Player Matchup

Fafnir
Fafnir
Beltåne
Fafnir
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Lirium1228
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,267 Elo+
Solo
Ah Puch
Ah Puch
SAMUEL3308
Ah Puch
Level 42
God Stats
9W - 21L
1,684 SR
Queue Stats
359W - 513L
1,393 Elo+
Solo
Team Averages
Level 64
1,561 SR
1,387 Elo+

VS

Team Averages
Level 83
1,500 SR
1,528 Elo+
Nemesis
Nemesis
Randdar
Nemesis
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,537 Elo+
Party 1
Kukulkan
Kukulkan
ghzaiden
Kukulkan
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
63W - 89L
1,549 Elo+
Party 1
Danzaburou
Danzaburou
snolden
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Beltåne
Fafnir
12
0 / 2 / 3
9,793
544
4,398
9,186
14,355
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
Lirium1228
Artemis
13
2 / 7 / 4
10,500
583
8,943
13,049
4,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
SAMUEL3308
Ah Puch
15
6 / 7 / 2
11,883
660
12,793
14,163
9,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Randdar
Nemesis
15
5 / 2 / 8
12,339
686
6,634
9,086
3,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ghzaiden
Kukulkan
16
3 / 2 / 5
12,027
668
5,455
7,133
2,579
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
snolden
Danzaburou
18
8 / 4 / 5
13,791
766
19,482
16,973
9,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
8
Kills
16
16
Deaths
8
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Beltåne
Fafnir
0
2
3
0.75
L
Artemis
Lirium1228
Artemis
2
7
4
0.57
W
Nemesis
Randdar
Nemesis
5
2
8
4.5
L
Ah Puch
SAMUEL3308
Ah Puch
6
7
2
1
W
Kukulkan
ghzaiden
Kukulkan
3
2
5
2.75
W
Danzaburou
snolden
Danzaburou
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,134
Damage
31,571
36,398
Taken
33,192
28,501
Mitigated
15,286
3,012
Healing
10,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Beltåne
Fafnir
4,398
289
0
1,331
9,186
14,355
50
2,715
6,471
7,943
0
L
Artemis
Lirium1228
Artemis
8,943
3,330
0
1,115
13,049
4,904
970
1,200
11,849
0
39,394
W
Nemesis
Randdar
Nemesis
6,634
2,529
0
1,931
9,086
3,408
485
4,973
3,877
0
32,285
L
Ah Puch
SAMUEL3308
Ah Puch
12,793
358
0
566
14,163
9,242
0
2,218
11,945
62,741
0
W
Kukulkan
ghzaiden
Kukulkan
5,455
308
0
1,291
7,133
2,579
188
4,422
2,587
46,856
0
W
Danzaburou
snolden
Danzaburou
19,482
9,759
0
7,593
16,973
9,299
1,630
7,250
9,485
5,516
94,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,176
Gold Earned
38,157
184
Minions Killed
247
0
Camps Cleared
0
818,219
Distance Traveled
977,654
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,793
544
2
0
0
266,135
3
L
Artemis
10,500
583
75
4
0
269,951
0
W
Nemesis
12,339
686
36
2
0
346,759
1
L
Ah Puch
11,883
660
107
6
0
282,133
5
W
Kukulkan
12,027
668
94
5
0
337,590
0
W
Danzaburou
13,791
766
117
7
0
293,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role