Player Matchup

Ares
Ares
PurpleVortex21
Ares
Level 26
God Stats
6W - 6L
1,856 SR
Queue Stats
136W - 122L
1,549 Elo+
Solo
Izanami
Izanami
Yeleng4
Izanami
Level 18
God Stats
0W - 2L
1,235 SR
Queue Stats
14W - 14L
1,548 Elo+
Party 1
Hel
Hel
seargentnugget1
Hel
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,548 Elo+
Party 1
Team Averages
Level 58
1,530 SR
1,548 Elo+

VS

Team Averages
Level 82
1,523 SR
1,203 Elo+
Janus
Janus
ItsJustKevin
Janus
Level 28
God Stats
1W - 0L
1,569 SR
Queue Stats
3W - 5L
1,203 Elo+
Party 2
Hercules
Hercules
ReapersToy
Hercules
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,203 Elo+
Party 2
Set
Set
Shinebyaccident1
Set
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,203 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 7 / 0
5,663
566
2,627
11,633
5,998
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
Yeleng4
Izanami
9
0 / 5 / 0
5,951
595
2,315
7,636
2,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 0
5,978
598
3,344
6,479
2,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 12
7,921
792
11,808
4,014
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ReapersToy
Hercules
11
2 / 0 / 13
7,393
739
3,677
5,021
3,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
11 / 0 / 5
9,114
911
6,675
7,431
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
W
3
0
12
9
L
0
7
0
0
W
Hercules
ReapersToy
Hercules
2
0
13
8.5
W
11
0
5
13.5
L
Izanami
Yeleng4
Izanami
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,286
Damage
22,160
25,748
Taken
16,466
10,775
Mitigated
11,934
3,519
Healing
5,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,808
1,188
0
910
4,014
1,201
258
1,470
2,494
41,613
0
L
2,627
265
272
190
11,633
5,998
0
4,813
6,416
6,929
0
W
Hercules
ReapersToy
Hercules
3,677
2,025
0
1,134
5,021
3,521
176
1,672
3,286
0
13,750
W
6,675
3,473
0
3,478
7,431
7,212
456
2,613
4,682
4,681
31,824
L
Izanami
Yeleng4
Izanami
2,315
1,724
0
318
7,636
2,623
0
3,186
4,222
0
19,524
L
3,344
127
922
1,817
6,479
2,154
0
3,392
2,891
16,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,592
Gold Earned
24,428
83
Minions Killed
136
0
Camps Cleared
0
469,675
Distance Traveled
586,033
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,921
792
60
6
0
176,042
2
L
Ares
5,663
566
7
1
0
155,121
0
W
Hercules
7,393
739
24
2
0
209,698
1
W
Set
9,114
911
52
5
0
200,293
1
L
Izanami
5,951
595
44
4
0
175,787
0
L
Hel
5,978
598
32
3
0
138,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role