Player Matchup

Ra
Ra
BarãoBento
Ra
Level 24
God Stats
0W - 2L
1,714 SR
Queue Stats
236W - 217L
1,501 Elo+
Solo
Ymir
Ymir
Cacha03
Ymir
Level 7
God Stats
34W - 22L
1,497 SR
Queue Stats
177W - 179L
1,619 Elo+
Party 1
Cupid
Cupid
Mati_Testa
Cupid
Level 94
God Stats
8W - 11L
1,384 SR
Queue Stats
212W - 222L
1,402 Elo+
Party 1
Ares
Ares
PRESS_F_NOW
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,422 Elo+
Solo
Sun Wukong
Sun Wukong
mmmarto
Sun Wukong
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 14L
1,554 Elo+
Solo
Team Averages
Level 32
1,519 SR
1,500 Elo+

VS

Team Averages
Level 25
1,501 SR
1,459 Elo+
Chiron
Chiron
AtumLanches
Chiron
Level 17
God Stats
2W - 1L
1,718 SR
Queue Stats
12W - 21L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Srpikachuuu
Danzaburou
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 57L
1,675 Elo+
Solo
Freya
Freya
matheusrock9
Freya
Level 29
God Stats
13W - 16L
1,539 SR
Queue Stats
160W - 165L
1,490 Elo+
Party 2
Horus
Horus
matheuszika9
Horus
Level 25
God Stats
9W - 14L
1,234 SR
Queue Stats
51W - 48L
1,196 Elo+
Party 2
Bellona
Bellona
pr_indiosolari98
Bellona
Level 26
God Stats
4W - 2L
1,515 SR
Queue Stats
89W - 110L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
4,776
478
2,605
6,337
2,250
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Cacha03
Ymir
6
0 / 3 / 0
4,542
454
460
6,300
2,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
7
0 / 1 / 0
4,385
439
918
3,486
818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

6
0 / 2 / 0
4,248
425
647
4,539
1,884
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sun Wukong
mmmarto
Sun Wukong
8
1 / 3 / 0
5,083
508
1,295
4,633
2,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
9
2 / 0 / 2
5,311
531
3,324
1,521
357
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Danzaburou
Srpikachuuu
Danzaburou
9
3 / 0 / 2
6,064
606
4,356
4,130
1,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
7 / 1 / 2
6,875
688
7,364
5,876
3,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 0 / 3
5,295
530
668
4,986
1,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 0 / 2
5,745
575
865
2,912
2,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
15
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Chiron
2
0
2
3
L
0
6
0
0
L
Ymir
Cacha03
Ymir
0
3
0
0
L
Cupid
0
1
0
0
L
0
2
0
0
W
Danzaburou
Srpikachuuu
Danzaburou
3
0
2
4
W
7
1
2
8
W
1
0
3
2.5
L
Sun Wukong
mmmarto
Sun Wukong
1
3
0
0.33
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,925
Damage
16,577
25,295
Taken
19,425
10,373
Mitigated
9,032
3,952
Healing
11,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
3,324
298
480
819
1,521
357
500
124
1,397
0
16,382
L
2,605
620
38
552
6,337
2,250
88
5,296
1,041
20,972
0
L
Ymir
Cacha03
Ymir
460
96
0
528
6,300
2,634
0
0
6,300
8,992
0
L
Cupid
918
346
219
1,627
3,486
818
0
0
3,486
0
15,857
L
647
0
0
0
4,539
1,884
0
1,036
3,453
9,877
0
W
Danzaburou
Srpikachuuu
Danzaburou
4,356
597
0
1,939
4,130
1,287
318
555
3,575
0
24,730
W
7,364
2,892
27
3,678
5,876
3,191
770
2,913
2,919
34,971
0
W
668
312
111
3,081
4,986
1,541
41
40
4,946
0
18,602
L
Sun Wukong
mmmarto
Sun Wukong
1,295
238
0
988
4,633
2,787
296
1,032
3,509
0
19,633
W
865
112
0
1,796
2,912
2,656
710
80
2,740
0
18,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,034
Gold Earned
29,290
136
Minions Killed
225
0
Camps Cleared
0
879,395
Distance Traveled
890,106
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,311
531
29
3
0
172,748
1
L
Ra
4,776
478
27
3
0
156,151
0
L
Ymir
4,542
454
17
2
0
193,519
0
L
Cupid
4,385
439
34
3
0
175,804
3
L
Ares
4,248
425
20
2
0
178,295
0
W
Danzaburou
6,064
606
53
5
0
179,482
1
W
Freya
6,875
688
63
6
0
160,254
0
W
Horus
5,295
530
40
4
0
212,908
1
L
Sun Wukong
5,083
508
38
4
0
175,626
3
W
Bellona
5,745
575
40
4
0
164,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role