Player Matchup

Nemesis
Nemesis
DaTrippyHippy
Nemesis
Level 27
God Stats
24W - 14L
1,468 SR
Queue Stats
101W - 87L
1,371 Elo+
Solo
Ra
Ra
Dizzy Dave
Ra
Level 25
God Stats
2W - 2L
1,232 SR
Queue Stats
4W - 8L
1,191 Elo+
Solo
Hel
Hel
Staindgd98
Hel
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
TanmanFdt
Kukulkan
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,268 Elo+
Solo
Artemis
Artemis
pumkinhead1024
Artemis
Level 8
God Stats
3W - 3L
1,452 SR
Queue Stats
3W - 6L
1,275 Elo+
Party 2
Team Averages
Level 26
1,430 SR
1,321 Elo+

VS

Team Averages
Level 20
1,496 SR
1,284 Elo+
Fenrir
Fenrir
Insane_MrJ_92
Fenrir
Level 22
God Stats
5W - 9L
1,244 SR
Queue Stats
14W - 36L
1,184 Elo+
Party 1
Ratatoskr
Ratatoskr
Minnieme_17
Ratatoskr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,239 Elo+
Party 1
Yemoja
Yemoja
OnigiriSan2783
Yemoja
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
8W - 9L
1,240 Elo+
Solo
Danzaburou
Danzaburou
Savage_Lilith23
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 37L
1,258 Elo+
Party 1
Anhur
Anhur
iiamgabi03
Anhur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
20
22 / 1 / 8
13,567
617
21,909
17,303
7,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 2 / 10
12,744
579
19,714
14,828
6,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 9
11,781
536
7,764
11,691
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
TanmanFdt
Kukulkan
18
15 / 5 / 7
12,839
584
16,967
13,547
5,406
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 3 / 10
9,472
431
4,385
9,184
5,794
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 21 / 3
9,686
440
12,931
25,171
9,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
Minnieme_17
Ratatoskr
17
6 / 12 / 1
11,558
525
13,449
20,550
7,213
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
0 / 6 / 3
9,238
420
5,643
18,671
13,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Savage_Lilith23
Danzaburou
13
1 / 15 / 3
8,674
394
6,045
20,930
5,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
7
0 / 13 / 0
6,202
282
544
14,828
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
22
60
Kills
12
13
Deaths
67
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
22
1
8
26
W
12
2
10
8.5
L
5
21
3
0.31
L
Ratatoskr
Minnieme_17
Ratatoskr
6
12
1
0.54
L
0
6
3
0.25
L
Danzaburou
Savage_Lilith23
Danzaburou
1
15
3
0.17
W
9
2
9
6.75
W
Kukulkan
TanmanFdt
Kukulkan
15
5
7
3.7
L
Anhur
0
13
0
0
W
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,739
Damage
38,612
66,553
Taken
100,150
30,199
Mitigated
40,125
26,328
Healing
8,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
21,909
13,303
0
7,992
17,303
7,569
2,017
1,480
15,823
0
78,418
W
19,714
5,361
1,565
7,025
14,828
6,430
1,826
3,565
11,263
74,596
0
L
12,931
3,292
0
405
25,171
9,761
0
13,398
11,773
0
24,314
L
Ratatoskr
Minnieme_17
Ratatoskr
13,449
5,032
0
2,208
20,550
7,213
0
9,377
11,173
0
65,172
L
5,643
714
1,091
1,952
18,671
13,548
238
10,157
8,514
42,216
0
L
Danzaburou
Savage_Lilith23
Danzaburou
6,045
1,360
0
975
20,930
5,922
26
8,352
12,578
0
35,209
W
7,764
813
2,122
5,576
11,691
5,000
3,245
435
11,256
59,545
0
W
Kukulkan
TanmanFdt
Kukulkan
16,967
2,898
0
1,798
13,547
5,406
3,765
163
13,384
69,295
0
L
Anhur
544
544
0
2,253
14,828
3,681
0
3,923
10,905
0
12,125
W
4,385
2,219
0
250
9,184
5,794
2,562
0
9,184
1,903
16,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,403
Gold Earned
45,358
450
Minions Killed
254
0
Camps Cleared
0
1,953,092
Distance Traveled
1,703,752
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,567
617
108
5
0
484,812
2
W
Ra
12,744
579
104
5
0
377,610
0
L
Fenrir
9,686
440
26
1
0
392,692
0
L
Ratatoskr
11,558
525
103
5
0
381,211
0
L
Yemoja
9,238
420
57
3
0
357,579
1
L
Danzaburou
8,674
394
55
3
0
344,961
0
W
Hel
11,781
536
112
5
0
439,721
0
W
Kukulkan
12,839
584
109
5
0
342,721
2
L
Anhur
6,202
282
13
1
0
227,309
0
W
Artemis
9,472
431
17
1
0
308,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role