Player Matchup

Cerberus
Cerberus
Krysmiko
Cerberus
Level 21
God Stats
24W - 26L
1,616 SR
Queue Stats
60W - 73L
1,497 Elo+
Party 1
Danzaburou
Danzaburou
ToXiCx33
Danzaburou
Level 7
God Stats
13W - 17L
1,472 SR
Queue Stats
16W - 22L
1,350 Elo+
Party 1
Bastet
Bastet
Troubleshoot-_
Bastet
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 70L
1,608 Elo+
Party 1
Fenrir
Fenrir
WANTEDNemesis
Fenrir
Level 20
God Stats
6W - 8L
1,541 SR
Queue Stats
7W - 10L
1,379 Elo+
Party 1
Poseidon
Poseidon
gueenezeta
Poseidon
Level 14
God Stats
7W - 10L
1,637 SR
Queue Stats
9W - 17L
1,492 Elo+
Party 1
Team Averages
Level 37
1,553 SR
1,465 Elo+

VS

Team Averages
Level 33
1,324 SR
1,316 Elo+
Fenrir
Fenrir
BasilOwO
Fenrir
Level 24
God Stats
8W - 15L
1,327 SR
Queue Stats
76W - 106L
1,133 Elo+
Solo
Tsukuyomi
Tsukuyomi
I Legros I
Tsukuyomi
Level 24
God Stats
9W - 17L
1,283 SR
Queue Stats
71W - 86L
1,254 Elo+
Party 2
Ra
Ra
Philthy_Taco420
Ra
Level 7
God Stats
38W - 45L
1,009 SR
Queue Stats
102W - 127L
1,314 Elo+
Party 2
Skadi
Skadi
SaltySilt
Skadi
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 182L
1,379 Elo+
Party 2
Ymir
Ymir
ZigzagFungus14
Ymir
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 50L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Krysmiko
Cerberus
11
3 / 0 / 7
7,077
506
2,890
5,143
2,246
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Danzaburou
ToXiCx33
Danzaburou
11
1 / 1 / 9
7,029
502
7,211
5,937
1,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
13 / 0 / 3
8,843
632
13,240
10,433
4,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
9 / 5 / 4
7,665
548
6,838
9,926
4,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poseidon
gueenezeta
Poseidon
10
0 / 0 / 6
6,024
430
1,959
6,162
1,726
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BasilOwO
Fenrir
9
1 / 7 / 1
6,123
437
2,426
9,063
3,037
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
I Legros I
Tsukuyomi
10
1 / 5 / 0
6,219
444
2,524
8,451
2,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 3 / 2
6,551
468
2,236
6,601
3,107
Shoes

Shoes

+6%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Skadi
SaltySilt
Skadi
11
1 / 6 / 2
6,529
466
4,846
9,624
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 5 / 0
4,913
351
815
9,069
3,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
10
26
Kills
5
6
Deaths
26
29
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BasilOwO
Fenrir
1
7
1
0.21
L
Tsukuyomi
I Legros I
Tsukuyomi
1
5
0
0.2
W
Cerberus
Krysmiko
Cerberus
3
0
7
6.5
L
2
3
2
1
L
Skadi
SaltySilt
Skadi
1
6
2
0.33
W
Danzaburou
ToXiCx33
Danzaburou
1
1
9
5.5
W
13
0
3
14.5
W
9
5
4
2.2
L
0
5
0
0
W
Poseidon
gueenezeta
Poseidon
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,138
Damage
12,847
37,601
Taken
42,808
14,460
Mitigated
14,655
9,656
Healing
2,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BasilOwO
Fenrir
2,426
1,135
0
129
9,063
3,037
0
628
8,435
0
15,648
L
Tsukuyomi
I Legros I
Tsukuyomi
2,524
729
0
1,121
8,451
2,399
778
55
8,396
0
23,060
W
Cerberus
Krysmiko
Cerberus
2,890
314
0
1,340
5,143
2,246
296
285
4,858
24,519
0
L
2,236
209
8
1,108
6,601
3,107
222
1,334
5,267
15,784
0
L
Skadi
SaltySilt
Skadi
4,846
2,165
0
110
9,624
3,025
0
829
8,795
0
42,255
W
Danzaburou
ToXiCx33
Danzaburou
7,211
2,606
0
2,213
5,937
1,968
1,264
114
5,823
0
34,179
W
13,240
4,677
0
1,142
10,433
4,400
0
692
9,741
0
56,790
W
6,838
1,024
343
2,576
9,926
4,120
709
772
9,154
0
33,942
L
815
217
0
433
9,069
3,087
0
2,003
7,066
4,838
0
W
Poseidon
gueenezeta
Poseidon
1,959
373
0
2,042
6,162
1,726
175
1,188
4,974
19,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,638
Gold Earned
30,335
321
Minions Killed
197
0
Camps Cleared
0
1,342,057
Distance Traveled
1,135,003
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,123
437
30
2
0
229,030
1
L
Tsukuyomi
6,219
444
53
4
0
267,291
0
W
Cerberus
7,077
506
63
5
0
269,487
1
L
Ra
6,551
468
28
2
0
212,958
0
L
Skadi
6,529
466
81
6
0
221,719
2
W
Danzaburou
7,029
502
68
5
0
247,836
0
W
Bastet
8,843
632
109
8
0
286,348
1
W
Fenrir
7,665
548
60
4
0
265,794
0
L
Ymir
4,913
351
5
0
0
204,005
1
W
Poseidon
6,024
430
21
2
0
272,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role