Player Matchup

King Arthur
King Arthur
J_R_Walker
King Arthur
Level 64
God Stats
4W - 4L
1,500 SR
Queue Stats
250W - 228L
1,559 Elo+
Party 3
Cerberus
Cerberus
platinumspeeder
Cerberus
Level 88
God Stats
10W - 4L
1,489 SR
Queue Stats
284W - 255L
1,558 Elo+
Party 3
Kali
Kali
sLc Ace
Kali
Level 55
God Stats
5W - 5L
1,614 SR
Queue Stats
6W - 8L
1,452 Elo+
Party 4
Danzaburou
Danzaburou
sLc NephiTe
Danzaburou
Level 49
God Stats
2W - 4L
1,290 SR
Queue Stats
20W - 20L
1,474 Elo+
Party 4
Poseidon
Poseidon
sLc Notorious
Poseidon
Level 69
God Stats
21W - 18L
1,580 SR
Queue Stats
29W - 32L
1,383 Elo+
Party 4
Team Averages
Level 65
1,495 SR
1,485 Elo+

VS

Team Averages
Level 58
1,548 SR
1,423 Elo+
Ares
Ares
IlGemlI
Ares
Level 40
God Stats
5W - 9L
1,643 SR
Queue Stats
68W - 63L
1,370 Elo+
Party 1
Amaterasu
Amaterasu
JR2Anthony
Amaterasu
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 118L
1,550 Elo+
Party 2
Janus
Janus
MemphosWRLD
Janus
Level 59
God Stats
0W - 4L
1,500 SR
Queue Stats
15W - 20L
1,331 Elo+
Party 2
Erlang Shen
Erlang Shen
lI Sheep lI
Erlang Shen
Level 78
God Stats
14W - 10L
1,685 SR
Queue Stats
131W - 116L
1,531 Elo+
Party 1
Chiron
Chiron
oglilcxmstain
Chiron
Level 48
God Stats
0W - 2L
1,410 SR
Queue Stats
2W - 10L
1,331 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
J_R_Walker
King Arthur
13
4 / 2 / 0
8,160
544
7,774
8,587
3,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Cerberus
11
4 / 3 / 3
8,028
535
5,153
12,444
6,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
sLc Ace
Kali
12
2 / 1 / 1
7,503
500
4,159
7,013
4,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
sLc NephiTe
Danzaburou
12
3 / 1 / 2
7,984
532
5,253
8,004
2,383
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
sLc Notorious
Poseidon
13
1 / 2 / 4
8,198
547
8,368
6,351
1,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
IlGemlI
Ares
10
1 / 3 / 3
6,172
411
4,346
10,245
3,628
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Amaterasu
JR2Anthony
Amaterasu
11
0 / 3 / 0
6,466
431
2,469
11,134
8,435
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
2 / 3 / 2
6,768
451
5,708
7,935
2,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
lI Sheep lI
Erlang Shen
13
4 / 2 / 4
7,983
532
6,187
8,122
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
2 / 3 / 1
6,196
413
4,701
8,356
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
19
14
Kills
9
9
Deaths
14
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ares
IlGemlI
Ares
1
3
3
0.83
L
Amaterasu
JR2Anthony
Amaterasu
0
3
0
0
W
King Arthur
J_R_Walker
King Arthur
4
2
0
2
L
2
3
2
1
L
Erlang Shen
lI Sheep lI
Erlang Shen
4
2
4
3
L
2
3
1
0.83
W
Cerberus
4
3
3
1.83
W
Kali
sLc Ace
Kali
2
1
1
2.5
W
Danzaburou
sLc NephiTe
Danzaburou
3
1
2
4
W
Poseidon
sLc Notorious
Poseidon
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,707
Damage
23,411
42,399
Taken
45,792
17,992
Mitigated
21,890
12,487
Healing
13,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
IlGemlI
Ares
4,346
67
235
1,247
10,245
3,628
0
2,560
7,641
21,723
0
L
Amaterasu
JR2Anthony
Amaterasu
2,469
1,207
0
4,725
11,134
8,435
0
0
11,134
0
24,852
W
King Arthur
J_R_Walker
King Arthur
7,774
1,478
0
1,576
8,587
3,653
147
1,376
6,855
0
39,122
L
5,708
717
0
1,638
7,935
2,327
0
3,386
4,303
40,173
0
L
Erlang Shen
lI Sheep lI
Erlang Shen
6,187
2,695
0
1,325
8,122
4,950
0
3,366
4,622
6,304
33,286
L
4,701
2,411
442
3,480
8,356
2,550
0
3,964
4,268
0
23,759
W
Cerberus
5,153
397
0
4,190
12,444
6,041
325
3,499
8,869
18,961
0
W
Kali
sLc Ace
Kali
4,159
1,485
0
2,002
7,013
4,125
0
1,421
5,524
7,397
34,615
W
Danzaburou
sLc NephiTe
Danzaburou
5,253
2,195
0
3,277
8,004
2,383
879
2,100
5,828
0
43,091
W
Poseidon
sLc Notorious
Poseidon
8,368
1,268
0
1,442
6,351
1,790
1,260
1,608
4,655
60,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,873
Gold Earned
33,585
372
Minions Killed
270
0
Camps Cleared
0
1,376,373
Distance Traveled
1,382,798
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,172
411
34
2
0
290,396
4
L
Amaterasu
6,466
431
50
3
0
287,588
0
W
King Arthur
8,160
544
77
5
0
279,483
3
L
Janus
6,768
451
69
5
0
261,972
1
L
Erlang Shen
7,983
532
72
5
0
295,722
5
L
Chiron
6,196
413
45
3
0
247,120
1
W
Cerberus
8,028
535
47
3
0
262,385
1
W
Kali
7,503
500
73
5
0
284,855
0
W
Danzaburou
7,984
532
69
5
0
264,046
2
W
Poseidon
8,198
547
106
7
0
285,604
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role