Player Matchup

Fenrir
Fenrir
IBiggaveli
Fenrir
Level 84
God Stats
1W - 0L
1,743 SR
Queue Stats
53W - 46L
1,764 Elo+
Party 2
Tyr
Tyr
OogaBoogaLooga
Tyr
Level 29
God Stats
4W - 0L
1,803 SR
Queue Stats
48W - 4L
2,131 Elo+
Party 2
Anubis
Anubis
ThatBeastGorilla
Anubis
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 10L
1,947 Elo+
Party 2
Team Averages
Level 63
1,682 SR
1,947 Elo+

VS

Team Averages
Level 60
1,466 SR
1,481 Elo+
Cernunnos
Cernunnos
Dom1998
Cernunnos
Level 69
God Stats
16W - 7L
1,609 SR
Queue Stats
34W - 33L
1,549 Elo+
Solo
Ares
Ares
Gammerax
Ares
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 30L
1,446 Elo+
Party 1
King Arthur
King Arthur
Hellmoe
King Arthur
Level 88
God Stats
1W - 3L
1,288 SR
Queue Stats
20W - 30L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IBiggaveli
Fenrir
14
2 / 2 / 13
9,876
658
8,595
12,145
12,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
4 / 6 / 9
10,291
686
6,481
13,266
6,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
12 / 1 / 6
12,239
816
13,992
9,261
4,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dom1998
Cernunnos
13
3 / 7 / 4
9,741
649
11,615
13,860
4,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
12
3 / 6 / 5
9,473
632
5,004
11,553
12,909
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
Hellmoe
King Arthur
12
2 / 5 / 7
9,366
624
9,953
14,669
6,291
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
24
18
Kills
8
9
Deaths
18
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dom1998
Cernunnos
3
7
4
0.71
L
Ares
3
6
5
0.92
L
King Arthur
Hellmoe
King Arthur
2
5
7
1.1
W
Fenrir
IBiggaveli
Fenrir
2
2
13
4.25
W
4
6
9
1.42
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,068
Damage
26,572
34,672
Taken
40,082
22,665
Mitigated
23,597
13,066
Healing
3,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dom1998
Cernunnos
11,615
5,647
0
2,110
13,860
4,397
276
4,314
9,344
0
52,614
L
Ares
5,004
736
0
395
11,553
12,909
0
4,257
7,171
19,562
0
L
King Arthur
Hellmoe
King Arthur
9,953
511
0
1,293
14,669
6,291
0
5,543
8,907
0
38,923
W
Fenrir
IBiggaveli
Fenrir
8,595
2,852
0
3,830
12,145
12,322
1,710
1,375
10,770
0
20,524
W
6,481
1,637
0
3,397
13,266
6,180
77
2,260
10,067
0
20,870
W
13,992
1,417
0
5,839
9,261
4,163
855
1,419
7,842
87,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,406
Gold Earned
28,580
185
Minions Killed
141
0
Camps Cleared
0
737,334
Distance Traveled
719,690
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,741
649
79
5
0
232,178
4
L
Ares
9,473
632
19
1
0
236,715
5
L
King Arthur
9,366
624
43
3
0
250,797
0
W
Fenrir
9,876
658
19
1
0
267,212
4
W
Tyr
10,291
686
23
2
0
230,342
6
W
Anubis
12,239
816
143
10
0
239,780
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role