Player Matchup

Sylvanus
Sylvanus
CJALVAREZ316
Sylvanus
Level 94
God Stats
21W - 18L
1,544 SR
Queue Stats
163W - 148L
1,549 Elo+
Party 4
Cupid
Cupid
SkillzOG
Cupid
Level 85
God Stats
9W - 5L
1,500 SR
Queue Stats
13W - 8L
1,500 Elo+
Party 3
Fenrir
Fenrir
ZeNoAsphyx
Fenrir
Level 98
God Stats
25W - 21L
1,498 SR
Queue Stats
195W - 174L
1,468 Elo+
Party 4
Achilles
Achilles
ZeNo_ZookZ
Achilles
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
120W - 122L
1,469 Elo+
Party 4
Vulcan
Vulcan
nVs DeathWish
Vulcan
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,762 Elo+
Party 3
Team Averages
Level 96
1,508 SR
1,550 Elo+

VS

Team Averages
Level 99
1,452 SR
1,413 Elo+
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
 
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
KrizLeadz13
Cthulhu
Level 88
God Stats
1W - 5L
1,463 SR
Queue Stats
17W - 30L
1,362 Elo+
Party 1
Jing Wei
Jing Wei
LogicalOptimist
Jing Wei
Level 84
God Stats
3W - 8L
1,352 SR
Queue Stats
46W - 72L
1,349 Elo+
Party 1
Anubis
Anubis
N0_BRA_TATA_SAG
Anubis
Level 54
God Stats
39W - 55L
1,444 SR
Queue Stats
631W - 684L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CJALVAREZ316
Sylvanus
10
1 / 2 / 4
6,611
472
2,269
9,655
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cupid
SkillzOG
Cupid
11
1 / 0 / 5
6,661
476
5,334
6,347
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ZeNoAsphyx
Fenrir
13
5 / 2 / 6
8,079
577
6,248
10,895
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
ZeNo_ZookZ
Achilles
14
6 / 3 / 2
8,631
617
6,491
10,496
9,958
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
7 / 3 / 8
8,793
628
13,161
7,094
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
5 / 2 / 0
7,986
570
7,590
8,679
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
 
Awilix
12
1 / 6 / 2
7,087
506
1,531
10,004
3,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
KrizLeadz13
Cthulhu
11
3 / 2 / 0
7,042
503
5,914
10,039
4,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
12
0 / 2 / 3
6,758
483
4,001
8,366
2,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 8 / 1
6,682
477
6,211
10,164
5,169
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
20
Kills
10
10
Deaths
20
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
5
2
0
2.5
L
Awilix
 
Awilix
1
6
2
0.33
W
Sylvanus
CJALVAREZ316
Sylvanus
1
2
4
1.5
L
Cthulhu
KrizLeadz13
Cthulhu
3
2
0
1.5
L
Jing Wei
0
2
3
0.75
L
1
8
1
0.19
W
Cupid
SkillzOG
Cupid
1
0
5
3.5
W
Fenrir
ZeNoAsphyx
Fenrir
5
2
6
4
W
Achilles
ZeNo_ZookZ
Achilles
6
3
2
2.33
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,503
Damage
25,247
44,487
Taken
47,252
22,672
Mitigated
19,330
16,852
Healing
10,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
7,590
1,715
0
3,160
8,679
4,490
562
1,956
6,363
0
36,960
L
Awilix
 
Awilix
1,531
654
0
0
10,004
3,138
0
2,661
7,088
0
37,954
W
Sylvanus
CJALVAREZ316
Sylvanus
2,269
727
712
3,394
9,655
4,238
0
4,487
5,168
15,463
0
L
Cthulhu
KrizLeadz13
Cthulhu
5,914
189
29
1,897
10,039
4,220
0
3,882
6,050
24,500
0
L
Jing Wei
4,001
2,849
0
3,205
8,366
2,313
67
1,595
6,712
0
34,757
L
6,211
282
0
2,450
10,164
5,169
0
4,801
5,179
36,949
0
W
Cupid
SkillzOG
Cupid
5,334
1,795
584
4,566
6,347
1,897
735
1,929
4,418
0
31,219
W
Fenrir
ZeNoAsphyx
Fenrir
6,248
1,263
0
3,904
10,895
4,160
882
2,842
8,003
0
44,392
W
Achilles
ZeNo_ZookZ
Achilles
6,491
1,727
0
2,795
10,496
9,958
0
1,202
9,064
0
36,429
W
13,161
4,472
0
897
7,094
2,419
549
1,665
5,329
53,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,775
Gold Earned
35,555
312
Minions Killed
323
0
Camps Cleared
0
1,321,344
Distance Traveled
1,301,276
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,986
570
69
5
0
252,130
4
L
Awilix
7,087
506
75
5
0
280,120
6
W
Sylvanus
6,611
472
24
2
0
232,207
1
L
Cthulhu
7,042
503
25
2
0
286,758
6
L
Jing Wei
6,758
483
84
6
0
257,851
0
L
Anubis
6,682
477
70
5
0
224,417
1
W
Cupid
6,661
476
51
4
0
246,484
4
W
Fenrir
8,079
577
79
6
0
306,994
0
W
Achilles
8,631
617
79
6
0
280,864
0
W
Vulcan
8,793
628
79
6
0
254,795
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role