - 14L
1,341 Elo+
Party 1
Poseidon
Poseidon
HoratioLord
Poseidon
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,352 Elo+
Party 1
Hun Batz
Hun Batz
Rcommando1107
Hun Batz
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 1
Izanami
Izanami
apenneck
Izanami
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
115W - 110L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
McBingi
Awilix
11
3 / 0 / 2
6,506
542
3,705
5,778
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
0 / 0 / 0
6,469
539
6,247
8,574
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
1 / 0 / 12
6,080
507
4,993
6,926
3,214
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
jargarjar
Neith
11
10 / 0 / 2
7,416
618
8,458
5,342
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 4
7,747
646
6,549
7,503
2,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Còyote
Sun Wukong
11
0 / 0 / 0
6,363
530
4,875
8,771
6,213
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 6 / 0
4,334
361
1,943
8,736
3,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
HoratioLord
Poseidon
10
0 / 6 / 1
6,022
502
3,805
6,273
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hun Batz
Rcommando1107
Hun Batz
10
1 / 4 / 0
6,127
511
2,835
8,766
2,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
apenneck
Izanami
7
0 / 4 / 0
4,909
409
5,131
8,321
1,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
2
20
Kills
1
1
Deaths
20
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Còyote
Sun Wukong
0
0
0
0
L
0
6
0
0
L
Poseidon
HoratioLord
Poseidon
0
6
1
0.08
W
Awilix
McBingi
Awilix
3
0
2
4
W
0
0
0
0
L
Hun Batz
Rcommando1107
Hun Batz
1
4
0
0.25
L
Izanami
apenneck
Izanami
0
4
0
0
W
1
0
12
7
W
Neith
jargarjar
Neith
10
0
2
11
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,952
Damage
18,589
34,123
Taken
40,867
16,393
Mitigated
16,351
13,505
Healing
7,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Còyote
Sun Wukong
4,875
731
0
2,167
8,771
6,213
0
0
8,246
0
36,748
L
1,943
411
210
1,285
8,736
3,618
0
3,425
5,311
5,542
0
L
Poseidon
HoratioLord
Poseidon
3,805
738
0
90
6,273
2,201
0
4,555
1,718
33,101
0
W
Awilix
McBingi
Awilix
3,705
1,309
0
2,567
5,778
1,651
0
347
5,431
0
31,912
W
6,247
973
0
5,402
8,574
7,508
355
0
8,574
0
39,293
L
Hun Batz
Rcommando1107
Hun Batz
2,835
1,110
0
2,469
8,766
2,606
0
1,687
7,029
0
29,644
L
Izanami
apenneck
Izanami
5,131
2,766
0
1,738
8,321
1,713
0
1,875
6,446
0
28,385
W
4,993
594
381
1,503
6,926
3,214
918
1,244
5,682
16,752
0
W
Neith
jargarjar
Neith
8,458
3,970
306
3,096
5,342
1,454
546
673
4,669
0
34,423
W
6,549
501
0
250
7,503
2,566
0
3,484
4,019
48,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,218
Gold Earned
27,755
342
Minions Killed
265
0
Camps Cleared
0
1,174,358
Distance Traveled
998,972
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,363
530
84
7
0
212,514
2
L
Athena
4,334
361
9
1
0
187,104
6
L
Poseidon
6,022
502
60
5
0
193,435
2
W
Awilix
6,506
542
71
6
0
253,681
3
W
Tyr
6,469
539
84
7
0
238,891
1
L
Hun Batz
6,127
511
61
5
0
220,419
4
L
Izanami
4,909
409
51
4
0
185,500
3
W
Ganesha
6,080
507
7
1
0
236,717
4
W
Neith
7,416
618
86
7
0
197,003
1
W
Agni
7,747
646
94
8
0
248,066
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role