Player Matchup

Ymir
Ymir
HokageBrock
Ymir
Level 19
God Stats
21W - 15L
1,500 SR
Queue Stats
728W - 693L
1,578 Elo+
Solo
Awilix
Awilix
LvZack
Awilix
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 46L
1,611 Elo+
Solo
Danzaburou
Danzaburou
ShadowsDark2
Danzaburou
Level 8
God Stats
3W - 0L
1,713 SR
Queue Stats
51W - 27L
1,601 Elo+
Solo
Scylla
Scylla
SrZhertx
Scylla
Level 18
God Stats
3W - 7L
1,231 SR
Queue Stats
69W - 77L
1,679 Elo+
Solo
Sun Wukong
Sun Wukong
TrueJKR
Sun Wukong
Level 8
God Stats
7W - 4L
1,537 SR
Queue Stats
108W - 100L
1,508 Elo+
Solo
Team Averages
Level 16
1,496 SR
1,595 Elo+

VS

Team Averages
Level 26
1,602 SR
1,591 Elo+
Neith
Neith
BIGDUCKBILL
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,439 Elo+
Party 1
Achilles
Achilles
Macabreengel
Achilles
Level 28
God Stats
1W - 1L
1,773 SR
Queue Stats
12W - 11L
1,699 Elo+
Solo
Thor
Thor
P04nhub
Thor
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,806 Elo+
Solo
Bellona
Bellona
Relekath
Bellona
Level 29
God Stats
86W - 105L
1,466 SR
Queue Stats
167W - 197L
1,475 Elo+
Party 1
Chronos
Chronos
TYxREAPER
Chronos
Level 28
God Stats
18W - 14L
1,769 SR
Queue Stats
671W - 680L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 17
12,545
545
10,842
11,671
10,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
LvZack
Awilix
20
10 / 5 / 6
13,888
604
17,247
19,414
10,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
ShadowsDark2
Danzaburou
20
18 / 3 / 7
15,229
662
32,993
23,132
16,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
SrZhertx
Scylla
3
0 / 0 / 0
7,072
307
0
0
0
Sun Wukong
TrueJKR
Sun Wukong
20
5 / 4 / 5
13,213
574
14,338
22,483
15,250
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 4
8,280
360
8,423
15,051
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Macabreengel
Achilles
15
2 / 7 / 1
9,505
413
8,861
20,112
19,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thor
P04nhub
Thor
18
7 / 3 / 2
11,549
502
15,207
21,237
10,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
Relekath
Bellona
15
4 / 7 / 1
9,990
434
10,931
22,875
26,538
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
TYxREAPER
Chronos
13
1 / 10 / 1
8,787
382
5,364
14,762
5,485
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
23
35
Kills
14
14
Deaths
35
35
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
W
2
2
17
5.25
W
Awilix
LvZack
Awilix
10
5
6
2.6
L
Achilles
Macabreengel
Achilles
2
7
1
0.36
L
Thor
P04nhub
Thor
7
3
2
2.67
L
Bellona
Relekath
Bellona
4
7
1
0.64
W
Danzaburou
ShadowsDark2
Danzaburou
18
3
7
7.17
W
Scylla
SrZhertx
Scylla
0
0
0
0
L
Chronos
TYxREAPER
Chronos
1
10
1
0.15
W
Sun Wukong
TrueJKR
Sun Wukong
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,420
Damage
48,786
76,700
Taken
94,037
52,455
Mitigated
67,288
26,880
Healing
10,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,423
3,772
0
1,877
15,051
5,798
0
3,348
11,703
0
34,789
W
10,842
2,008
0
1,088
11,671
10,435
986
1,924
9,484
44,451
0
W
Awilix
LvZack
Awilix
17,247
7,540
0
4,200
19,414
10,750
1,473
2,428
16,811
0
104,774
L
Achilles
Macabreengel
Achilles
8,861
2,986
0
2,446
20,112
19,087
840
1,237
18,875
0
40,659
L
Thor
P04nhub
Thor
15,207
4,569
0
3,716
21,237
10,380
0
1,129
20,108
0
74,501
L
Bellona
Relekath
Bellona
10,931
2,428
0
690
22,875
26,538
0
3,753
19,122
683
43,308
W
Danzaburou
ShadowsDark2
Danzaburou
32,993
17,897
0
12,804
23,132
16,020
5,108
1,303
21,511
7,499
115,570
W
Scylla
SrZhertx
Scylla
0
0
0
0
0
0
0
0
0
0
0
L
Chronos
TYxREAPER
Chronos
5,364
1,015
0
1,847
14,762
5,485
630
2,634
12,128
31,778
0
W
Sun Wukong
TrueJKR
Sun Wukong
14,338
4,938
0
8,788
22,483
15,250
2,081
392
21,470
0
85,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,947
Gold Earned
48,111
554
Minions Killed
354
0
Camps Cleared
0
1,777,564
Distance Traveled
2,066,168
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,280
360
59
3
0
381,021
1
W
Ymir
12,545
545
69
3
0
472,822
3
W
Awilix
13,888
604
158
7
0
484,144
3
L
Achilles
9,505
413
75
3
0
404,206
14
L
Thor
11,549
502
107
5
0
456,934
5
L
Bellona
9,990
434
61
3
0
450,600
0
W
Danzaburou
15,229
662
164
7
0
399,307
1
W
Scylla
7,072
307
0
0
0
0
0
L
Chronos
8,787
382
52
2
0
373,407
0
W
Sun Wukong
13,213
574
163
7
0
421,291
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role