Player Matchup

Nike
Nike
IcyDubstep
Nike
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
NoirBush
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2
Sobek
Sobek
OverdoseOnTums
Sobek
Level 35
God Stats
0W - 1L
1,745 SR
Queue Stats
1W - 4L
1,227 Elo+
Party 2
Pele
Pele
Sasuke8253
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,227 Elo+
Party 2
Rama
Rama
isabermdz
Rama
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,314 Elo+
Party 2
Team Averages
Level 54
1,549 SR
1,299 Elo+

VS

Team Averages
Level 108
1,446 SR
1,496 Elo+
Sobek
Sobek
Cap10Deadpool
Sobek
Level 122
God Stats
3W - 2L
1,317 SR
Queue Stats
111W - 112L
1,462 Elo+
Party 1
Anhur
Anhur
Matrixjo1
Anhur
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
112W - 96L
1,583 Elo+
Party 1
King Arthur
King Arthur
NotMyCabbages
King Arthur
Level 158
God Stats
9W - 4L
1,500 SR
Queue Stats
262W - 243L
1,473 Elo+
Party 1
The Morrigan
The Morrigan
Reverse08
The Morrigan
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 28L
1,477 Elo+
Solo
Thanatos
Thanatos
smartketchup
Thanatos
Level 63
God Stats
6W - 3L
1,413 SR
Queue Stats
83W - 85L
1,487 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 2
7,872
492
5,469
11,929
9,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
NoirBush
Anubis
13
0 / 3 / 3
7,780
486
2,500
7,012
2,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 0
7,541
471
5,936
15,036
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 5 / 1
8,147
509
8,206
13,026
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Rama
12
0 / 3 / 1
7,112
445
4,732
9,657
2,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 7
8,112
507
5,550
15,570
8,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
Matrixjo1
Anhur
14
6 / 0 / 0
8,506
532
9,951
5,977
1,831
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
NotMyCabbages
King Arthur
15
2 / 2 / 5
8,892
556
10,474
12,483
9,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Morrigan
Reverse08
The Morrigan
17
3 / 3 / 2
9,799
612
6,132
6,478
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
smartketchup
Thanatos
13
3 / 1 / 4
8,259
516
5,643
10,677
3,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
6
Kills
15
16
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
L
0
1
2
1
W
Anhur
Matrixjo1
Anhur
6
0
0
6
L
Anubis
NoirBush
Anubis
0
3
3
0.5
W
King Arthur
NotMyCabbages
King Arthur
2
2
5
2.25
L
2
4
0
0.5
W
The Morrigan
Reverse08
The Morrigan
3
3
2
1.33
L
4
5
1
0.9
L
Rama
0
3
1
0.17
W
Thanatos
smartketchup
Thanatos
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,843
Damage
37,750
56,660
Taken
51,185
26,826
Mitigated
25,558
19,340
Healing
27,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,550
515
0
8,146
15,570
8,541
0
3,345
12,200
29,139
0
L
5,469
1,273
0
4,995
11,929
9,056
0
375
11,137
0
49,252
W
Anhur
Matrixjo1
Anhur
9,951
4,797
0
3,622
5,977
1,831
0
1,084
4,893
0
55,032
L
Anubis
NoirBush
Anubis
2,500
100
0
1,545
7,012
2,695
392
2,412
4,447
40,869
0
W
King Arthur
NotMyCabbages
King Arthur
10,474
1,188
0
5,642
12,483
9,452
312
2,217
9,873
80
50,752
L
5,936
363
684
3,741
15,036
9,172
0
4,410
10,247
26,194
0
W
The Morrigan
Reverse08
The Morrigan
6,132
961
0
657
6,478
2,259
0
934
5,420
75,008
2,979
L
8,206
1,752
0
4,614
13,026
3,777
0
1,531
11,218
0
48,521
L
Rama
4,732
3,481
0
3,761
9,657
2,126
1,040
1,090
8,567
0
37,154
W
Thanatos
smartketchup
Thanatos
5,643
2,004
0
9,348
10,677
3,475
430
627
9,960
0
51,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,452
Gold Earned
43,568
385
Minions Killed
484
0
Camps Cleared
0
1,481,980
Distance Traveled
1,518,580
12
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
8,112
507
38
2
0
301,723
3
L
Nike
7,872
492
102
6
0
348,046
2
W
Anhur
8,506
532
99
6
0
270,272
3
L
Anubis
7,780
486
106
7
0
281,547
7
W
King Arthur
8,892
556
97
6
0
322,341
6
L
Sobek
7,541
471
29
2
0
314,976
0
W
The Morrigan
9,799
612
153
10
0
299,500
3
L
Pele
8,147
509
65
4
0
310,256
2
L
Rama
7,112
445
83
5
0
227,155
1
W
Thanatos
8,259
516
97
6
0
324,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role