Player Matchup

Bakasura
Bakasura
FELIPEFILIP
Bakasura
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
JoeCid0
Hades
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
234W - 246L
1,560 Elo+
Party 1
Athena
Athena
Privatlux
Athena
Level 21
God Stats
3W - 5L
1,719 SR
Queue Stats
6W - 8L
1,614 Elo+
Party 1
Sun Wukong
Sun Wukong
Skryder
Sun Wukong
Level 129
God Stats
3W - 8L
1,732 SR
Queue Stats
214W - 249L
1,595 Elo+
Party 1
Apollo
Apollo
Urmachea
Apollo
Level 40
God Stats
21W - 22L
1,547 SR
Queue Stats
95W - 105L
1,486 Elo+
Party 1
Team Averages
Level 67
1,600 SR
1,551 Elo+

VS

Team Averages
Level 54
1,528 SR
1,607 Elo+
Danzaburou
Danzaburou
Brap2000
Danzaburou
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Guan Yu
Guan Yu
Eren332
Guan Yu
Level 82
God Stats
18W - 14L
1,425 SR
Queue Stats
422W - 321L
1,613 Elo+
Party 3
Artemis
Artemis
LevelOneGoblin
Artemis
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 62L
1,371 Elo+
Solo
Awilix
Awilix
TheHavaar
Awilix
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 58L
1,858 Elo+
Party 2
Vulcan
Vulcan
echotr0n
Vulcan
Level 101
God Stats
4W - 1L
1,715 SR
Queue Stats
289W - 208L
1,694 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
FELIPEFILIP
Bakasura
14
2 / 5 / 4
8,313
554
4,637
12,754
4,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hades
JoeCid0
Hades
9
2 / 4 / 1
6,242
416
3,888
6,018
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Privatlux
Athena
9
0 / 8 / 3
6,247
416
1,137
15,541
10,447
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
Skryder
Sun Wukong
13
2 / 2 / 0
7,806
520
5,194
10,565
4,163
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Apollo
Urmachea
Apollo
10
1 / 7 / 2
6,249
417
5,961
11,339
6,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brap2000
Danzaburou
12
5 / 1 / 5
8,274
552
6,406
6,856
2,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
Eren332
Guan Yu
15
2 / 1 / 1
8,859
591
5,671
8,401
6,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
4 / 2 / 7
7,774
518
7,804
6,017
3,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
TheHavaar
Awilix
17
11 / 1 / 4
10,390
693
12,567
10,386
4,065
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
echotr0n
Vulcan
15
4 / 2 / 3
9,467
631
8,203
6,494
2,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
7
Kills
26
26
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Brap2000
Danzaburou
5
1
5
7.5
W
Guan Yu
Eren332
Guan Yu
2
1
1
2.5
L
Bakasura
FELIPEFILIP
Bakasura
2
5
4
0.8
L
Hades
JoeCid0
Hades
2
4
1
0.63
W
4
2
7
3.75
L
Athena
Privatlux
Athena
0
8
3
0.19
L
Sun Wukong
Skryder
Sun Wukong
2
2
0
1
W
Awilix
TheHavaar
Awilix
11
1
4
13
L
Apollo
Urmachea
Apollo
1
7
2
0.29
W
Vulcan
echotr0n
Vulcan
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,817
Damage
40,651
56,217
Taken
38,154
28,275
Mitigated
18,660
9,098
Healing
13,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Brap2000
Danzaburou
6,406
3,707
0
2,991
6,856
2,371
2,760
1,255
5,347
0
46,821
W
Guan Yu
Eren332
Guan Yu
5,671
752
128
4,236
8,401
6,311
1,008
51
8,055
0
51,293
L
Bakasura
FELIPEFILIP
Bakasura
4,637
3,093
0
4,253
12,754
4,982
58
2,290
10,283
0
35,195
L
Hades
JoeCid0
Hades
3,888
287
0
1,913
6,018
2,108
0
1,388
4,510
22,113
0
W
7,804
3,505
0
1,124
6,017
3,279
2,416
1,181
4,731
2,320
15,666
L
Athena
Privatlux
Athena
1,137
547
0
567
15,541
10,447
44
2,137
13,285
16,902
0
L
Sun Wukong
Skryder
Sun Wukong
5,194
613
0
1,505
10,565
4,163
0
1,462
8,673
0
46,566
W
Awilix
TheHavaar
Awilix
12,567
6,446
0
4,388
10,386
4,065
56
1,364
8,574
0
73,394
L
Apollo
Urmachea
Apollo
5,961
2,662
0
860
11,339
6,575
60
1,227
10,109
2,687
28,485
W
Vulcan
echotr0n
Vulcan
8,203
1,771
0
1,048
6,494
2,634
1,225
1,211
4,943
67,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,857
Gold Earned
44,764
329
Minions Killed
493
0
Camps Cleared
0
1,303,082
Distance Traveled
1,472,224
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,274
552
84
6
0
246,650
0
W
Guan Yu
8,859
591
110
7
0
297,888
1
L
Bakasura
8,313
554
96
6
0
312,441
0
L
Hades
6,242
416
43
3
0
157,986
3
W
Artemis
7,774
518
33
2
0
246,226
3
L
Athena
6,247
416
30
2
0
276,368
1
L
Sun Wukong
7,806
520
106
7
0
319,826
4
W
Awilix
10,390
693
123
8
0
386,780
1
L
Apollo
6,249
417
54
4
0
236,461
2
W
Vulcan
9,467
631
143
10
0
294,680
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role