Player Matchup

Kali
Kali
Jhonpol9
Kali
Level 65
God Stats
3W - 0L
1,735 SR
Queue Stats
56W - 72L
1,453 Elo+
Party 3
Aphrodite
Aphrodite
KiroTheGreat
Aphrodite
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 31L
1,402 Elo+
Party 1
Amaterasu
Amaterasu
SGT Ryu02
Amaterasu
Level 28
God Stats
4W - 6L
1,635 SR
Queue Stats
22W - 26L
1,446 Elo+
Party 3
Eset
Eset
ctabor511
Eset
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,077 Elo+
Party 1
Hou Yi
Hou Yi
flakeypolecat51
Hou Yi
Level 17
God Stats
2W - 4L
1,647 SR
Queue Stats
8W - 10L
1,597 Elo+
Party 1
Team Averages
Level 48
1,603 SR
1,395 Elo+

VS

Team Averages
Level 38
1,607 SR
1,599 Elo+
Mulan
Mulan
Bricksquad2X
Mulan
Level 67
God Stats
20W - 13L
1,505 SR
Queue Stats
197W - 174L
1,581 Elo+
Party 2
Tsukuyomi
Tsukuyomi
MrPack
Tsukuyomi
Level 18
God Stats
3W - 7L
1,465 SR
Queue Stats
28W - 35L
1,628 Elo+
Party 2
Hachiman
Hachiman
SkaddiDaddy
Hachiman
Level 52
God Stats
2W - 4L
1,567 SR
Queue Stats
129W - 159L
1,518 Elo+
Party 4
Raijin
Raijin
TecTonicZ
Raijin
Level 29
God Stats
5W - 4L
1,766 SR
Queue Stats
102W - 93L
1,619 Elo+
Party 4
Ganesha
Ganesha
ponyprincess200
Ganesha
Level 24
God Stats
17W - 15L
1,735 SR
Queue Stats
136W - 159L
1,650 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
4 / 8 / 2
12,716
489
11,759
26,682
14,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
KiroTheGreat
Aphrodite
18
2 / 4 / 11
12,835
494
10,369
16,368
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
SGT Ryu02
Amaterasu
20
5 / 7 / 3
14,194
546
13,270
30,572
30,940
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Eset
19
1 / 6 / 8
12,278
472
9,698
17,480
5,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
7 / 4 / 2
14,279
549
16,755
20,975
7,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 12
13,518
520
18,543
23,642
27,899
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tsukuyomi
MrPack
Tsukuyomi
19
6 / 9 / 8
12,760
491
17,498
23,707
11,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SkaddiDaddy
Hachiman
19
7 / 3 / 7
12,642
486
16,417
14,657
9,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
TecTonicZ
Raijin
20
9 / 2 / 7
14,281
549
15,955
17,460
8,430
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
0 / 3 / 14
11,331
436
7,444
17,106
21,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
77
19
Kills
29
29
Deaths
19
26
Assists
48
Player
Kills
Deaths
Assists
KDA
L
7
2
12
6.5
W
Kali
4
8
2
0.63
W
Aphrodite
KiroTheGreat
Aphrodite
2
4
11
1.88
L
Tsukuyomi
MrPack
Tsukuyomi
6
9
8
1.11
W
Amaterasu
SGT Ryu02
Amaterasu
5
7
3
0.93
L
Hachiman
SkaddiDaddy
Hachiman
7
3
7
3.5
L
Raijin
TecTonicZ
Raijin
9
2
7
6.25
W
Eset
1
6
8
0.83
W
7
4
2
2
L
0
3
14
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,851
Damage
75,857
112,077
Taken
96,572
72,333
Mitigated
78,959
51,319
Healing
17,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,543
1,987
279
6,121
23,642
27,899
2,117
2,508
21,134
0
87,507
W
Kali
11,759
6,694
0
7,897
26,682
14,615
0
6,468
19,897
0
98,803
W
Aphrodite
KiroTheGreat
Aphrodite
10,369
848
6,667
8,038
16,368
13,867
231
5,158
11,032
44,054
0
L
Tsukuyomi
MrPack
Tsukuyomi
17,498
4,042
0
4,383
23,707
11,684
1,162
5,870
17,837
0
90,771
W
Amaterasu
SGT Ryu02
Amaterasu
13,270
5,462
303
9,111
30,572
30,940
5,375
5,625
24,435
2,524
82,357
L
Hachiman
SkaddiDaddy
Hachiman
16,417
6,374
0
500
14,657
9,350
1,432
3,098
11,559
8,228
86,341
L
Raijin
TecTonicZ
Raijin
15,955
1,153
0
4,604
17,460
8,430
1,707
4,936
12,524
108,215
0
W
Eset
9,698
285
3,136
6,381
17,480
5,803
654
5,316
11,947
76,099
0
W
16,755
8,777
0
9,786
20,975
7,108
0
4,216
16,550
0
88,819
L
7,444
919
0
1,476
17,106
21,596
396
4,049
13,057
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,302
Gold Earned
64,532
583
Minions Killed
644
0
Camps Cleared
0
2,405,273
Distance Traveled
2,297,833
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,518
520
143
6
0
469,746
2
W
Kali
12,716
489
129
5
0
487,212
1
W
Aphrodite
12,835
494
62
2
0
475,649
7
L
Tsukuyomi
12,760
491
122
5
0
465,859
6
W
Amaterasu
14,194
546
125
5
0
494,847
4
L
Hachiman
12,642
486
154
6
0
455,507
1
L
Raijin
14,281
549
200
8
0
443,241
4
W
Eset
12,278
472
120
5
0
496,705
2
W
Hou Yi
14,279
549
147
6
0
450,860
2
L
Ganesha
11,331
436
25
1
0
463,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role