Player Matchup

Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
BushMaine
Chernobog
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,818 Elo+
Party 1
Terra
Terra
Kinxel_Shohei
Terra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,761 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,693 Elo+

VS

Team Averages
Level 71
1,556 SR
1,715 Elo+
Merlin
Merlin
Janvrot13
Merlin
Level 27
God Stats
7W - 4L
1,667 SR
Queue Stats
32W - 48L
1,555 Elo+
Solo
Odin
Odin
Resuky
Odin
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
208W - 193L
1,778 Elo+
Party 2
Kuzenbo
Kuzenbo
Vizion_Rxss
Kuzenbo
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,813 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 1
7,326
611
5,290
8,893
3,397
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
BushMaine
Chernobog
11
0 / 1 / 1
7,285
607
4,918
10,741
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 0
6,746
562
3,230
12,131
6,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Janvrot13
Merlin
11
0 / 2 / 7
7,819
652
7,748
4,566
1,519
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Odin
Resuky
Odin
13
6 / 0 / 2
8,825
735
9,066
8,687
7,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
Vizion_Rxss
Kuzenbo
11
2 / 0 / 5
8,210
684
8,072
9,238
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
8
8
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
1
1
1.5
L
Chernobog
BushMaine
Chernobog
0
1
1
0.5
W
Merlin
Janvrot13
Merlin
0
2
7
1.75
L
0
6
0
0
W
Odin
Resuky
Odin
6
0
2
7
W
Kuzenbo
Vizion_Rxss
Kuzenbo
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
24,886
31,765
Taken
22,491
12,807
Mitigated
20,565
10,806
Healing
4,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
5,290
332
0
2,562
8,893
3,397
0
3,672
4,821
24,765
0
L
Chernobog
BushMaine
Chernobog
4,918
2,888
0
3,763
10,741
3,155
0
5,440
5,102
0
35,302
W
Merlin
Janvrot13
Merlin
7,748
289
649
436
4,566
1,519
217
1,975
2,591
35,976
0
L
3,230
499
1,839
2,642
12,131
6,255
0
6,151
5,456
9,137
0
W
Odin
Resuky
Odin
9,066
2,085
0
1,997
8,687
7,376
0
2,310
6,377
0
37,860
W
Kuzenbo
Vizion_Rxss
Kuzenbo
8,072
2,526
0
1,112
9,238
11,670
45
4,322
4,916
25,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,357
Gold Earned
24,854
124
Minions Killed
149
0
Camps Cleared
0
614,799
Distance Traveled
659,348
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,326
611
49
4
0
202,297
1
L
Chernobog
7,285
607
56
5
0
197,462
0
W
Merlin
7,819
652
62
5
0
194,061
1
L
Terra
6,746
562
19
2
0
215,040
0
W
Odin
8,825
735
52
4
0
236,517
4
W
Kuzenbo
8,210
684
35
3
0
228,770
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role