Player Matchup

Scylla
Scylla
Bakaismybrother
Scylla
Level 104
God Stats
4W - 3L
1,721 SR
Queue Stats
27W - 25L
1,618 Elo+
Party 1
Cerberus
Cerberus
Polgs99
Cerberus
Level 86
God Stats
9W - 7L
1,731 SR
Queue Stats
321W - 360L
1,346 Elo+
Solo
Anhur
Anhur
Shockie4
Anhur
Level 142
God Stats
8W - 9L
1,311 SR
Queue Stats
30W - 28L
1,502 Elo+
Solo
Kali
Kali
Xythro
Kali
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 99L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
beastlypickle99
Danzaburou
Level 123
God Stats
4W - 3L
1,545 SR
Queue Stats
182W - 222L
1,531 Elo+
Party 1
Team Averages
Level 112
1,562 SR
1,508 Elo+

VS

Team Averages
Level 85
1,562 SR
1,429 Elo+
Olorun
Olorun
FusedRaccoon711
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 59L
1,359 Elo+
Party 2
Janus
Janus
Rylo151
Janus
Level 160
God Stats
3W - 9L
1,496 SR
Queue Stats
580W - 680L
1,459 Elo+
Solo
Mercury
Mercury
TrishaPaytas442
Mercury
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 72L
1,307 Elo+
Party 2
Khepri
Khepri
Tyrant-301
Khepri
Level 52
God Stats
10W - 10L
1,568 SR
Queue Stats
13W - 17L
1,481 Elo+
Solo
Danzaburou
Danzaburou
VibeMachine
Danzaburou
Level 160
God Stats
8W - 6L
1,747 SR
Queue Stats
462W - 215L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 1
7,835
712
8,412
4,505
1,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Polgs99
Cerberus
8
0 / 5 / 2
5,221
475
2,625
9,433
4,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anhur
Shockie4
Anhur
12
2 / 0 / 2
6,463
588
3,609
7,068
1,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kali
Xythro
Kali
9
2 / 1 / 3
6,084
553
2,540
6,689
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
beastlypickle99
Danzaburou
13
6 / 1 / 0
7,548
686
9,410
6,968
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,430
494
3,016
8,440
2,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
Rylo151
Janus
10
1 / 3 / 0
6,082
553
4,150
5,581
1,783
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 4 / 2
5,616
511
2,466
6,572
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Khepri
Tyrant-301
Khepri
7
1 / 3 / 4
5,497
500
2,838
8,587
3,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
VibeMachine
Danzaburou
10
4 / 3 / 2
6,557
596
6,879
6,094
1,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
18
Kills
8
8
Deaths
18
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
8
1
1
8.5
L
0
5
1
0.1
W
Cerberus
Polgs99
Cerberus
0
5
2
0.2
L
Janus
Rylo151
Janus
1
3
0
0.33
W
Anhur
Shockie4
Anhur
2
0
2
3
L
2
4
2
0.75
L
Khepri
Tyrant-301
Khepri
1
3
4
1
L
Danzaburou
VibeMachine
Danzaburou
4
3
2
1.67
W
Kali
Xythro
Kali
2
1
3
3.5
W
Danzaburou
beastlypickle99
Danzaburou
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,596
Damage
19,349
34,663
Taken
35,274
15,055
Mitigated
11,257
13,256
Healing
7,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,412
1,504
0
1,144
4,505
1,315
0
1,159
3,260
52,405
0
L
3,016
1,246
44
2,311
8,440
2,527
722
537
7,903
26,382
0
W
Cerberus
Polgs99
Cerberus
2,625
194
0
1,896
9,433
4,038
0
1,528
7,863
16,756
0
L
Janus
Rylo151
Janus
4,150
0
0
1,034
5,581
1,783
0
3,022
2,427
38,578
0
W
Anhur
Shockie4
Anhur
3,609
1,233
0
3,779
7,068
1,992
52
1,745
5,251
0
34,782
L
2,466
1,656
0
1,041
6,572
1,802
0
1,822
4,696
0
16,354
L
Khepri
Tyrant-301
Khepri
2,838
365
0
952
8,587
3,282
0
4,262
4,245
13,033
0
L
Danzaburou
VibeMachine
Danzaburou
6,879
3,126
0
1,720
6,094
1,863
366
1,983
4,051
0
36,882
W
Kali
Xythro
Kali
2,540
1,264
0
1,705
6,689
3,932
108
1,651
4,938
6,310
22,386
W
Danzaburou
beastlypickle99
Danzaburou
9,410
3,492
0
4,732
6,968
3,778
247
3,584
3,347
4,433
44,419

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,151
Gold Earned
29,182
351
Minions Killed
266
0
Camps Cleared
0
1,084,484
Distance Traveled
1,137,234
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
7,835
712
111
10
0
215,758
5
L
Olorun
5,430
494
63
6
0
213,119
0
W
Cerberus
5,221
475
31
3
0
221,156
4
L
Janus
6,082
553
89
8
0
223,329
1
W
Anhur
6,463
588
73
7
0
204,014
3
L
Mercury
5,616
511
38
3
0
273,100
2
L
Khepri
5,497
500
17
2
0
223,019
4
L
Danzaburou
6,557
596
59
5
0
204,667
5
W
Kali
6,084
553
59
5
0
240,192
3
W
Danzaburou
7,548
686
77
7
0
203,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role