Player Matchup

Zhong Kui
Zhong Kui
CanoRodz
Zhong Kui
Level 118
God Stats
3W - 3L
1,305 SR
Queue Stats
31W - 44L
1,501 Elo+
Party 1
Chernobog
Chernobog
CreedxSimp
Chernobog
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,693 Elo+
Solo
Kuzenbo
Kuzenbo
Cryotyk
Kuzenbo
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 40L
1,652 Elo+
Party 1
Skadi
Skadi
DarK_PoYo_PR
Skadi
Level 124
God Stats
54W - 30L
1,672 SR
Queue Stats
181W - 151L
1,559 Elo+
Solo
Cerberus
Cerberus
idc1125
Cerberus
Level 158
God Stats
7W - 1L
1,296 SR
Queue Stats
56W - 50L
1,497 Elo+
Solo
Team Averages
Level 118
1,455 SR
1,580 Elo+

VS

Team Averages
Level 123
1,579 SR
1,484 Elo+
Fafnir
Fafnir
Bush oGx
Fafnir
Level 129
God Stats
8W - 12L
1,376 SR
Queue Stats
225W - 218L
1,483 Elo+
Solo
Awilix
Awilix
Elrond_long_dong
Awilix
Level 119
God Stats
9W - 8L
1,706 SR
Queue Stats
99W - 108L
1,390 Elo+
Party 2
Osiris
Osiris
UNDEADxPANDAx15
Osiris
Level 96
God Stats
2W - 2L
1,689 SR
Queue Stats
7W - 11L
1,453 Elo+
Party 2
Vulcan
Vulcan
iNoScopedJFK822
Vulcan
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
84W - 95L
1,577 Elo+
Party 2
Cupid
Cupid
zGiyuTomioka
Cupid
Level 145
God Stats
9W - 7L
1,622 SR
Queue Stats
93W - 90L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CanoRodz
Zhong Kui
16
5 / 2 / 2
9,078
504
9,029
10,892
7,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
CreedxSimp
Chernobog
17
5 / 3 / 5
10,013
556
10,251
13,120
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Cryotyk
Kuzenbo
14
2 / 5 / 6
8,617
479
7,476
11,666
11,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
3 / 3 / 2
9,695
539
9,321
15,119
5,034
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
idc1125
Cerberus
15
0 / 4 / 3
8,667
482
8,724
18,269
16,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bush oGx
Fafnir
12
2 / 4 / 4
8,595
478
6,254
15,774
15,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 2 / 3
8,947
497
9,644
11,197
3,973
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
5 / 3 / 1
9,358
520
12,530
15,423
13,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
2 / 3 / 1
8,047
447
7,844
6,927
2,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 3 / 4
9,553
531
10,686
12,058
7,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
30
15
Kills
17
17
Deaths
15
18
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Bush oGx
Fafnir
2
4
4
1
W
Zhong Kui
CanoRodz
Zhong Kui
5
2
2
3
W
Chernobog
CreedxSimp
Chernobog
5
3
5
2.5
W
Kuzenbo
Cryotyk
Kuzenbo
2
5
6
1
W
3
3
2
1.33
L
5
2
3
3.25
L
5
3
1
1.83
L
2
3
1
0.83
W
Cerberus
idc1125
Cerberus
0
4
3
0.38
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,801
Damage
46,958
69,066
Taken
61,379
45,587
Mitigated
43,606
28,385
Healing
15,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Bush oGx
Fafnir
6,254
1,176
0
3,831
15,774
15,930
2
6,885
8,889
24,806
0
W
Zhong Kui
CanoRodz
Zhong Kui
9,029
345
0
6,999
10,892
7,052
0
4,179
6,381
59,290
0
W
Chernobog
CreedxSimp
Chernobog
10,251
6,673
0
5,996
13,120
5,207
1,243
1,762
11,232
0
60,788
W
Kuzenbo
Cryotyk
Kuzenbo
7,476
3,401
453
1,454
11,666
11,884
142
4,938
6,618
29,169
0
W
9,321
5,113
0
5,709
15,119
5,034
62
3,125
11,976
0
79,598
L
9,644
3,527
0
1,762
11,197
3,973
343
4,130
7,067
0
51,608
L
12,530
3,827
0
2,311
15,423
13,711
0
8,491
6,932
5,187
49,057
L
7,844
3,098
0
1,030
6,927
2,536
96
3,836
3,091
48,706
0
W
Cerberus
idc1125
Cerberus
8,724
253
0
7,774
18,269
16,410
283
1,508
16,761
52,074
0
L
10,686
6,003
187
5,994
12,058
7,456
709
1,887
10,171
7,951
64,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,070
Gold Earned
44,500
532
Minions Killed
448
0
Camps Cleared
0
1,573,578
Distance Traveled
1,639,174
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,595
478
27
2
0
338,790
8
W
Zhong Kui
9,078
504
110
6
0
333,642
2
W
Chernobog
10,013
556
99
6
0
317,099
2
W
Kuzenbo
8,617
479
34
2
0
341,119
2
W
Skadi
9,695
539
133
7
0
327,211
8
L
Awilix
8,947
497
89
5
0
391,727
3
L
Osiris
9,358
520
112
6
0
298,414
5
L
Vulcan
8,047
447
84
5
0
323,480
5
W
Cerberus
8,667
482
156
9
0
254,507
6
L
Cupid
9,553
531
136
8
0
286,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role