Player Matchup

Aphrodite
Aphrodite
Akusoura
Aphrodite
Level 27
God Stats
9W - 7L
1,298 SR
Queue Stats
121W - 94L
1,576 Elo+
Solo
Neith
Neith
Alpha_Dogg-0
Neith
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
26W - 34L
1,443 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fattybeef_hotpot
Tsukuyomi
Level 23
God Stats
3W - 1L
1,816 SR
Queue Stats
22W - 14L
1,713 Elo+
Solo
Pele
Pele
Kurotsuki3401
Pele
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 64L
1,634 Elo+
Solo
Kukulkan
Kukulkan
Skul7l7shot7
Kukulkan
Level 26
God Stats
2W - 2L
1,688 SR
Queue Stats
114W - 88L
1,546 Elo+
Solo
Team Averages
Level 18
1,560 SR
1,583 Elo+

VS

Team Averages
Level 25
1,628 SR
1,705 Elo+
Izanami
Izanami
DocFeFe
Izanami
Level 25
God Stats
1W - 5L
1,500 SR
Queue Stats
100W - 94L
1,695 Elo+
Solo
Hades
Hades
DrFreeze86
Hades
Level 24
God Stats
8W - 7L
1,532 SR
Queue Stats
13W - 11L
1,755 Elo+
Solo
Danzaburou
Danzaburou
TBE_Lil-G33
Danzaburou
Level 29
God Stats
22W - 5L
1,765 SR
Queue Stats
23W - 7L
1,987 Elo+
Party 1
Hel
Hel
bshumsta
Hel
Level 18
God Stats
3W - 2L
1,845 SR
Queue Stats
15W - 11L
1,412 Elo+
Solo
Arachne
Arachne
rashador1
Arachne
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
145W - 135L
1,676 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akusoura
Aphrodite
11
0 / 6 / 2
6,361
398
5,914
8,796
3,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 2 / 4
6,925
433
4,314
8,562
2,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
16
4 / 0 / 0
9,346
584
5,402
8,022
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
0 / 6 / 1
7,704
482
4,390
12,550
6,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Skul7l7shot7
Kukulkan
16
4 / 2 / 1
9,913
620
12,669
7,046
3,009
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DocFeFe
Izanami
16
5 / 1 / 6
10,015
626
10,121
10,517
3,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
16
7 / 2 / 1
10,180
636
8,912
11,440
7,790
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TBE_Lil-G33
Danzaburou
13
0 / 2 / 2
7,725
483
2,631
7,968
4,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
3 / 3 / 6
9,063
566
5,141
10,420
4,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
rashador1
Arachne
13
1 / 0 / 2
7,734
483
3,824
13,451
4,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
8
Kills
16
16
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akusoura
Aphrodite
0
6
2
0.17
L
0
2
4
1
W
Izanami
DocFeFe
Izanami
5
1
6
8
W
Hades
7
2
1
3.75
L
Tsukuyomi
4
0
0
4
L
0
6
1
0.08
L
Kukulkan
Skul7l7shot7
Kukulkan
4
2
1
2.25
W
Danzaburou
TBE_Lil-G33
Danzaburou
0
2
2
0.5
W
3
3
6
2
W
Arachne
rashador1
Arachne
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,689
Damage
30,629
44,976
Taken
53,796
17,188
Mitigated
24,532
18,243
Healing
30,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akusoura
Aphrodite
5,914
420
3,011
3,246
8,796
3,032
308
2,888
5,883
32,413
0
L
4,314
2,362
0
1,831
8,562
2,093
638
2,313
6,224
0
23,102
W
Izanami
DocFeFe
Izanami
10,121
5,972
0
4,078
10,517
3,368
2,697
1,744
8,615
0
81,923
W
Hades
8,912
1,389
82
5,740
11,440
7,790
2,722
4,115
7,295
62,989
0
L
Tsukuyomi
5,402
1,029
0
4,471
8,022
2,598
0
568
7,361
0
64,821
L
4,390
921
0
3,012
12,550
6,456
765
7,020
5,508
2,544
35,890
L
Kukulkan
Skul7l7shot7
Kukulkan
12,669
747
0
2,672
7,046
3,009
202
1,264
5,657
82,556
0
W
Danzaburou
TBE_Lil-G33
Danzaburou
2,631
678
207
2,094
7,968
4,197
863
4,084
3,872
0
37,432
W
5,141
373
4,019
5,638
10,420
4,839
138
4,489
5,641
23,530
0
W
Arachne
rashador1
Arachne
3,824
2,165
132
8,932
13,451
4,338
0
3,915
9,512
0
35,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,249
Gold Earned
44,717
466
Minions Killed
469
0
Camps Cleared
0
1,552,682
Distance Traveled
1,532,092
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,361
398
55
3
0
295,452
5
L
Neith
6,925
433
54
3
0
294,988
0
W
Izanami
10,015
626
128
8
0
318,021
2
W
Hades
10,180
636
141
9
0
247,055
0
L
Tsukuyomi
9,346
584
134
8
0
356,662
0
L
Pele
7,704
482
76
5
0
290,363
1
L
Kukulkan
9,913
620
147
9
0
315,217
3
W
Danzaburou
7,725
483
76
5
0
307,492
6
W
Hel
9,063
566
52
3
0
315,623
4
W
Arachne
7,734
483
72
5
0
343,901
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role