Player Matchup

Hel
Hel
Alysande
Hel
Level 22
God Stats
4W - 1L
1,694 SR
Queue Stats
28W - 19L
1,587 Elo+
Solo
Heimdallr
Heimdallr
DarthRevan2678
Heimdallr
Level 18
God Stats
6W - 5L
1,463 SR
Queue Stats
131W - 129L
1,449 Elo+
Solo
Pele
Pele
bigbirddd
Pele
Level 26
God Stats
6W - 3L
1,712 SR
Queue Stats
32W - 28L
1,531 Elo+
Party 2
Kukulkan
Kukulkan
kind1500
Kukulkan
Level 26
God Stats
18W - 18L
1,500 SR
Queue Stats
881W - 923L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
vaughan712
Cu Chulainn
Level 27
God Stats
6W - 3L
1,629 SR
Queue Stats
40W - 33L
1,547 Elo+
Party 2
Team Averages
Level 24
1,600 SR
1,533 Elo+

VS

Team Averages
Level 27
1,475 SR
1,456 Elo+
Horus
Horus
Devinasander
Horus
Level 29
God Stats
7W - 3L
1,327 SR
Queue Stats
16W - 17L
1,289 Elo+
Solo
Nemesis
Nemesis
Eifti
Nemesis
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 57L
1,526 Elo+
Solo
The Morrigan
The Morrigan
Mísa
The Morrigan
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Ranek85
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 10L
1,423 Elo+
Party 1
Bellona
Bellona
elderyitsaaq
Bellona
Level 25
God Stats
5W - 4L
1,550 SR
Queue Stats
102W - 141L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 12
10,653
1,065
10,981
5,873
2,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
DarthRevan2678
Heimdallr
16
3 / 5 / 18
10,298
1,030
19,961
14,469
6,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
17
5 / 1 / 13
11,169
1,117
12,086
11,151
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
kind1500
Kukulkan
17
3 / 0 / 13
10,544
1,054
18,185
4,518
2,079
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
vaughan712
Cu Chulainn
17
7 / 1 / 14
11,408
1,141
14,863
13,688
11,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

310

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 4
9,367
937
7,205
18,042
17,895
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Eifti
Nemesis
15
0 / 6 / 5
8,950
895
4,759
17,921
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Morrigan
Mísa
The Morrigan
14
1 / 1 / 3
8,816
882
4,930
3,101
1,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Ranek85
Neith
15
2 / 6 / 4
9,922
992
10,088
15,536
6,747
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
elderyitsaaq
Bellona
15
3 / 5 / 2
9,742
974
17,358
26,058
21,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
25
24
Kills
7
7
Deaths
24
70
Assists
18
Player
Kills
Deaths
Assists
KDA
W
6
0
12
12
W
Heimdallr
DarthRevan2678
Heimdallr
3
5
18
2.4
L
1
6
4
0.5
L
Nemesis
Eifti
Nemesis
0
6
5
0.42
L
The Morrigan
Mísa
The Morrigan
1
1
3
2.5
L
Neith
Ranek85
Neith
2
6
4
0.67
W
Pele
5
1
13
11.5
L
Bellona
elderyitsaaq
Bellona
3
5
2
0.8
W
Kukulkan
kind1500
Kukulkan
3
0
13
9.5
W
Cu Chulainn
vaughan712
Cu Chulainn
7
1
14
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,076
Damage
44,340
49,699
Taken
80,658
27,561
Mitigated
55,831
25,890
Healing
7,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,981
612
15,374
3,949
5,873
2,661
0
607
5,266
24,661
0
W
Heimdallr
DarthRevan2678
Heimdallr
19,961
11,792
0
0
14,469
6,895
0
1,726
12,743
0
31,805
L
7,205
3,483
1,290
2,658
18,042
17,895
0
6,460
11,381
596
12,273
L
Nemesis
Eifti
Nemesis
4,759
1,990
0
649
17,921
7,898
0
6,946
10,900
0
9,812
L
The Morrigan
Mísa
The Morrigan
4,930
737
0
0
3,101
1,329
0
463
2,588
10,606
1,628
L
Neith
Ranek85
Neith
10,088
4,942
0
1,690
15,536
6,747
0
3,014
12,422
0
33,185
W
Pele
12,086
3,570
0
2,784
11,151
4,922
0
1,990
9,161
0
34,543
L
Bellona
elderyitsaaq
Bellona
17,358
2,884
0
922
26,058
21,962
0
12,283
13,600
6,052
32,356
W
Kukulkan
kind1500
Kukulkan
18,185
743
938
674
4,518
2,079
0
912
3,606
49,029
0
W
Cu Chulainn
vaughan712
Cu Chulainn
14,863
5,477
0
2,171
13,688
11,004
0
1,177
12,511
0
24,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,072
Gold Earned
46,797
212
Minions Killed
140
12
Camps Cleared
3
994,009
Distance Traveled
857,005
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,653
1,065
41
4
1
222,142
0
W
Heimdallr
10,298
1,030
20
2
1
188,381
0
L
Horus
9,367
937
9
1
0
178,798
1
L
Nemesis
8,950
895
5
1
0
206,342
0
L
The Morrigan
8,816
882
23
2
1
126,425
0
L
Neith
9,922
992
55
6
1
154,163
0
W
Pele
11,169
1,117
48
5
7
213,529
1
L
Bellona
9,742
974
48
5
1
191,277
0
W
Kukulkan
10,544
1,054
76
8
3
199,053
0
W
Cu Chulainn
11,408
1,141
27
3
0
170,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role