Player Matchup

Discordia
Discordia
Gold III
BanksGoated
Discordia
Gold III
Level 35
God Stats
3W - 1L
1,500 SR
Queue Stats
71W - 63L
1,782 MMR
Party 1
Chernobog
Chernobog
Gold IV
Des2ic
Chernobog
Gold IV
Level 116
God Stats
1W - 1L
1,831 SR
Queue Stats
71W - 63L
1,716 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
darnell2daWhite
Sun Wukong
Gold IV
Level 129
God Stats
4W - 6L
1,500 SR
Queue Stats
70W - 63L
1,716 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,610 SR
1,738 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 104
1,579 SR
1,684 MMR
Ganesha
Ganesha
Silver I
JellyDogg
Ganesha
Silver I
Level 157
God Stats
6W - 2L
1,737 SR
Queue Stats
57W - 46L
1,718 MMR
Solo
Kukulkan
Kukulkan
Gold IV
gronkosours_
Kukulkan
Gold IV
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 37L
1,638 MMR
Party 2
Danzaburou
Danzaburou
Gold III
l Zelus l
Danzaburou
Gold III
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 37L
1,697 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BanksGoated
Discordia
12
3 / 1 / 8
9,079
698
12,833
5,922
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
Des2ic
Chernobog
13
4 / 3 / 8
9,315
717
6,857
9,842
3,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
darnell2daWhite
Sun Wukong
13
10 / 3 / 5
10,189
784
8,321
12,489
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bans
CabrakanCthulhuPoseidonAphroditeFenrir

VS

Bans
PersephoneDa JiXing TianChang'eKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JellyDogg
Ganesha
11
2 / 4 / 4
9,068
698
5,937
13,010
10,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
gronkosours_
Kukulkan
11
1 / 7 / 6
8,447
650
5,850
10,106
3,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
l Zelus l
Danzaburou
11
3 / 6 / 2
9,150
704
5,905
9,125
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
17
Kills
6
7
Deaths
17
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
BanksGoated
Discordia
3
1
8
7
W
Chernobog
Des2ic
Chernobog
4
3
8
2.67
L
Ganesha
JellyDogg
Ganesha
2
4
4
1
W
Sun Wukong
darnell2daWhite
Sun Wukong
10
3
5
4.17
L
Kukulkan
gronkosours_
Kukulkan
1
7
6
0.57
L
Danzaburou
l Zelus l
Danzaburou
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,011
Damage
17,692
28,253
Taken
32,241
14,170
Mitigated
16,891
7,372
Healing
3,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BanksGoated
Discordia
12,833
296
0
723
5,922
1,541
0
2,977
2,819
34,115
0
W
Chernobog
Des2ic
Chernobog
6,857
4,287
0
2,209
9,842
3,452
1,327
4,033
5,730
0
34,961
L
Ganesha
JellyDogg
Ganesha
5,937
1,072
0
1,524
13,010
10,068
0
4,749
7,589
25,459
0
W
Sun Wukong
darnell2daWhite
Sun Wukong
8,321
1,348
0
4,440
12,489
9,177
690
4,402
7,843
0
25,528
L
Kukulkan
gronkosours_
Kukulkan
5,850
679
0
762
10,106
3,670
0
2,958
6,554
29,118
0
L
Danzaburou
l Zelus l
Danzaburou
5,905
2,576
0
849
9,125
3,153
0
3,880
4,726
0
18,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,583
Gold Earned
26,665
150
Minions Killed
121
0
Camps Cleared
0
686,172
Distance Traveled
629,539
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,079
698
50
4
0
235,683
2
W
Chernobog
9,315
717
63
5
0
211,245
1
L
Ganesha
9,068
698
7
1
0
219,305
5
W
Sun Wukong
10,189
784
37
3
0
239,244
1
L
Kukulkan
8,447
650
65
5
0
207,649
1
L
Danzaburou
9,150
704
49
4
0
202,585
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role