Player Matchup

Xbalanque
Xbalanque
ANGRY RPD
Xbalanque
Level 128
God Stats
13W - 4L
1,651 SR
Queue Stats
318W - 315L
1,496 Elo+
Party 1
Hera
Hera
Swordfury187
Hera
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
663W - 645L
1,460 Elo+
Solo
Ares
Ares
lronXeno
Ares
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
29W - 29L
1,346 Elo+
Solo
Osiris
Osiris
shmolp
Osiris
Level 84
God Stats
17W - 14L
1,759 SR
Queue Stats
344W - 346L
1,510 Elo+
Party 1
Cerberus
Cerberus
tyrone092204
Cerberus
Level 80
God Stats
6W - 8L
1,769 SR
Queue Stats
316W - 288L
1,457 Elo+
Solo
Team Averages
Level 94
1,636 SR
1,454 Elo+

VS

Team Averages
Level 72
1,456 SR
1,353 Elo+
Chernobog
Chernobog
Almighty Vitko
Chernobog
Level 69
God Stats
6W - 6L
1,500 SR
Queue Stats
958W - 927L
1,453 Elo+
Party 2
Thanatos
Thanatos
ArubberChicken4
Thanatos
Level 68
God Stats
0W - 3L
1,257 SR
Queue Stats
94W - 109L
1,211 Elo+
Solo
Jormungandr
Jormungandr
D-BuckMoneyHead
Jormungandr
Level 51
God Stats
3W - 8L
1,530 SR
Queue Stats
123W - 129L
1,384 Elo+
Party 2
King Arthur
King Arthur
lVlrDirtyDan
King Arthur
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
386W - 389L
1,288 Elo+
Solo
Neith
Neith
swagnew43
Neith
Level 81
God Stats
99W - 97L
1,495 SR
Queue Stats
174W - 175L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ANGRY RPD
Xbalanque
8
3 / 0 / 2
5,184
518
4,578
4,658
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 1 / 3
5,964
596
3,763
3,949
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
8
0 / 1 / 5
5,224
522
2,189
5,443
2,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
shmolp
Osiris
11
8 / 1 / 3
6,541
654
6,622
5,166
4,061
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cerberus
tyrone092204
Cerberus
11
3 / 0 / 1
6,275
628
2,660
5,027
3,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Almighty Vitko
Chernobog
8
0 / 1 / 2
4,778
478
3,381
4,769
1,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
8
1 / 4 / 0
5,035
504
1,984
7,577
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
D-BuckMoneyHead
Jormungandr
8
1 / 3 / 0
4,889
489
2,032
7,480
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

King Arthur
lVlrDirtyDan
King Arthur
7
0 / 4 / 0
4,695
470
2,908
6,239
3,324
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Neith
swagnew43
Neith
10
1 / 3 / 1
5,678
568
2,434
7,535
2,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
15
Kills
3
3
Deaths
15
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ANGRY RPD
Xbalanque
3
0
2
4
L
Chernobog
Almighty Vitko
Chernobog
0
1
2
1
L
Thanatos
1
4
0
0.25
L
Jormungandr
D-BuckMoneyHead
Jormungandr
1
3
0
0.33
W
1
1
3
2.5
L
King Arthur
lVlrDirtyDan
King Arthur
0
4
0
0
W
Ares
0
1
5
2.5
W
Osiris
shmolp
Osiris
8
1
3
9.5
L
Neith
swagnew43
Neith
1
3
1
0.5
W
Cerberus
tyrone092204
Cerberus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,812
Damage
12,739
24,243
Taken
33,600
12,706
Mitigated
12,397
7,570
Healing
12,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ANGRY RPD
Xbalanque
4,578
1,993
0
1,786
4,658
1,261
1,144
700
3,958
0
24,974
L
Chernobog
Almighty Vitko
Chernobog
3,381
2,224
0
2,169
4,769
1,257
0
733
4,036
0
25,048
L
Thanatos
1,984
604
0
4,167
7,577
2,142
0
453
7,096
0
23,911
L
Jormungandr
D-BuckMoneyHead
Jormungandr
2,032
474
256
1,456
7,480
3,337
0
1,465
6,015
14,035
0
W
3,763
780
0
1,290
3,949
1,196
0
0
3,949
32,240
0
L
King Arthur
lVlrDirtyDan
King Arthur
2,908
343
0
1,394
6,239
3,324
0
2,615
3,379
0
19,331
W
Ares
2,189
0
0
1,196
5,443
2,221
66
1,332
4,111
13,279
0
W
Osiris
shmolp
Osiris
6,622
3,157
0
125
5,166
4,061
0
0
5,166
5,656
22,651
L
Neith
swagnew43
Neith
2,434
835
0
2,573
7,535
2,337
0
3,642
3,653
0
29,226
W
Cerberus
tyrone092204
Cerberus
2,660
264
0
3,173
5,027
3,967
341
0
5,027
31,999
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,188
Gold Earned
25,075
268
Minions Killed
220
0
Camps Cleared
0
946,327
Distance Traveled
810,915
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
5,184
518
49
5
0
171,281
4
L
Chernobog
4,778
478
45
5
0
162,058
1
L
Thanatos
5,035
504
47
5
0
184,215
2
L
Jormungandr
4,889
489
20
2
0
158,441
1
W
Hera
5,964
596
66
7
0
177,240
3
L
King Arthur
4,695
470
48
5
0
141,080
0
W
Ares
5,224
522
15
2
0
200,573
3
W
Osiris
6,541
654
54
5
0
210,886
2
L
Neith
5,678
568
60
6
0
165,121
3
W
Cerberus
6,275
628
84
8
0
186,347
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role