Player Matchup

Chaac
Chaac
Agluf01
Chaac
Level 28
God Stats
5W - 7L
1,490 SR
Queue Stats
5W - 7L
1,532 Elo+
Solo
Poseidon
Poseidon
Hunny_Queen91
Poseidon
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
140W - 147L
1,413 Elo+
Party 1
Bastet
Bastet
WintersHaste_
Bastet
Level 106
God Stats
2W - 3L
1,683 SR
Queue Stats
55W - 56L
1,611 Elo+
Party 1
Team Averages
Level 52
1,558 SR
1,519 Elo+

VS

Team Averages
Level 34
1,438 SR
1,379 Elo+
Scylla
Scylla
Jereem-94270-
Scylla
Level 25
God Stats
19W - 19L
1,728 SR
Queue Stats
112W - 121L
1,389 Elo+
Party 2
Hercules
Hercules
TermijnBedrag
Hercules
Level 52
God Stats
15W - 19L
1,085 SR
Queue Stats
197W - 219L
1,368 Elo+
Solo
Set
Set
iWozen
Set
Level 26
God Stats
2W - 4L
1,500 SR
Queue Stats
98W - 110L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Agluf01
Chaac
4
0 / 3 / 1
8,729
459
788
3,678
1,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Poseidon
Hunny_Queen91
Poseidon
16
1 / 14 / 3
11,041
581
13,049
15,701
4,409
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
7 / 9 / 1
13,146
692
21,332
20,804
8,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 4 / 7
14,134
744
13,954
13,304
4,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
TermijnBedrag
Hercules
17
7 / 1 / 12
12,741
671
6,511
14,330
10,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Set
iWozen
Set
16
6 / 3 / 10
13,355
703
9,734
17,264
10,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
25
26
Deaths
8
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Chaac
Agluf01
Chaac
0
3
1
0.17
L
Poseidon
Hunny_Queen91
Poseidon
1
14
3
0.18
W
12
4
7
3.88
W
Hercules
TermijnBedrag
Hercules
7
1
12
13
L
7
9
1
0.83
W
Set
iWozen
Set
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,169
Damage
30,199
40,183
Taken
44,898
14,570
Mitigated
25,477
2,252
Healing
7,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Agluf01
Chaac
788
161
0
323
3,678
1,697
0
338
3,203
0
2,639
L
Poseidon
Hunny_Queen91
Poseidon
13,049
1,710
0
0
15,701
4,409
0
7,908
7,233
48,086
0
W
13,954
524
758
2,397
13,304
4,479
1,542
4,937
7,804
66,102
0
W
Hercules
TermijnBedrag
Hercules
6,511
1,981
0
3,960
14,330
10,107
692
5,347
8,663
0
20,326
L
21,332
6,252
0
1,929
20,804
8,464
0
5,771
14,772
0
56,057
W
Set
iWozen
Set
9,734
5,805
0
569
17,264
10,891
453
1,990
15,153
4,316
36,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,916
Gold Earned
40,230
122
Minions Killed
190
0
Camps Cleared
0
616,467
Distance Traveled
902,112
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,729
459
9
0
0
51,347
1
L
Poseidon
11,041
581
59
3
0
251,113
0
W
Scylla
14,134
744
121
6
0
302,289
3
W
Hercules
12,741
671
27
1
0
273,996
3
L
Bastet
13,146
692
54
3
0
314,007
1
W
Set
13,355
703
42
2
0
325,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role