Player Matchup

Ymir
Ymir
Danielspv
Ymir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 12L
1,500 Elo+
Solo
Skadi
Skadi
Liquidfire123
Skadi
Level 18
God Stats
20W - 25L
1,038 SR
Queue Stats
111W - 127L
1,143 Elo+
Solo
Loki
Loki
Mexy
Loki
Level 29
God Stats
2W - 5L
1,322 SR
Queue Stats
14W - 20L
1,239 Elo+
Solo
Anubis
Anubis
Zogooo
Anubis
Level 5
God Stats
1W - 3L
1,097 SR
Queue Stats
3W - 4L
1,139 Elo+
Party 1
Nu Wa
Nu Wa
souldogor
Nu Wa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 22L
1,096 Elo+
Party 1
Team Averages
Level 14
1,291 SR
1,223 Elo+

VS

Team Averages
Level 16
1,447 SR
1,307 Elo+
Thanatos
Thanatos
MajorChumpkins
Thanatos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,374 Elo+
Party 2
Ra
Ra
SavageBeast77
Ra
Level 13
God Stats
0W - 2L
1,233 SR
Queue Stats
3W - 5L
1,220 Elo+
Party 2
Skadi
Skadi
UpliftShip104
Skadi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,280 Elo+
Party 2
Guan Yu
Guan Yu
Yetibaptist
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 83L
1,330 Elo+
Party 3
Jormungandr
Jormungandr
iBetrayal
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 95L
1,330 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
7 / 1 / 9
9,885
494
9,143
16,991
20,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
7 / 2 / 9
9,324
466
11,628
11,339
5,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Mexy
Loki
17
7 / 0 / 2
10,666
533
6,947
7,634
2,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Zogooo
Anubis
16
4 / 4 / 1
10,329
516
13,607
12,021
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
souldogor
Nu Wa
17
3 / 4 / 8
10,280
514
14,719
16,230
5,958
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
15
5 / 2 / 4
10,274
514
8,687
13,988
5,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 0
10,334
517
7,801
11,391
3,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 8 / 2
7,337
367
5,159
9,975
2,596
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Yetibaptist
Guan Yu
15
2 / 6 / 2
9,594
480
9,552
22,981
14,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
iBetrayal
Jormungandr
11
0 / 8 / 1
7,516
376
6,706
15,390
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
20
28
Kills
11
11
Deaths
28
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
7
1
9
11.5
W
7
2
9
5.75
L
Thanatos
5
2
4
3.5
W
Loki
Mexy
Loki
7
0
2
8
L
4
4
0
1
L
0
8
2
0.13
L
Guan Yu
Yetibaptist
Guan Yu
2
6
2
0.5
W
Anubis
Zogooo
Anubis
4
4
1
1.13
L
Jormungandr
iBetrayal
Jormungandr
0
8
1
0.06
W
Nu Wa
souldogor
Nu Wa
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,044
Damage
37,905
64,215
Taken
73,725
39,823
Mitigated
33,300
27,750
Healing
25,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
9,143
2,854
623
5,223
16,991
20,727
591
5,009
11,982
37,550
0
W
11,628
5,586
0
3,229
11,339
5,205
2,150
3,599
7,740
0
40,554
L
Thanatos
8,687
3,217
0
13,227
13,988
5,141
0
4,187
9,801
0
53,091
W
Loki
Mexy
Loki
6,947
1,971
0
5,184
7,634
2,891
447
918
6,691
0
68,721
L
7,801
1,619
578
4,537
11,391
3,918
514
7,381
4,010
66,724
0
L
5,159
2,477
0
500
9,975
2,596
0
3,472
6,503
0
29,736
L
Guan Yu
Yetibaptist
Guan Yu
9,552
2,345
42
5,898
22,981
14,140
1,386
16,673
6,308
0
52,094
W
Anubis
Zogooo
Anubis
13,607
665
0
5,329
12,021
5,042
731
279
11,367
73,536
0
L
Jormungandr
iBetrayal
Jormungandr
6,706
1,388
0
497
15,390
7,505
0
5,756
9,634
25,805
0
W
Nu Wa
souldogor
Nu Wa
14,719
4,469
315
7,847
16,230
5,958
122
4,702
11,453
72,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,484
Gold Earned
45,055
490
Minions Killed
427
0
Camps Cleared
0
1,724,884
Distance Traveled
1,718,495
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,885
494
51
3
0
303,038
1
W
Skadi
9,324
466
56
3
0
315,214
3
L
Thanatos
10,274
514
96
5
0
355,381
0
W
Loki
10,666
533
129
6
0
433,657
4
L
Ra
10,334
517
141
7
0
372,913
2
L
Skadi
7,337
367
53
3
0
286,833
5
L
Guan Yu
9,594
480
95
5
0
378,573
0
W
Anubis
10,329
516
147
7
0
338,628
0
L
Jormungandr
7,516
376
42
2
0
324,795
0
W
Nu Wa
10,280
514
107
5
0
334,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role