Player Matchup

Chernobog
Chernobog
 
Chernobog
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
HolyWolfo
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
VoodooYou77
Nu Wa
Level 67
God Stats
5W - 0L
1,456 SR
Queue Stats
8W - 6L
1,328 Elo+
Party 1
Fenrir
Fenrir
lx FU3GO xl
Fenrir
Level 126
God Stats
1W - 1L
1,480 SR
Queue Stats
38W - 19L
1,328 Elo+
Party 1
Achilles
Achilles
lxDEMORALIZERxl
Achilles
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,328 Elo+
Party 1
Team Averages
Level 85
1,487 SR
1,397 Elo+

VS

Team Averages
Level 38
1,497 SR
1,407 Elo+
Arachne
Arachne
Bens41492
Arachne
Level 38
God Stats
16W - 12L
1,613 SR
Queue Stats
245W - 249L
1,511 Elo+
Party 3
Yemoja
Yemoja
Nhale414
Yemoja
Level 39
God Stats
20W - 15L
1,628 SR
Queue Stats
46W - 46L
1,549 Elo+
Party 3
Apollo
Apollo
V1RG3L1N0
Apollo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 38L
1,226 Elo+
Party 2
Nu Wa
Nu Wa
XLittle_MannnX
Nu Wa
Level 28
God Stats
13W - 16L
1,604 SR
Queue Stats
44W - 59L
1,615 Elo+
Party 3
Bellona
Bellona
arthursb16
Bellona
Level 15
God Stats
0W - 3L
1,139 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
16
10 / 2 / 9
10,514
618
11,687
13,203
5,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
HolyWolfo
Thanatos
17
12 / 0 / 5
10,890
641
10,561
13,232
5,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 2 / 7
10,166
598
7,947
7,555
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
14
0 / 2 / 17
8,982
528
8,012
12,347
6,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Achilles
14
0 / 1 / 5
8,815
519
5,230
10,079
11,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bens41492
Arachne
14
2 / 4 / 1
8,090
476
4,799
12,140
7,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
Nhale414
Yemoja
11
0 / 5 / 4
7,357
433
7,048
12,574
5,959
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
V1RG3L1N0
Apollo
11
3 / 8 / 0
7,453
438
5,931
13,462
3,630
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
1 / 5 / 2
7,553
444
8,809
8,565
1,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
arthursb16
Bellona
12
0 / 5 / 1
6,686
393
4,056
12,825
8,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
27
Kills
6
7
Deaths
27
43
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
10
2
9
7.25
L
Arachne
Bens41492
Arachne
2
4
1
0.63
W
Thanatos
HolyWolfo
Thanatos
12
0
5
14.5
L
Yemoja
Nhale414
Yemoja
0
5
4
0.4
L
Apollo
V1RG3L1N0
Apollo
3
8
0
0.38
W
5
2
7
4.25
L
1
5
2
0.4
L
Bellona
arthursb16
Bellona
0
5
1
0.1
W
Fenrir
0
2
17
4.25
W
Achilles
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,437
Damage
30,643
56,416
Taken
59,566
30,389
Mitigated
27,595
28,468
Healing
9,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
11,687
6,643
0
6,064
13,203
5,119
3,088
4,535
8,504
0
66,307
L
Arachne
Bens41492
Arachne
4,799
2,514
0
2,493
12,140
7,461
0
1,147
10,831
8,015
46,260
W
Thanatos
HolyWolfo
Thanatos
10,561
3,365
0
14,721
13,232
5,266
452
3,216
9,802
0
70,290
L
Yemoja
Nhale414
Yemoja
7,048
722
857
1,988
12,574
5,959
392
882
11,650
20,903
0
L
Apollo
V1RG3L1N0
Apollo
5,931
3,003
0
2,574
13,462
3,630
658
1,110
12,288
0
42,178
W
7,947
1,725
0
1,272
7,555
2,444
1,900
3,576
3,661
60,852
0
L
8,809
1,307
0
990
8,565
1,637
0
2,262
6,159
38,931
0
L
Bellona
arthursb16
Bellona
4,056
305
0
742
12,825
8,908
0
2,158
10,075
0
25,343
W
Fenrir
8,012
2,266
0
3,812
12,347
6,452
344
3,447
8,864
0
30,232
W
Achilles
5,230
774
0
2,599
10,079
11,108
530
829
8,653
0
36,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,367
Gold Earned
37,139
415
Minions Killed
344
0
Camps Cleared
0
1,670,557
Distance Traveled
1,462,020
30
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,514
618
99
6
0
309,632
8
L
Arachne
8,090
476
110
6
0
342,811
0
W
Thanatos
10,890
641
112
7
0
380,912
5
L
Yemoja
7,357
433
33
2
0
298,671
3
L
Apollo
7,453
438
75
4
0
261,530
0
W
Nu Wa
10,166
598
100
6
0
311,875
2
L
Nu Wa
7,553
444
68
4
0
271,110
1
L
Bellona
6,686
393
58
3
0
287,898
3
W
Fenrir
8,982
528
37
2
0
351,783
9
W
Achilles
8,815
519
67
4
0
316,355
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role