Player Matchup

Anubis
Anubis
BlaqKnite
Anubis
Level 28
God Stats
2W - 4L
1,733 SR
Queue Stats
335W - 312L
1,530 Elo+
Solo
Rama
Rama
Elmenonita95
Rama
Level 13
God Stats
2W - 8L
1,293 SR
Queue Stats
13W - 25L
1,376 Elo+
Solo
Odin
Odin
HAMM5
Odin
Level 19
God Stats
0W - 4L
1,076 SR
Queue Stats
6W - 13L
1,333 Elo+
Solo
Terra
Terra
Smoochíes
Terra
Level 11
God Stats
1W - 3L
1,703 SR
Queue Stats
9W - 9L
1,697 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yorugan
Tsukuyomi
Level 28
God Stats
9W - 4L
1,469 SR
Queue Stats
32W - 35L
1,725 Elo+
Solo
Team Averages
Level 20
1,455 SR
1,532 Elo+

VS

Team Averages
Level 21
1,552 SR
1,524 Elo+
Neith
Neith
Ant0nyz
Neith
Level 26
God Stats
3W - 3L
1,705 SR
Queue Stats
35W - 18L
1,350 Elo+
Solo
Ares
Ares
Dragonczeck
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,392 Elo+
Solo
Merlin
Merlin
Gardee82
Merlin
Level 29
God Stats
6W - 6L
1,750 SR
Queue Stats
267W - 240L
1,719 Elo+
Solo
Mercury
Mercury
ItsXim
Mercury
Level 27
God Stats
9W - 4L
1,227 SR
Queue Stats
140W - 132L
1,738 Elo+
Solo
Cu Chulainn
Cu Chulainn
swede6969
Cu Chulainn
Level 19
God Stats
3W - 2L
1,580 SR
Queue Stats
175W - 178L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BlaqKnite
Anubis
14
5 / 12 / 1
9,679
461
11,558
20,810
8,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
4 / 7 / 3
10,460
498
11,715
18,224
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Odin
HAMM5
Odin
16
2 / 6 / 5
9,554
455
6,572
14,457
16,627
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Terra
16
6 / 6 / 7
11,580
551
14,592
21,892
21,554
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Yorugan
Tsukuyomi
15
2 / 7 / 0
9,203
438
7,320
18,045
7,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ant0nyz
Neith
20
11 / 2 / 6
12,618
601
19,995
16,415
6,443
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 7 / 7
9,107
434
3,446
16,095
12,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
Gardee82
Merlin
20
12 / 4 / 5
13,206
629
23,679
14,263
5,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
ItsXim
Mercury
20
13 / 4 / 7
13,235
630
16,639
17,658
6,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
swede6969
Cu Chulainn
16
2 / 2 / 8
10,182
485
8,488
17,309
9,668
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
71
19
Kills
38
38
Deaths
19
16
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Neith
Ant0nyz
Neith
11
2
6
7
L
Anubis
BlaqKnite
Anubis
5
12
1
0.46
W
0
7
7
0.5
L
4
7
3
0.79
W
Merlin
Gardee82
Merlin
12
4
5
3.63
L
Odin
HAMM5
Odin
2
6
5
0.75
W
Mercury
ItsXim
Mercury
13
4
7
4.13
L
Terra
6
6
7
1.58
L
Tsukuyomi
Yorugan
Tsukuyomi
2
7
0
0.29
W
Cu Chulainn
swede6969
Cu Chulainn
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,757
Damage
72,247
93,428
Taken
81,740
59,680
Mitigated
40,981
22,134
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Ant0nyz
Neith
19,995
12,661
0
9,798
16,415
6,443
2,424
3,161
13,229
0
98,875
L
Anubis
BlaqKnite
Anubis
11,558
1,004
0
3,886
20,810
8,681
190
9,972
10,348
49,938
0
W
3,446
710
0
607
16,095
12,804
153
4,995
11,035
22,763
0
L
11,715
9,243
0
6,925
18,224
5,745
1,064
5,853
12,258
0
66,878
W
Merlin
Gardee82
Merlin
23,679
2,280
0
5,636
14,263
5,269
586
7,171
7,067
105,853
0
L
Odin
HAMM5
Odin
6,572
1,380
0
2,631
14,457
16,627
596
1,192
13,227
0
44,590
W
Mercury
ItsXim
Mercury
16,639
11,586
0
6,338
17,658
6,797
0
6,257
11,301
0
105,471
L
Terra
14,592
2,950
1,330
2,525
21,892
21,554
0
6,422
15,238
44,458
0
L
Tsukuyomi
Yorugan
Tsukuyomi
7,320
1,558
0
4,837
18,045
7,073
0
2,645
15,232
0
51,188
W
Cu Chulainn
swede6969
Cu Chulainn
8,488
1,248
0
3,258
17,309
9,668
1,376
4,566
12,343
0
42,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,476
Gold Earned
58,348
427
Minions Killed
610
0
Camps Cleared
0
1,748,069
Distance Traveled
1,869,812
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,618
601
169
8
0
369,062
6
L
Anubis
9,679
461
84
4
0
313,578
2
W
Ares
9,107
434
25
1
0
321,209
3
L
Rama
10,460
498
116
6
0
324,704
1
W
Merlin
13,206
629
172
8
0
350,033
5
L
Odin
9,554
455
88
4
0
346,313
0
W
Mercury
13,235
630
159
8
0
449,514
3
L
Terra
11,580
551
47
2
0
399,467
6
L
Tsukuyomi
9,203
438
92
4
0
364,007
5
W
Cu Chulainn
10,182
485
85
4
0
379,994
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role