Player Matchup

Khepri
Khepri
Crustypup8
Khepri
Level 119
God Stats
4W - 4L
1,350 SR
Queue Stats
92W - 96L
1,663 Elo+
Party 1
Anhur
Anhur
KD_WACK
Anhur
Level 118
God Stats
1W - 2L
1,350 SR
Queue Stats
29W - 36L
1,643 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ZekyW
Tsukuyomi
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 36L
1,643 Elo+
Party 1
Baron Samedi
Baron Samedi
conker016
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
mallarddd
Bellona
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 14L
1,851 Elo+
Party 1
Team Averages
Level 79
1,440 SR
1,660 Elo+

VS

Team Averages
Level 70
1,455 SR
1,482 Elo+
Skadi
Skadi
C51295
Skadi
Level 26
God Stats
29W - 19L
1,422 SR
Queue Stats
434W - 400L
1,460 Elo+
Party 2
Cabrakan
Cabrakan
anthonycookerly1
Cabrakan
Level 28
God Stats
14W - 9L
1,730 SR
Queue Stats
251W - 345L
1,454 Elo+
Party 3
Mercury
Mercury
buff-the-hog
Mercury
Level 67
God Stats
1W - 8L
1,500 SR
Queue Stats
260W - 375L
1,515 Elo+
Party 3
He Bo
He Bo
xXD3vil_Shi3ldXx
He Bo
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
430W - 527L
1,506 Elo+
Party 3
Chaac
Chaac
xXGHOST_Xx23
Chaac
Level 128
God Stats
0W - 5L
1,123 SR
Queue Stats
112W - 104L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Crustypup8
Khepri
9
1 / 2 / 11
6,082
608
2,496
7,284
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
KD_WACK
Anhur
11
7 / 1 / 4
6,622
662
4,816
4,159
1,222
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tsukuyomi
ZekyW
Tsukuyomi
10
3 / 2 / 1
5,996
600
2,321
6,660
2,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Baron Samedi
conker016
Baron Samedi
10
3 / 2 / 3
6,126
613
5,959
6,020
2,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
mallarddd
Bellona
11
6 / 2 / 2
7,060
706
4,011
4,757
4,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
C51295
Skadi
8
3 / 4 / 0
5,027
503
6,051
5,763
1,078
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

7
1 / 6 / 3
4,810
481
1,945
8,342
5,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mercury
buff-the-hog
Mercury
10
4 / 4 / 2
6,063
606
3,691
6,243
3,336
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 2
5,070
507
2,397
4,865
1,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

4
0 / 3 / 0
3,801
380
562
3,528
2,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
16
20
Kills
9
9
Deaths
20
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Skadi
C51295
Skadi
3
4
0
0.75
W
Khepri
Crustypup8
Khepri
1
2
11
3.25
W
Anhur
KD_WACK
Anhur
7
1
4
9
W
Tsukuyomi
ZekyW
Tsukuyomi
3
2
1
1.75
L
1
6
3
0.42
L
Mercury
buff-the-hog
Mercury
4
4
2
1.25
W
Baron Samedi
conker016
Baron Samedi
3
2
3
2.25
W
Bellona
mallarddd
Bellona
6
2
2
3.5
L
1
3
2
0.67
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,603
Damage
14,646
28,880
Taken
28,741
15,272
Mitigated
13,936
10,057
Healing
3,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
C51295
Skadi
6,051
3,109
0
240
5,763
1,078
0
872
4,891
0
25,634
W
Khepri
Crustypup8
Khepri
2,496
680
0
1,903
7,284
4,318
85
1,497
5,787
12,811
0
W
Anhur
KD_WACK
Anhur
4,816
2,083
0
1,496
4,159
1,222
1,582
479
3,680
0
27,777
W
Tsukuyomi
ZekyW
Tsukuyomi
2,321
867
0
2,650
6,660
2,056
605
1,048
5,612
0
26,756
L
1,945
485
0
647
8,342
5,798
0
1,967
6,339
8,322
0
L
Mercury
buff-the-hog
Mercury
3,691
1,819
0
0
6,243
3,336
0
1,862
4,250
4,321
20,609
W
Baron Samedi
conker016
Baron Samedi
5,959
736
502
2,052
6,020
2,982
1,848
1,574
4,446
28,760
0
W
Bellona
mallarddd
Bellona
4,011
1,760
0
1,454
4,757
4,694
2,404
12
4,657
3,595
24,043
L
2,397
271
0
1,164
4,865
1,495
0
3,373
1,195
17,874
0
L
562
106
0
991
3,528
2,229
0
326
3,202
0
7,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,886
Gold Earned
24,771
260
Minions Killed
141
0
Camps Cleared
0
891,049
Distance Traveled
847,429
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,027
503
36
4
0
144,664
3
W
Khepri
6,082
608
14
1
0
174,995
1
W
Anhur
6,622
662
50
5
0
159,616
1
W
Tsukuyomi
5,996
600
69
7
0
191,341
0
L
Cabrakan
4,810
481
17
2
0
176,897
0
L
Mercury
6,063
606
44
4
0
199,214
1
W
Baron Samedi
6,126
613
53
5
0
178,145
0
W
Bellona
7,060
706
74
7
0
186,952
0
L
He Bo
5,070
507
32
3
0
144,041
3
L
Chaac
3,801
380
12
1
0
182,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role