Player Matchup

Ravana
Ravana
JVK_Buggzy
Ravana
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 9L
1,654 Elo+
Solo
Cthulhu
Cthulhu
R O IF IL
Cthulhu
Level 16
God Stats
35W - 30L
1,500 SR
Queue Stats
423W - 410L
1,636 Elo+
Solo
Cupid
Cupid
Tenjay6703
Cupid
Level 26
God Stats
3W - 5L
1,124 SR
Queue Stats
126W - 136L
1,579 Elo+
Solo
Bellona
Bellona
alwayshigholi_
Bellona
Level 29
God Stats
11W - 12L
1,538 SR
Queue Stats
21W - 34L
1,620 Elo+
Solo
Ah Puch
Ah Puch
watsdaaaaat
Ah Puch
Level 24
God Stats
2W - 1L
1,723 SR
Queue Stats
8W - 2L
1,880 Elo+
Solo
Team Averages
Level 22
1,477 SR
1,674 Elo+

VS

Team Averages
Level 19
1,657 SR
1,876 Elo+
Erlang Shen
Erlang Shen
BelgicWaffle
Erlang Shen
Level 26
God Stats
8W - 7L
1,646 SR
Queue Stats
255W - 177L
1,769 Elo+
Solo
Nemesis
Nemesis
Fun_Police_Kills
Nemesis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 38L
1,771 Elo+
Solo
Olorun
Olorun
ITechBuzzel13
Olorun
Level 14
God Stats
0W - 1L
1,865 SR
Queue Stats
9W - 12L
1,873 Elo+
Party 1
Anhur
Anhur
TTV Capt
Anhur
Level 22
God Stats
1W - 1L
1,938 SR
Queue Stats
62W - 72L
1,983 Elo+
Party 1
Danzaburou
Danzaburou
nL Envyy
Danzaburou
Level 25
God Stats
0W - 3L
1,338 SR
Queue Stats
70W - 93L
1,983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JVK_Buggzy
Ravana
14
8 / 1 / 3
8,496
607
10,990
9,182
4,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
R O IF IL
Cthulhu
11
2 / 3 / 6
7,074
505
5,448
8,275
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
13
5 / 1 / 3
7,621
544
5,312
6,643
2,042
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
2 / 1 / 0
7,756
554
4,277
9,034
8,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
watsdaaaaat
Ah Puch
12
1 / 3 / 3
7,107
508
4,708
5,293
1,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BelgicWaffle
Erlang Shen
13
2 / 1 / 0
8,209
586
6,258
9,660
7,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 0 / 1
8,129
581
5,160
10,189
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 5 / 6
6,941
496
4,345
9,646
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
TTV Capt
Anhur
8
0 / 8 / 2
5,642
403
2,219
7,943
1,864
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Danzaburou
nL Envyy
Danzaburou
10
4 / 4 / 1
7,336
524
4,669
8,821
2,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
18
Kills
9
9
Deaths
18
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BelgicWaffle
Erlang Shen
2
1
0
2
L
3
0
1
3.5
L
0
5
6
0.6
W
Ravana
JVK_Buggzy
Ravana
8
1
3
9.5
W
Cthulhu
R O IF IL
Cthulhu
2
3
6
1.67
L
Anhur
TTV Capt
Anhur
0
8
2
0.13
W
Cupid
5
1
3
6.5
W
2
1
0
2
L
Danzaburou
nL Envyy
Danzaburou
4
4
1
1.13
W
Ah Puch
watsdaaaaat
Ah Puch
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,735
Damage
22,651
38,427
Taken
46,259
19,726
Mitigated
18,844
14,205
Healing
13,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BelgicWaffle
Erlang Shen
6,258
3,110
0
3,955
9,660
7,110
592
20
9,290
5,417
47,096
L
5,160
2,235
0
3,858
10,189
3,760
0
1,484
8,655
0
53,843
L
4,345
1,302
358
2,260
9,646
3,478
588
3,857
5,789
29,487
0
W
Ravana
JVK_Buggzy
Ravana
10,990
3,425
298
3,294
9,182
4,322
0
1,167
8,015
0
64,494
W
Cthulhu
R O IF IL
Cthulhu
5,448
424
0
2,041
8,275
3,472
140
425
7,850
27,497
0
L
Anhur
TTV Capt
Anhur
2,219
1,199
0
506
7,943
1,864
168
1,259
6,684
0
10,989
W
Cupid
5,312
1,721
738
2,354
6,643
2,042
764
452
6,191
0
40,710
W
4,277
1,287
0
3,892
9,034
8,228
69
383
8,651
0
44,310
L
Danzaburou
nL Envyy
Danzaburou
4,669
2,059
0
2,166
8,821
2,632
405
3,536
5,285
0
22,916
W
Ah Puch
watsdaaaaat
Ah Puch
4,708
102
0
1,588
5,293
1,662
516
2,462
2,831
31,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,054
Gold Earned
36,257
399
Minions Killed
349
0
Camps Cleared
0
1,408,785
Distance Traveled
1,356,614
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,209
586
87
6
0
289,005
6
L
Nemesis
8,129
581
117
8
0
325,739
0
L
Olorun
6,941
496
81
6
0
254,776
0
W
Ravana
8,496
607
102
7
0
294,656
4
W
Cthulhu
7,074
505
37
3
0
285,902
0
L
Anhur
5,642
403
20
1
0
239,364
0
W
Cupid
7,621
544
88
6
0
290,279
1
W
Bellona
7,756
554
105
8
0
286,966
4
L
Danzaburou
7,336
524
44
3
0
247,730
0
W
Ah Puch
7,107
508
67
5
0
250,982
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role