Player Matchup

Hel
Hel
CERB3RUSHYDRA
Hel
Level 30
God Stats
2W - 3L
1,214 SR
Queue Stats
13W - 9L
1,453 Elo+
Solo
Ra
Ra
LautyFP
Ra
Level 16
God Stats
3W - 1L
1,834 SR
Queue Stats
5W - 3L
1,866 Elo+
Party 1
Ne Zha
Ne Zha
TXBLACKWOLF
Ne Zha
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,404 Elo+
Solo
Anubis
Anubis
UWUHOT
Anubis
Level 28
God Stats
4W - 17L
1,227 SR
Queue Stats
10W - 31L
1,268 Elo+
Solo
Neith
Neith
XxbyjuaniixX
Neith
Level 28
God Stats
1W - 6L
1,187 SR
Queue Stats
49W - 57L
1,333 Elo+
Party 1
Team Averages
Level 23
1,392 SR
1,465 Elo+

VS

Team Averages
Level 24
1,424 SR
1,367 Elo+
Cerberus
Cerberus
ItsJesusCuuh
Cerberus
Level 18
God Stats
25W - 34L
1,290 SR
Queue Stats
255W - 296L
1,288 Elo+
Solo
Janus
Janus
RaGeKiNg17
Janus
Level 26
God Stats
2W - 2L
1,850 SR
Queue Stats
142W - 125L
1,449 Elo+
Solo
Erlang Shen
Erlang Shen
boogface33
Erlang Shen
Level 28
God Stats
3W - 7L
1,205 SR
Queue Stats
7W - 10L
1,173 Elo+
Solo
Anhur
Anhur
gingersnap68
Anhur
Level 24
God Stats
7W - 7L
1,184 SR
Queue Stats
285W - 231L
1,422 Elo+
Solo
Osiris
Osiris
montusPRO
Osiris
Level 22
God Stats
5W - 1L
1,590 SR
Queue Stats
13W - 9L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,941
449
2,717
6,789
1,506
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
2 / 4 / 2
5,887
535
4,679
6,647
1,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
6
0 / 6 / 2
4,552
414
2,150
5,921
2,720
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
UWUHOT
Anubis
9
1 / 7 / 1
5,483
498
2,607
5,240
1,757
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
3 / 5 / 0
5,682
517
4,288
7,319
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ItsJesusCuuh
Cerberus
9
0 / 1 / 10
5,317
483
1,284
7,042
2,882
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
12
2 / 1 / 11
7,015
638
6,425
3,553
913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Erlang Shen
boogface33
Erlang Shen
11
6 / 2 / 4
6,527
593
2,347
7,908
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
12 / 0 / 2
7,155
650
6,995
4,736
1,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
montusPRO
Osiris
10
7 / 2 / 9
6,538
594
6,510
7,677
5,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
6
Kills
27
27
Deaths
6
7
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Cerberus
ItsJesusCuuh
Cerberus
0
1
10
5
L
2
4
2
0.75
W
Janus
2
1
11
7.5
L
Ne Zha
0
6
2
0.17
L
Anubis
UWUHOT
Anubis
1
7
1
0.21
L
3
5
0
0.6
W
Erlang Shen
boogface33
Erlang Shen
6
2
4
4
W
12
0
2
13
W
Osiris
montusPRO
Osiris
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,441
Damage
23,561
31,916
Taken
30,916
9,505
Mitigated
13,208
5,814
Healing
11,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,717
188
849
1,489
6,789
1,506
221
1,041
5,641
17,094
0
W
Cerberus
ItsJesusCuuh
Cerberus
1,284
30
0
3,045
7,042
2,882
0
1,789
5,253
10,981
0
L
4,679
264
141
1,342
6,647
1,884
0
1,931
4,358
20,214
0
W
Janus
6,425
368
0
1,284
3,553
913
598
1,855
1,698
36,569
0
L
Ne Zha
2,150
1,306
0
246
5,921
2,720
0
263
5,516
0
9,668
L
Anubis
UWUHOT
Anubis
2,607
366
0
0
5,240
1,757
990
2,166
2,830
16,215
0
L
4,288
1,528
0
1,747
7,319
1,638
0
1,756
5,412
0
21,207
W
Erlang Shen
boogface33
Erlang Shen
2,347
1,195
0
2,677
7,908
2,614
491
2,111
5,797
0
26,900
W
6,995
2,748
0
2,603
4,736
1,315
448
1,418
3,318
0
31,707
W
Osiris
montusPRO
Osiris
6,510
1,616
0
2,141
7,677
5,484
438
2,830
4,847
0
21,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,545
Gold Earned
32,552
149
Minions Killed
245
0
Camps Cleared
0
936,524
Distance Traveled
1,028,058
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
4,941
449
36
3
0
189,851
1
W
Cerberus
5,317
483
15
1
0
219,099
0
L
Ra
5,887
535
35
3
0
230,695
0
W
Janus
7,015
638
76
7
0
196,671
1
L
Ne Zha
4,552
414
16
1
0
191,580
1
L
Anubis
5,483
498
29
3
0
131,406
0
L
Neith
5,682
517
33
3
0
192,992
1
W
Erlang Shen
6,527
593
51
5
0
230,354
1
W
Anhur
7,155
650
70
6
0
184,025
1
W
Osiris
6,538
594
33
3
0
197,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role