Player Matchup

Danzaburou
Danzaburou
Dzarmuna
Danzaburou
Level 64
God Stats
8W - 9L
1,743 SR
Queue Stats
95W - 101L
1,531 Elo+
Solo
Neith
Neith
MarDCvel
Neith
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 21L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SatoriDictador
Nu Wa
Level 66
God Stats
4W - 0L
1,348 SR
Queue Stats
246W - 220L
1,409 Elo+
Party 1
Ymir
Ymir
Xervec
Ymir
Level 66
God Stats
19W - 10L
1,667 SR
Queue Stats
213W - 190L
1,412 Elo+
Party 1
Mulan
Mulan
c018yj4ck
Mulan
Level 58
God Stats
10W - 8L
1,652 SR
Queue Stats
343W - 291L
1,443 Elo+
Solo
Team Averages
Level 72
1,582 SR
1,459 Elo+

VS

Team Averages
Level 77
1,505 SR
1,351 Elo+
Nike
Nike
Alpacayourlunch
Nike
Level 66
God Stats
40W - 50L
1,660 SR
Queue Stats
313W - 359L
1,294 Elo+
Solo
Olorun
Olorun
DMoyni
Olorun
Level 54
God Stats
8W - 12L
1,310 SR
Queue Stats
187W - 227L
1,314 Elo+
Solo
Artio
Artio
Dominguez-126
Artio
Level 57
God Stats
12W - 26L
1,263 SR
Queue Stats
274W - 350L
1,333 Elo+
Party 2
Sol
Sol
JairMayor
Sol
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 10L
1,478 Elo+
Solo
Thanatos
Thanatos
OreoGod96
Thanatos
Level 78
God Stats
10W - 19L
1,790 SR
Queue Stats
422W - 506L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dzarmuna
Danzaburou
12
3 / 1 / 7
8,105
579
8,321
7,218
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Neith
MarDCvel
Neith
10
0 / 8 / 1
6,133
438
3,443
9,214
1,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 3 / 4
7,649
546
8,224
7,532
2,271
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Xervec
Ymir
13
5 / 1 / 8
7,725
552
6,521
8,844
4,366
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mulan
c018yj4ck
Mulan
11
1 / 6 / 2
6,344
453
4,370
11,056
3,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 5
7,405
529
6,030
5,562
3,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Olorun
DMoyni
Olorun
11
2 / 3 / 3
6,888
492
6,288
9,450
3,114
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 3 / 1
6,260
447
1,306
9,220
2,727
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

7
0 / 4 / 0
4,967
355
1,411
4,772
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
OreoGod96
Thanatos
12
14 / 3 / 1
8,320
594
12,413
12,737
4,244
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
29
13
Kills
19
19
Deaths
13
22
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
0
5
5.5
L
Olorun
DMoyni
Olorun
2
3
3
1.17
L
0
3
1
0.17
W
Danzaburou
Dzarmuna
Danzaburou
3
1
7
6.5
L
0
4
0
0
W
Neith
MarDCvel
Neith
0
8
1
0.06
L
Thanatos
OreoGod96
Thanatos
14
3
1
4.83
W
4
3
4
2
W
Ymir
Xervec
Ymir
5
1
8
9
W
Mulan
c018yj4ck
Mulan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,879
Damage
27,448
43,864
Taken
41,741
13,778
Mitigated
14,652
10,120
Healing
15,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,030
1,541
0
500
5,562
3,629
249
563
4,965
2,602
34,557
L
Olorun
DMoyni
Olorun
6,288
1,951
532
2,387
9,450
3,114
1,582
4,463
4,707
41,693
0
L
1,306
359
144
1,124
9,220
2,727
396
3,637
5,461
15,117
0
W
Danzaburou
Dzarmuna
Danzaburou
8,321
3,578
0
2,237
7,218
2,068
1,401
1,820
5,304
0
37,397
L
1,411
292
0
887
4,772
938
0
2,205
2,461
9,966
0
W
Neith
MarDCvel
Neith
3,443
1,730
0
1,418
9,214
1,910
456
415
8,799
0
22,931
L
Thanatos
OreoGod96
Thanatos
12,413
4,573
0
9,967
12,737
4,244
399
3,171
9,402
0
36,609
W
8,224
2,091
0
869
7,532
2,271
796
3,517
3,975
40,769
0
W
Ymir
Xervec
Ymir
6,521
1,661
234
2,704
8,844
4,366
175
2,149
6,647
35,625
0
W
Mulan
c018yj4ck
Mulan
4,370
1,307
0
2,658
11,056
3,163
0
1,123
9,893
0
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,956
Gold Earned
33,840
290
Minions Killed
257
0
Camps Cleared
0
1,227,528
Distance Traveled
1,146,039
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,405
529
78
6
0
265,899
1
L
Olorun
6,888
492
72
5
0
229,650
3
L
Artio
6,260
447
24
2
0
258,837
3
W
Danzaburou
8,105
579
68
5
0
248,144
0
L
Sol
4,967
355
21
2
0
131,013
1
W
Neith
6,133
438
48
3
0
226,295
2
L
Thanatos
8,320
594
62
4
0
260,640
1
W
Nu Wa
7,649
546
78
6
0
251,341
1
W
Ymir
7,725
552
43
3
0
254,916
2
W
Mulan
6,344
453
53
4
0
246,832
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role