Player Matchup

Chang'e
Chang'e
GankKyraxes
Chang'e
Level 42
God Stats
9W - 5L
1,532 SR
Queue Stats
68W - 65L
1,590 Elo+
Party 2
Da Ji
Da Ji
HailMayo
Da Ji
Level 141
God Stats
4W - 3L
1,730 SR
Queue Stats
392W - 367L
1,536 Elo+
Party 3
Ymir
Ymir
ItsJustTheDoc
Ymir
Level 86
God Stats
12W - 6L
1,612 SR
Queue Stats
67W - 41L
1,574 Elo+
Party 2
Janus
Janus
Kyraxes
Janus
Level 86
God Stats
10W - 2L
1,667 SR
Queue Stats
54W - 44L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
mistboy223
Danzaburou
Level 101
God Stats
17W - 6L
1,500 SR
Queue Stats
196W - 188L
1,600 Elo+
Party 3
Team Averages
Level 91
1,608 SR
1,580 Elo+

VS

Team Averages
Level 94
1,614 SR
1,424 Elo+
Skadi
Skadi
DCdanone
Skadi
Level 107
God Stats
7W - 7L
1,842 SR
Queue Stats
60W - 57L
1,445 Elo+
Party 1
Sylvanus
Sylvanus
Marck87 Amon
Sylvanus
Level 126
God Stats
35W - 36L
1,431 SR
Queue Stats
340W - 344L
1,357 Elo+
Party 1
Pele
Pele
Marie87TyLee
Pele
Level 119
God Stats
4W - 5L
1,715 SR
Queue Stats
298W - 305L
1,430 Elo+
Party 1
Cu Chulainn
Cu Chulainn
bonbulldog
Cu Chulainn
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 10L
1,415 Elo+
Party 1
Scylla
Scylla
midgetrepublic
Scylla
Level 48
God Stats
2W - 3L
1,581 SR
Queue Stats
22W - 27L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
GankKyraxes
Chang'e
18
4 / 4 / 6
11,904
595
17,183
17,483
7,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Da Ji
HailMayo
Da Ji
18
10 / 4 / 7
11,346
567
13,710
14,778
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
10 / 4 / 11
11,371
569
14,724
17,002
13,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
Kyraxes
Janus
14
1 / 3 / 5
9,335
467
8,546
10,022
3,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
mistboy223
Danzaburou
17
7 / 4 / 8
11,073
554
10,867
9,623
6,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DCdanone
Skadi
13
2 / 6 / 5
8,331
417
9,226
14,745
5,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
Marck87 Amon
Sylvanus
14
4 / 9 / 9
9,371
469
8,646
18,015
18,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
4 / 7 / 8
9,650
483
10,579
17,681
5,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
bonbulldog
Cu Chulainn
16
6 / 6 / 2
9,666
483
10,327
16,994
15,767
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 4 / 4
9,501
475
7,803
11,809
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
32
Kills
18
19
Deaths
32
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Skadi
DCdanone
Skadi
2
6
5
0.75
W
Chang'e
GankKyraxes
Chang'e
4
4
6
1.75
W
Da Ji
HailMayo
Da Ji
10
4
7
3.38
W
10
4
11
3.88
W
Janus
Kyraxes
Janus
1
3
5
1.17
L
Sylvanus
Marck87 Amon
Sylvanus
4
9
9
0.94
L
4
7
8
1.14
L
Cu Chulainn
bonbulldog
Cu Chulainn
6
6
2
1.17
L
2
4
4
1
W
Danzaburou
mistboy223
Danzaburou
7
4
8
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,030
Damage
46,581
68,908
Taken
79,244
36,646
Mitigated
49,618
23,255
Healing
17,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
DCdanone
Skadi
9,226
3,390
0
1,689
14,745
5,073
1,227
6,831
7,830
0
34,294
W
Chang'e
GankKyraxes
Chang'e
17,183
1,689
1,614
8,526
17,483
7,034
470
2,820
14,599
82,268
0
W
Da Ji
HailMayo
Da Ji
13,710
4,484
0
5,698
14,778
6,351
0
2,238
12,536
0
75,366
W
14,724
2,640
0
2,402
17,002
13,874
64
4,914
11,912
51,617
0
W
Janus
Kyraxes
Janus
8,546
296
0
2,904
10,022
3,298
110
4,247
5,578
55,545
0
L
Sylvanus
Marck87 Amon
Sylvanus
8,646
2,061
1,454
3,376
18,015
18,516
342
7,118
10,746
29,426
0
L
10,579
3,239
0
3,956
17,681
5,986
0
7,888
9,567
0
53,481
L
Cu Chulainn
bonbulldog
Cu Chulainn
10,327
1,337
0
3,403
16,994
15,767
358
9,949
6,626
4,110
39,970
L
7,803
512
0
3,296
11,809
4,276
0
8,024
3,469
49,666
0
W
Danzaburou
mistboy223
Danzaburou
10,867
4,987
0
2,111
9,623
6,089
1,144
2,929
6,694
7,651
72,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,029
Gold Earned
46,519
529
Minions Killed
346
0
Camps Cleared
0
1,754,813
Distance Traveled
1,707,731
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,331
417
64
3
0
328,202
2
W
Chang'e
11,904
595
162
8
0
336,135
2
W
Da Ji
11,346
567
101
5
0
357,653
7
W
Ymir
11,371
569
61
3
0
356,913
0
W
Janus
9,335
467
95
5
0
377,345
2
L
Sylvanus
9,371
469
30
2
0
305,757
7
L
Pele
9,650
483
81
4
0
372,632
2
L
Cu Chulainn
9,666
483
73
4
0
367,988
0
L
Scylla
9,501
475
98
5
0
333,152
2
W
Danzaburou
11,073
554
110
6
0
326,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role