Player Matchup

Loki
Loki
DaddyDeak
Loki
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
GrimFusi0n
Sylvanus
Level 99
God Stats
21W - 17L
1,607 SR
Queue Stats
604W - 586L
1,675 Elo+
Party 1
Chernobog
Chernobog
Lifeguardian11
Chernobog
Level 84
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 22L
1,464 Elo+
Solo
Anubis
Anubis
QianlongPlayer
Anubis
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,285 Elo+
Solo
Kuzenbo
Kuzenbo
ThatGuyFrom
Kuzenbo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 103
1,521 SR
1,485 Elo+

VS

Team Averages
Level 112
1,538 SR
1,535 Elo+
Sylvanus
Sylvanus
Dirtregs
Sylvanus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Dovahkief
Danzaburou
Level 88
God Stats
4W - 3L
1,711 SR
Queue Stats
174W - 167L
1,527 Elo+
Party 2
Scylla
Scylla
LethalCannoneer
Scylla
Level 129
God Stats
53W - 36L
1,668 SR
Queue Stats
779W - 736L
1,593 Elo+
Solo
Fenrir
Fenrir
TheInfernoTiger
Fenrir
Level 129
God Stats
11W - 11L
1,500 SR
Queue Stats
432W - 416L
1,477 Elo+
Solo
Ymir
Ymir
blephegor
Ymir
Level 107
God Stats
5W - 3L
1,313 SR
Queue Stats
299W - 293L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 2 / 2
7,523
537
3,489
6,329
2,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
GrimFusi0n
Sylvanus
12
3 / 4 / 0
7,409
529
6,373
10,520
6,014
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chernobog
Lifeguardian11
Chernobog
12
1 / 4 / 2
7,103
507
7,417
9,227
2,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,626
473
2,013
6,002
2,421
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
ThatGuyFrom
Kuzenbo
8
1 / 3 / 0
5,993
428
4,820
10,394
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Dirtregs
Sylvanus
12
3 / 1 / 6
7,739
553
4,997
6,560
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Danzaburou
Dovahkief
Danzaburou
11
3 / 2 / 1
7,055
504
6,740
9,297
3,057
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
8 / 1 / 3
8,423
602
10,915
5,190
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 5
6,662
476
4,311
12,052
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ymir
13
2 / 3 / 0
7,730
552
4,313
8,312
5,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
32
7
Kills
17
17
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Loki
1
2
2
1
W
Sylvanus
Dirtregs
Sylvanus
3
1
6
6
W
Danzaburou
Dovahkief
Danzaburou
3
2
1
1.75
L
Sylvanus
GrimFusi0n
Sylvanus
3
4
0
0.75
W
8
1
3
9.5
L
Chernobog
Lifeguardian11
Chernobog
1
4
2
0.5
L
1
4
0
0.25
L
Kuzenbo
ThatGuyFrom
Kuzenbo
1
3
0
0.33
W
1
0
5
3.5
W
Ymir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,112
Damage
31,276
42,472
Taken
41,411
18,970
Mitigated
20,616
12,265
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,489
929
0
1,652
6,329
2,231
0
4,063
2,266
0
41,245
W
Sylvanus
Dirtregs
Sylvanus
4,997
2,076
510
1,844
6,560
3,839
0
2,936
3,624
41,737
0
W
Danzaburou
Dovahkief
Danzaburou
6,740
4,039
0
4,007
9,297
3,057
704
3,014
6,283
0
43,640
L
Sylvanus
GrimFusi0n
Sylvanus
6,373
1,959
685
3,042
10,520
6,014
0
5,939
4,498
41,052
0
W
10,915
949
0
1,442
5,190
1,705
1,432
2,415
2,775
51,166
0
L
Chernobog
Lifeguardian11
Chernobog
7,417
3,767
0
3,282
9,227
2,611
0
2,372
6,783
0
44,203
L
2,013
279
0
1,200
6,002
2,421
0
4,447
1,301
29,050
0
L
Kuzenbo
ThatGuyFrom
Kuzenbo
4,820
1,816
0
2,404
10,394
5,693
0
2,885
7,399
17,253
0
W
4,311
1,294
0
2,779
12,052
6,668
108
2,939
9,113
0
15,422
W
Ymir
4,313
1,502
0
2,461
8,312
5,347
0
1,902
6,410
38,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,654
Gold Earned
37,609
330
Minions Killed
368
0
Camps Cleared
0
1,200,055
Distance Traveled
1,269,144
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,523
537
68
5
0
278,801
3
W
Sylvanus
7,739
553
85
6
0
258,274
3
W
Danzaburou
7,055
504
93
7
0
247,597
4
L
Sylvanus
7,409
529
88
6
0
235,972
5
W
Scylla
8,423
602
92
7
0
261,650
5
L
Chernobog
7,103
507
89
6
0
232,632
3
L
Anubis
6,626
473
67
5
0
198,417
5
L
Kuzenbo
5,993
428
18
1
0
254,233
1
W
Fenrir
6,662
476
7
1
0
273,093
8
W
Ymir
7,730
552
91
7
0
228,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role