Player Matchup

Janus
Janus
Jellyman04
Janus
Level 119
God Stats
3W - 4L
1,084 SR
Queue Stats
43W - 38L
1,401 Elo+
Party 2
Hel
Hel
OldJuice
Hel
Level 88
God Stats
2W - 3L
1,500 SR
Queue Stats
186W - 173L
1,515 Elo+
Party 2
Bacchus
Bacchus
ShiNeTacuLaR
Bacchus
Level 74
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 2
Tyr
Tyr
SirBendyStraw
Tyr
Level 158
God Stats
4W - 9L
1,500 SR
Queue Stats
174W - 175L
1,381 Elo+
Party 2
Neith
Neith
ooohClap
Neith
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 2
Team Averages
Level 97
1,417 SR
1,459 Elo+

VS

Team Averages
Level 75
1,466 SR
1,520 Elo+
Neith
Neith
 
Neith
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
BigSeanK
Fafnir
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,508 Elo+
Party 1
Chaac
Chaac
Dorellek
Chaac
Level 101
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 34L
1,576 Elo+
Party 1
Skadi
Skadi
Proud Import
Skadi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,508 Elo+
Party 1
Poseidon
Poseidon
matttlamb
Poseidon
Level 28
God Stats
1W - 2L
1,329 SR
Queue Stats
13W - 24L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
6 / 0 / 14
10,323
860
15,510
7,571
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
11 / 0 / 6
11,341
945
9,942
11,630
5,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
ShiNeTacuLaR
Bacchus
14
3 / 1 / 14
10,158
847
5,849
11,827
15,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 4 / 12
9,807
817
11,510
14,153
10,683
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
ooohClap
Neith
14
3 / 0 / 12
9,143
762
7,721
7,400
2,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 4 / 2
7,325
610
8,820
11,183
4,403
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
BigSeanK
Fafnir
12
0 / 3 / 2
6,993
583
3,715
12,970
14,728
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Dorellek
Chaac
14
0 / 4 / 1
7,476
623
4,536
9,730
8,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 8 / 3
7,988
666
10,058
13,232
5,170
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poseidon
matttlamb
Poseidon
14
3 / 8 / 0
7,936
661
6,189
10,152
3,653
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
13
27
Kills
5
5
Deaths
27
58
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
4
2
0.25
L
Fafnir
BigSeanK
Fafnir
0
3
2
0.33
L
Chaac
Dorellek
Chaac
0
4
1
0.13
W
Janus
6
0
14
13
W
11
0
6
14
L
2
8
3
0.44
W
Bacchus
ShiNeTacuLaR
Bacchus
3
1
14
10
W
4
4
12
2.5
L
Poseidon
matttlamb
Poseidon
3
8
0
0.38
W
Neith
ooohClap
Neith
3
0
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,532
Damage
33,318
52,581
Taken
57,267
36,731
Mitigated
36,500
29,562
Healing
5,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,820
3,221
0
1,801
11,183
4,403
0
6,280
4,683
0
33,519
L
Fafnir
BigSeanK
Fafnir
3,715
694
0
888
12,970
14,728
1
7,628
5,108
9,358
0
L
Chaac
Dorellek
Chaac
4,536
304
0
2,110
9,730
8,546
1,063
4,851
4,743
0
28,807
W
Janus
15,510
1,295
0
0
7,571
2,997
1,010
1,722
5,799
39,960
0
W
9,942
633
11,087
9,856
11,630
5,092
1,053
2,179
9,426
25,203
0
L
10,058
4,781
0
200
13,232
5,170
0
7,433
5,721
0
25,671
W
Bacchus
ShiNeTacuLaR
Bacchus
5,849
98
0
2,881
11,827
15,075
834
1,739
10,065
11,586
0
W
11,510
1,663
0
3,166
14,153
10,683
124
2,495
11,583
0
21,965
L
Poseidon
matttlamb
Poseidon
6,189
420
0
658
10,152
3,653
0
4,603
5,387
18,387
0
W
Neith
ooohClap
Neith
7,721
3,058
0
2,572
7,400
2,884
3,447
1,907
5,418
0
20,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
37,718
202
Minions Killed
191
3
Camps Cleared
8
1,193,375
Distance Traveled
912,341
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,325
610
45
4
2
199,041
1
L
Fafnir
6,993
583
14
1
0
201,044
0
L
Chaac
7,476
623
61
5
4
171,530
0
W
Janus
10,323
860
76
6
1
225,528
1
W
Hel
11,341
945
53
4
0
260,712
0
L
Skadi
7,988
666
45
4
1
167,751
1
W
Bacchus
10,158
847
12
1
0
231,552
0
W
Tyr
9,807
817
17
1
1
245,966
2
L
Poseidon
7,936
661
26
2
1
172,975
0
W
Neith
9,143
762
44
4
1
229,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role