Player Matchup

Osiris
Osiris
AXCEL VIDANA
Osiris
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 17L
1,860 Elo+
Solo
Zeus
Zeus
BoxOutKing
Zeus
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
113W - 128L
1,613 Elo+
Solo
Nemesis
Nemesis
Ramtoon
Nemesis
Level 15
God Stats
8W - 10L
1,566 SR
Queue Stats
400W - 441L
1,449 Elo+
Party 1
Cthulhu
Cthulhu
Rantoon
Cthulhu
Level 17
God Stats
7W - 10L
1,563 SR
Queue Stats
352W - 409L
1,484 Elo+
Party 1
Anhur
Anhur
hinatayaiko
Anhur
Level 22
God Stats
1W - 3L
1,439 SR
Queue Stats
29W - 31L
1,515 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,584 Elo+

VS

Team Averages
Level 9
1,437 SR
1,589 Elo+
Mulan
Mulan
BaMaNation2684
Mulan
Level 6
God Stats
4W - 4L
1,435 SR
Queue Stats
20W - 23L
1,541 Elo+
Solo
Bellona
Bellona
Fr9zen_Solar
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,709 Elo+
Solo
Nu Wa
Nu Wa
TheClown22
Nu Wa
Level 7
God Stats
1W - 0L
1,248 SR
Queue Stats
7W - 4L
1,645 Elo+
Solo
Danzaburou
Danzaburou
ToSaltyForYa
Danzaburou
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 22L
1,621 Elo+
Solo
Kukulkan
Kukulkan
poeta_bendito0
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
9
1 / 3 / 0
5,732
521
3,961
10,040
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
5 / 2 / 0
6,220
565
4,749
4,303
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Ramtoon
Nemesis
7
0 / 2 / 2
4,772
434
347
7,529
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
Rantoon
Cthulhu
6
1 / 2 / 1
4,695
427
3,336
7,168
3,989
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

7
0 / 4 / 1
4,622
420
1,259
5,483
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 0
6,962
633
3,939
6,306
2,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Fr9zen_Solar
Bellona
11
4 / 1 / 0
6,884
626
6,911
5,628
5,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nu Wa
8
0 / 6 / 1
5,099
464
1,050
5,709
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
ToSaltyForYa
Danzaburou
12
6 / 0 / 0
7,788
708
7,866
6,455
1,962
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
1
0 / 0 / 0
3,779
344
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
7
Kills
12
13
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Osiris
1
3
0
0.33
W
2
0
0
2
L
5
2
0
2.5
W
Bellona
Fr9zen_Solar
Bellona
4
1
0
4
L
Nemesis
Ramtoon
Nemesis
0
2
2
0.5
L
Cthulhu
Rantoon
Cthulhu
1
2
1
0.75
W
Nu Wa
0
6
1
0.08
W
Danzaburou
ToSaltyForYa
Danzaburou
6
0
0
6
L
0
4
1
0.13
W
Kukulkan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,652
Damage
19,766
34,523
Taken
24,098
13,458
Mitigated
11,720
11,760
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
3,961
1,624
0
5,333
10,040
5,380
0
741
9,299
0
27,856
W
3,939
285
0
4,134
6,306
2,350
0
2,181
4,075
0
43,308
L
4,749
738
159
1,079
4,303
1,024
466
464
3,839
35,839
0
W
Bellona
Fr9zen_Solar
Bellona
6,911
2,589
0
1,554
5,628
5,716
279
0
5,628
2,785
33,119
L
Nemesis
Ramtoon
Nemesis
347
37
0
2,302
7,529
1,724
0
238
7,291
0
16,541
L
Cthulhu
Rantoon
Cthulhu
3,336
531
0
1,958
7,168
3,989
0
149
7,019
12,073
0
W
Nu Wa
1,050
325
0
127
5,709
1,692
0
2,787
2,922
14,483
0
W
Danzaburou
ToSaltyForYa
Danzaburou
7,866
4,359
0
3,123
6,455
1,962
2,864
2,792
3,388
0
44,191
L
1,259
372
0
929
5,483
1,341
0
190
5,293
0
16,866
W
Kukulkan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,041
Gold Earned
30,512
223
Minions Killed
279
0
Camps Cleared
0
930,952
Distance Traveled
790,645
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,732
521
57
5
0
182,115
0
W
Mulan
6,962
633
97
9
0
207,465
0
L
Zeus
6,220
565
76
7
0
184,505
4
W
Bellona
6,884
626
79
7
0
208,696
0
L
Nemesis
4,772
434
38
3
0
209,849
1
L
Cthulhu
4,695
427
25
2
0
212,080
0
W
Nu Wa
5,099
464
20
2
0
155,479
0
W
Danzaburou
7,788
708
83
8
0
219,005
1
L
Anhur
4,622
420
27
2
0
142,403
0
W
Kukulkan
3,779
344
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role