Player Matchup

Chaac
Chaac
Dr-mehvan
Chaac
Level 27
God Stats
6W - 7L
1,617 SR
Queue Stats
23W - 33L
1,363 Elo+
Party 1
Medusa
Medusa
Dr_zeravan
Medusa
Level 26
God Stats
32W - 29L
1,323 SR
Queue Stats
66W - 92L
1,373 Elo+
Party 1
Thanatos
Thanatos
Kovle_Kurdish
Thanatos
Level 22
God Stats
2W - 6L
1,289 SR
Queue Stats
48W - 75L
1,438 Elo+
Party 1
Ymir
Ymir
mka11_kurdish
Ymir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,439 Elo+
Party 1
Sol
Sol
zCuiiKz
Sol
Level 5
God Stats
1W - 6L
1,430 SR
Queue Stats
4W - 12L
1,353 Elo+
Solo
Team Averages
Level 22
1,432 SR
1,393 Elo+

VS

Team Averages
Level 23
1,512 SR
1,413 Elo+
Anhur
Anhur
Hongra-Bongah
Anhur
Level 20
God Stats
4W - 1L
1,780 SR
Queue Stats
26W - 18L
1,577 Elo+
Solo
Sun Wukong
Sun Wukong
TheOnlyGancor
Sun Wukong
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
99W - 143L
1,389 Elo+
Solo
Scylla
Scylla
Xuliiiita12
Scylla
Level 15
God Stats
13W - 19L
1,259 SR
Queue Stats
197W - 254L
1,278 Elo+
Solo
Bastet
Bastet
chachealex
Bastet
Level 28
God Stats
29W - 22L
1,529 SR
Queue Stats
53W - 63L
1,402 Elo+
Party 2
Aphrodite
Aphrodite
pvaqueroo7
Aphrodite
Level 28
God Stats
16W - 14L
1,492 SR
Queue Stats
26W - 23L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dr-mehvan
Chaac
15
1 / 2 / 0
9,344
425
10,077
17,659
11,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
Dr_zeravan
Medusa
14
4 / 4 / 0
9,733
442
9,236
10,767
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kovle_Kurdish
Thanatos
15
4 / 5 / 2
9,844
447
9,019
16,659
11,243
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Short Bow

Short Bow

+15%
Attack Speed

13
3 / 6 / 2
8,339
379
4,635
17,128
9,974
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sol
13
3 / 8 / 3
8,923
406
9,590
18,835
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 1 / 7
12,861
585
19,171
16,478
7,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
TheOnlyGancor
Sun Wukong
15
0 / 4 / 0
9,408
428
8,981
15,290
11,072
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
10
0 / 5 / 2
7,657
348
1,012
6,016
1,602
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bastet
chachealex
Bastet
17
10 / 2 / 6
11,016
501
14,361
15,569
7,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Aphrodite
pvaqueroo7
Aphrodite
17
1 / 4 / 11
10,908
496
12,191
14,624
7,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
50
15
Kills
24
25
Deaths
16
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dr-mehvan
Chaac
1
2
0
0.5
L
Medusa
Dr_zeravan
Medusa
4
4
0
1
W
13
1
7
16.5
L
Thanatos
Kovle_Kurdish
Thanatos
4
5
2
1
W
Sun Wukong
TheOnlyGancor
Sun Wukong
0
4
0
0
W
Scylla
0
5
2
0.2
W
Bastet
chachealex
Bastet
10
2
6
6.5
L
3
6
2
0.67
W
Aphrodite
pvaqueroo7
Aphrodite
1
4
11
1.63
L
Sol
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,557
Damage
55,716
81,048
Taken
67,977
40,803
Mitigated
34,685
26,505
Healing
33,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dr-mehvan
Chaac
10,077
3,113
0
7,763
17,659
11,369
205
567
16,827
0
54,769
L
Medusa
Dr_zeravan
Medusa
9,236
3,782
0
1,136
10,767
3,253
0
2,176
8,591
0
42,934
W
19,171
11,726
0
8,516
16,478
7,490
1,568
3,095
13,383
0
99,035
L
Thanatos
Kovle_Kurdish
Thanatos
9,019
1,853
0
9,057
16,659
11,243
584
2,111
14,523
12,176
41,188
W
Sun Wukong
TheOnlyGancor
Sun Wukong
8,981
2,931
0
5,896
15,290
11,072
289
345
14,830
0
51,138
W
Scylla
1,012
296
0
72
6,016
1,602
689
422
5,594
15,993
0
W
Bastet
chachealex
Bastet
14,361
3,727
409
3,677
15,569
7,237
1,087
4,879
10,640
0
57,233
L
4,635
1,171
396
1,320
17,128
9,974
0
4,632
12,496
25,017
0
W
Aphrodite
pvaqueroo7
Aphrodite
12,191
2,447
4,468
10,112
14,624
7,284
1,051
7,265
7,334
59,615
0
L
Sol
9,590
2,968
0
6,833
18,835
4,964
567
3,717
15,118
44,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,183
Gold Earned
51,850
382
Minions Killed
474
0
Camps Cleared
0
1,768,511
Distance Traveled
1,705,100
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,344
425
98
4
0
379,683
7
L
Medusa
9,733
442
79
4
0
340,661
1
W
Anhur
12,861
585
173
8
0
339,409
2
L
Thanatos
9,844
447
82
4
0
383,606
0
W
Sun Wukong
9,408
428
82
4
0
321,037
0
W
Scylla
7,657
348
34
2
0
224,398
0
W
Bastet
11,016
501
77
4
0
453,275
1
L
Ymir
8,339
379
49
2
0
347,974
6
W
Aphrodite
10,908
496
108
5
0
366,981
1
L
Sol
8,923
406
74
3
0
316,587
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role