Player Matchup

Geb
Geb
CarpeDiemGRC
Geb
Level 13
God Stats
4W - 9L
1,284 SR
Queue Stats
145W - 162L
1,163 Elo+
Party 2
Erlang Shen
Erlang Shen
Glyco
Erlang Shen
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
JoaquinBlacio
Cupid
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
49W - 62L
1,395 Elo+
Solo
Nemesis
Nemesis
JukeboxHerooooo
Nemesis
Level 25
God Stats
32W - 40L
1,333 SR
Queue Stats
956W - 894L
1,375 Elo+
Party 2
The Morrigan
The Morrigan
westcoastn8ivez
The Morrigan
Level 20
God Stats
2W - 4L
1,113 SR
Queue Stats
264W - 307L
1,265 Elo+
Party 2
Team Averages
Level 20
1,346 SR
1,340 Elo+

VS

Team Averages
Level 10
1,524 SR
1,444 Elo+
Danzaburou
Danzaburou
BlueVid
Danzaburou
Level 2
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 14L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HickoryCreek
Cthulhu
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 1
Tyr
Tyr
InkyFSH
Tyr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,376 Elo+
Solo
Olorun
Olorun
Ookami141
Olorun
Level 29
God Stats
4W - 6L
1,620 SR
Queue Stats
215W - 223L
1,548 Elo+
Solo
Neith
Neith
murilocosta10
Neith
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 22L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 4 / 15
10,303
542
12,306
20,287
17,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Glyco
Erlang Shen
19
8 / 1 / 6
11,810
622
12,435
13,896
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
13 / 3 / 6
10,734
565
16,717
16,170
6,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
8 / 0 / 6
10,736
565
7,627
9,002
6,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

The Morrigan
westcoastn8ivez
The Morrigan
15
4 / 1 / 6
9,715
511
10,490
10,825
4,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlueVid
Danzaburou
11
2 / 10 / 2
7,771
409
9,845
13,143
5,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
HickoryCreek
Cthulhu
12
0 / 7 / 5
8,308
437
9,479
14,709
11,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
13
1 / 10 / 3
8,208
432
5,550
18,732
12,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Ookami141
Olorun
15
6 / 5 / 0
9,947
524
14,386
18,873
7,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
0 / 7 / 0
7,343
386
4,507
14,755
4,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
38
Kills
9
9
Deaths
39
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlueVid
Danzaburou
2
10
2
0.3
W
5
4
15
3.13
W
Erlang Shen
Glyco
Erlang Shen
8
1
6
11
L
Cthulhu
HickoryCreek
Cthulhu
0
7
5
0.36
L
Tyr
1
10
3
0.25
W
13
3
6
5.33
W
8
0
6
11
L
Olorun
Ookami141
Olorun
6
5
0
1.2
L
0
7
0
0
W
The Morrigan
westcoastn8ivez
The Morrigan
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,575
Damage
43,767
70,180
Taken
80,212
42,822
Mitigated
41,622
23,290
Healing
17,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlueVid
Danzaburou
9,845
6,540
0
1,510
13,143
5,314
429
4,229
8,914
0
31,523
W
12,306
2,298
0
1,614
20,287
17,880
505
7,276
12,936
44,565
0
W
Erlang Shen
Glyco
Erlang Shen
12,435
8,602
0
9,002
13,896
7,944
2,552
2,296
11,301
0
71,867
L
Cthulhu
HickoryCreek
Cthulhu
9,479
952
0
1,159
14,709
11,416
0
5,982
8,727
30,178
0
L
Tyr
5,550
2,421
0
1,780
18,732
12,602
347
2,149
16,583
0
22,895
W
16,717
9,956
967
8,530
16,170
6,497
2,013
7,691
8,429
0
52,633
W
7,627
2,585
0
286
9,002
6,258
549
1,539
7,419
7,515
64,684
L
Olorun
Ookami141
Olorun
14,386
8,999
0
10,435
18,873
7,677
1,349
3,608
15,265
60,298
0
L
4,507
2,409
0
2,560
14,755
4,613
1,340
7,013
7,742
0
32,448
W
The Morrigan
westcoastn8ivez
The Morrigan
10,490
3,331
0
2,891
10,825
4,243
898
5,063
5,762
50,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
41,577
495
Minions Killed
280
0
Camps Cleared
0
1,808,946
Distance Traveled
1,526,461
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,771
409
49
3
0
275,777
0
W
Geb
10,303
542
56
3
0
366,659
1
W
Erlang Shen
11,810
622
123
6
0
369,729
1
L
Cthulhu
8,308
437
39
2
0
330,864
0
L
Tyr
8,208
432
36
2
0
364,104
2
W
Cupid
10,734
565
100
5
0
353,581
1
W
Nemesis
10,736
565
123
6
0
408,525
0
L
Olorun
9,947
524
90
5
0
302,265
2
L
Neith
7,343
386
66
3
0
253,451
0
W
The Morrigan
9,715
511
93
5
0
310,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role