Player Matchup

Cernunnos
Cernunnos
ALVARONATOR3000
Cernunnos
Level 100
God Stats
5W - 4L
1,604 SR
Queue Stats
156W - 158L
1,627 Elo+
Solo
Jormungandr
Jormungandr
Mrwarior601
Jormungandr
Level 67
God Stats
30W - 16L
1,764 SR
Queue Stats
416W - 390L
1,537 Elo+
Solo
Nemesis
Nemesis
Tizzard
Nemesis
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
exe2859
Kukulkan
Level 125
God Stats
2W - 1L
1,715 SR
Queue Stats
11W - 12L
1,946 Elo+
Party 3
King Arthur
King Arthur
vishdoidao
King Arthur
Level 127
God Stats
12W - 22L
1,336 SR
Queue Stats
278W - 295L
1,429 Elo+
Solo
Team Averages
Level 104
1,584 SR
1,608 Elo+

VS

Team Averages
Level 87
1,581 SR
1,457 Elo+
Danzaburou
Danzaburou
JBrav_shot
Danzaburou
Level 65
God Stats
4W - 8L
1,480 SR
Queue Stats
86W - 103L
1,418 Elo+
Party 2
Anubis
Anubis
SailorMooniie
Anubis
Level 65
God Stats
5W - 3L
1,526 SR
Queue Stats
9W - 6L
1,541 Elo+
Party 1
Osiris
Osiris
TheDLM
Osiris
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ganiversu_us
Set
Level 65
God Stats
1W - 1L
1,698 SR
Queue Stats
62W - 67L
1,452 Elo+
Party 2
Cerberus
Cerberus
luca12365
Cerberus
Level 119
God Stats
12W - 5L
1,702 SR
Queue Stats
366W - 396L
1,375 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ALVARONATOR3000
Cernunnos
17
3 / 6 / 6
10,725
536
8,978
16,890
5,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Mrwarior601
Jormungandr
15
5 / 3 / 6
10,461
523
12,961
15,923
12,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Tizzard
Nemesis
19
10 / 2 / 11
12,214
611
13,711
15,720
6,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
exe2859
Kukulkan
20
8 / 1 / 12
13,012
651
19,073
11,006
3,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
vishdoidao
King Arthur
17
4 / 6 / 7
10,756
538
9,124
20,286
16,370
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JBrav_shot
Danzaburou
15
0 / 5 / 4
9,570
479
7,239
12,974
4,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

16
5 / 5 / 3
10,709
535
9,464
13,204
6,274
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
TheDLM
Osiris
17
3 / 5 / 4
10,839
542
15,152
16,685
17,377
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
7 / 7 / 7
10,520
526
11,223
19,858
10,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
luca12365
Cerberus
13
3 / 8 / 6
9,156
458
11,140
23,237
17,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
42
30
Kills
18
18
Deaths
30
42
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ALVARONATOR3000
Cernunnos
3
6
6
1
L
Danzaburou
JBrav_shot
Danzaburou
0
5
4
0.4
W
Jormungandr
Mrwarior601
Jormungandr
5
3
6
2.67
L
5
5
3
1.3
L
Osiris
TheDLM
Osiris
3
5
4
1
W
Nemesis
Tizzard
Nemesis
10
2
11
7.75
W
Kukulkan
exe2859
Kukulkan
8
1
12
14
L
7
7
7
1.5
L
Cerberus
luca12365
Cerberus
3
8
6
0.75
W
King Arthur
vishdoidao
King Arthur
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,847
Damage
54,218
79,825
Taken
85,958
44,720
Mitigated
56,257
23,625
Healing
16,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ALVARONATOR3000
Cernunnos
8,978
4,450
0
5,264
16,890
5,223
1,081
4,948
11,942
0
67,748
L
Danzaburou
JBrav_shot
Danzaburou
7,239
3,097
0
4,382
12,974
4,322
2,361
6,173
6,735
0
60,953
W
Jormungandr
Mrwarior601
Jormungandr
12,961
2,707
0
1,505
15,923
12,719
418
4,271
11,652
44,293
0
L
9,464
417
0
3,246
13,204
6,274
0
7,114
5,700
52,904
0
L
Osiris
TheDLM
Osiris
15,152
6,484
0
1,370
16,685
17,377
462
4,441
12,194
8,952
70,256
W
Nemesis
Tizzard
Nemesis
13,711
6,990
0
6,868
15,720
6,440
2,148
4,099
11,621
0
78,110
W
Kukulkan
exe2859
Kukulkan
19,073
1,028
93
4,646
11,006
3,968
324
3,802
7,204
100,220
0
L
11,223
3,900
0
3,709
19,858
10,564
0
5,534
14,144
137
66,019
L
Cerberus
luca12365
Cerberus
11,140
741
0
4,054
23,237
17,720
0
8,703
14,374
35,659
0
W
King Arthur
vishdoidao
King Arthur
9,124
935
0
5,249
20,286
16,370
0
5,785
14,501
653
44,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,168
Gold Earned
50,794
537
Minions Killed
565
0
Camps Cleared
0
1,952,992
Distance Traveled
1,809,186
20
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,725
536
123
6
0
359,337
2
L
Danzaburou
9,570
479
137
7
0
327,369
6
W
Jormungandr
10,461
523
55
3
0
372,523
9
L
Anubis
10,709
535
120
6
0
353,613
12
L
Osiris
10,839
542
145
7
0
363,575
6
W
Nemesis
12,214
611
111
6
0
447,411
3
W
Kukulkan
13,012
651
177
9
0
404,481
6
L
Set
10,520
526
102
5
0
402,427
4
L
Cerberus
9,156
458
61
3
0
362,202
2
W
King Arthur
10,756
538
71
4
0
369,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role