Player Matchup

Neith
Neith
Furtivity
Neith
Level 60
God Stats
6W - 1L
1,821 SR
Queue Stats
21W - 13L
1,596 Elo+
Party 1
Yemoja
Yemoja
JasBou
Yemoja
Level 7
God Stats
5W - 1L
1,719 SR
Queue Stats
17W - 14L
1,503 Elo+
Party 1
King Arthur
King Arthur
Kulbute
King Arthur
Level 27
God Stats
6W - 2L
1,702 SR
Queue Stats
25W - 16L
1,562 Elo+
Party 1
Hades
Hades
Tommy51
Hades
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 31L
1,547 Elo+
Party 1
Fenrir
Fenrir
unleasthelag
Fenrir
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,526 Elo+
Party 1
Team Averages
Level 29
1,648 SR
1,547 Elo+

VS

Team Averages
Level 28
1,485 SR
1,561 Elo+
Khepri
Khepri
Davesails7
Khepri
Level 24
God Stats
15W - 11L
1,363 SR
Queue Stats
31W - 30L
1,463 Elo+
Solo
Danzaburou
Danzaburou
FlyingPhoneix
Danzaburou
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 15L
1,487 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Hemperor420
Ah Muzen Cab
Level 7
God Stats
15W - 19L
1,500 SR
Queue Stats
30W - 47L
1,668 Elo+
Party 2
Thor
Thor
Kittykat55679
Thor
Level 10
God Stats
6W - 6L
1,563 SR
Queue Stats
11W - 9L
1,584 Elo+
Party 3
Baron Samedi
Baron Samedi
xTortureKiller69
Baron Samedi
Level 86
God Stats
27W - 29L
1,500 SR
Queue Stats
143W - 149L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Furtivity
Neith
19
12 / 1 / 19
12,868
1,287
21,297
7,106
3,179
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
JasBou
Yemoja
17
2 / 1 / 16
10,564
1,056
4,702
6,214
4,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Kulbute
King Arthur
18
5 / 3 / 24
11,203
1,120
12,499
18,512
16,659
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hades
Tommy51
Hades
17
2 / 3 / 25
10,175
1,018
12,898
12,379
9,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
18
13 / 7 / 17
12,965
1,297
17,185
12,704
8,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

237

VS

Team 2 Tickets

106

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Davesails7
Khepri
16
1 / 8 / 9
9,564
956
5,235
19,983
25,099
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
FlyingPhoneix
Danzaburou
16
7 / 8 / 7
12,305
1,231
17,014
16,209
7,192
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Hemperor420
Ah Muzen Cab
16
3 / 8 / 9
10,431
1,043
12,801
14,044
5,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 6 / 9
9,870
987
6,488
12,676
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Baron Samedi
xTortureKiller69
Baron Samedi
16
2 / 6 / 10
9,949
995
8,566
11,881
5,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
59
34
Kills
15
15
Deaths
36
101
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Khepri
Davesails7
Khepri
1
8
9
0.69
L
Danzaburou
FlyingPhoneix
Danzaburou
7
8
7
1.31
W
Neith
Furtivity
Neith
12
1
19
21.5
L
Ah Muzen Cab
Hemperor420
Ah Muzen Cab
3
8
9
0.94
W
Yemoja
JasBou
Yemoja
2
1
16
10
L
2
6
9
1.08
W
King Arthur
Kulbute
King Arthur
5
3
24
5.67
W
Hades
Tommy51
Hades
2
3
25
4.83
W
Fenrir
13
7
17
3.07
L
Baron Samedi
xTortureKiller69
Baron Samedi
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,581
Damage
50,104
56,915
Taken
74,793
43,028
Mitigated
47,878
15,816
Healing
7,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Davesails7
Khepri
5,235
755
306
1,230
19,983
25,099
0
4,831
15,017
14,341
0
L
Danzaburou
FlyingPhoneix
Danzaburou
17,014
11,032
0
427
16,209
7,192
0
3,113
12,930
0
35,606
W
Neith
Furtivity
Neith
21,297
10,159
661
2,916
7,106
3,179
0
1,216
5,890
0
47,982
L
Ah Muzen Cab
Hemperor420
Ah Muzen Cab
12,801
3,869
0
1,173
14,044
5,244
0
2,478
11,491
0
28,955
W
Yemoja
JasBou
Yemoja
4,702
786
1,538
1,240
6,214
4,600
0
1,166
5,048
17,058
0
L
6,488
1,201
0
654
12,676
5,058
0
3,291
9,335
0
18,453
W
King Arthur
Kulbute
King Arthur
12,499
2,499
0
5,723
18,512
16,659
0
5,294
13,218
0
30,379
W
Hades
Tommy51
Hades
12,898
1,403
589
1,981
12,379
9,836
0
3,405
8,974
19,833
0
W
Fenrir
17,185
4,926
0
1,168
12,704
8,754
0
2,720
9,984
0
28,630
L
Baron Samedi
xTortureKiller69
Baron Samedi
8,566
559
2,348
1,510
11,881
5,285
0
3,486
8,354
30,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,775
Gold Earned
52,119
182
Minions Killed
169
7
Camps Cleared
7
951,257
Distance Traveled
827,455
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,564
956
16
2
2
178,389
0
L
Danzaburou
12,305
1,231
57
6
1
159,514
0
W
Neith
12,868
1,287
64
6
0
201,731
1
L
Ah Muzen Cab
10,431
1,043
36
4
3
141,590
0
W
Yemoja
10,564
1,056
30
3
1
197,837
0
L
Thor
9,870
987
25
3
0
188,855
1
W
King Arthur
11,203
1,120
28
3
2
203,219
1
W
Hades
10,175
1,018
22
2
0
174,140
2
W
Fenrir
12,965
1,297
38
4
4
174,330
1
L
Baron Samedi
9,949
995
35
4
1
159,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role