Player Matchup

Agni
Agni
CatOnFire
Agni
Level 42
God Stats
4W - 1L
1,808 SR
Queue Stats
34W - 25L
1,645 Elo+
Party 2
Fenrir
Fenrir
SAMllQCll
Fenrir
Level 148
God Stats
13W - 7L
1,451 SR
Queue Stats
184W - 167L
1,527 Elo+
Party 2
Anhur
Anhur
Xis_the_cook
Anhur
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 49L
1,532 Elo+
Party 2
Mulan
Mulan
jpZit
Mulan
Level 54
God Stats
1W - 0L
1,241 SR
Queue Stats
18W - 26L
1,551 Elo+
Party 2
Ares
Ares
xXSephiroftXx
Ares
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,554 Elo+
Party 2
Team Averages
Level 76
1,500 SR
1,562 Elo+

VS

Team Averages
Level 61
1,573 SR
1,449 Elo+
Ra
Ra
 
Ra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
Teleostcord1
Chronos
Level 62
God Stats
2W - 3L
1,475 SR
Queue Stats
207W - 201L
1,385 Elo+
Party 1
Ullr
Ullr
Venom Punk
Ullr
Level 32
God Stats
11W - 13L
1,723 SR
Queue Stats
549W - 535L
1,482 Elo+
Party 1
Mulan
Mulan
W Echidna Re
Mulan
Level 41
God Stats
13W - 21L
1,593 SR
Queue Stats
688W - 648L
1,428 Elo+
Party 1
Cu Chulainn
Cu Chulainn
wolflist101
Cu Chulainn
Level 80
God Stats
22W - 22L
1,575 SR
Queue Stats
434W - 406L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
17 / 2 / 6
13,010
651
25,182
11,018
4,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
SAMllQCll
Fenrir
17
5 / 3 / 6
10,365
518
8,985
17,495
7,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 4 / 9
9,648
482
6,852
16,035
6,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mulan
jpZit
Mulan
16
1 / 3 / 5
9,608
480
7,131
11,384
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
3 / 3 / 13
9,825
491
8,799
15,896
16,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
4 / 8 / 3
9,285
464
11,692
14,641
12,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Teleostcord1
Chronos
15
2 / 7 / 2
9,713
486
8,284
19,746
9,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
2 / 5 / 2
8,437
422
6,726
12,658
4,761
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

17
3 / 1 / 1
10,493
525
9,022
12,480
9,194
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
wolflist101
Cu Chulainn
15
4 / 8 / 3
9,861
493
10,599
17,806
11,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
26
29
Kills
15
15
Deaths
29
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
8
3
0.69
W
Agni
17
2
6
10
W
Fenrir
SAMllQCll
Fenrir
5
3
6
2.67
L
Chronos
Teleostcord1
Chronos
2
7
2
0.43
L
2
5
2
0.6
L
3
1
1
3.5
W
3
4
9
1.88
W
Mulan
jpZit
Mulan
1
3
5
1.17
L
Cu Chulainn
wolflist101
Cu Chulainn
4
8
3
0.69
W
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,949
Damage
46,323
71,828
Taken
77,331
43,030
Mitigated
47,323
21,878
Healing
16,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
11,692
1,122
413
2,974
14,641
12,757
307
8,850
5,543
47,611
0
W
Agni
25,182
2,009
0
3,223
11,018
4,436
2,754
2,254
8,764
97,003
0
W
Fenrir
SAMllQCll
Fenrir
8,985
1,208
0
4,255
17,495
7,694
1,289
5,452
12,043
0
64,220
L
Chronos
Teleostcord1
Chronos
8,284
2,464
0
4,007
19,746
9,341
740
8,517
10,845
54,793
0
L
6,726
2,033
0
1,703
12,658
4,761
481
6,520
5,964
0
40,086
L
9,022
1,978
0
4,824
12,480
9,194
130
1,707
10,390
5,717
63,867
W
6,852
2,227
0
7,482
16,035
6,057
2,862
6,064
9,971
0
60,493
W
Mulan
jpZit
Mulan
7,131
953
0
3,687
11,384
8,437
780
1,091
10,293
0
41,174
L
Cu Chulainn
wolflist101
Cu Chulainn
10,599
2,593
0
2,133
17,806
11,270
0
7,406
10,190
9,170
69,106
W
8,799
228
855
2,376
15,896
16,406
503
6,206
9,690
19,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,456
Gold Earned
47,789
487
Minions Killed
473
0
Camps Cleared
0
1,900,331
Distance Traveled
1,703,704
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,285
464
71
4
0
333,201
0
W
Agni
13,010
651
179
9
0
402,885
1
W
Fenrir
10,365
518
86
4
0
397,863
5
L
Chronos
9,713
486
106
5
0
307,610
2
L
Ullr
8,437
422
64
3
0
336,785
4
L
Mulan
10,493
525
132
7
0
383,508
2
W
Anhur
9,648
482
105
5
0
315,997
4
W
Mulan
9,608
480
98
5
0
396,034
5
L
Cu Chulainn
9,861
493
100
5
0
342,600
1
W
Ares
9,825
491
19
1
0
387,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role