Player Matchup

Pele
Pele
ArkAnimax
Pele
Level 109
God Stats
13W - 4L
1,541 SR
Queue Stats
690W - 703L
1,511 Elo+
Party 3
Kukulkan
Kukulkan
Five lbs Wet
Kukulkan
Level 68
God Stats
24W - 20L
1,715 SR
Queue Stats
95W - 83L
1,453 Elo+
Party 3
Ganesha
Ganesha
juliekablooie
Ganesha
Level 86
God Stats
26W - 19L
1,752 SR
Queue Stats
238W - 248L
1,414 Elo+
Party 3
King Arthur
King Arthur
temp-312771
King Arthur
Level 60
God Stats
1W - 3L
1,215 SR
Queue Stats
73W - 67L
1,542 Elo+
Party 1
Cupid
Cupid
ultron01282004
Cupid
Level 38
God Stats
2W - 1L
1,760 SR
Queue Stats
62W - 68L
1,547 Elo+
Party 1
Team Averages
Level 72
1,597 SR
1,493 Elo+

VS

Team Averages
Level 52
1,563 SR
1,516 Elo+
Kukulkan
Kukulkan
Flexamous
Kukulkan
Level 28
God Stats
6W - 9L
1,500 SR
Queue Stats
6W - 11L
1,500 Elo+
Party 2
Apollo
Apollo
IVlAD KlLLER
Apollo
Level 47
God Stats
14W - 9L
1,500 SR
Queue Stats
75W - 71L
1,367 Elo+
Party 2
Da Ji
Da Ji
Jipgod
Da Ji
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
117W - 105L
1,592 Elo+
Party 2
Kuzenbo
Kuzenbo
LilyMaeRose
Kuzenbo
Level 47
God Stats
4W - 6L
1,815 SR
Queue Stats
47W - 45L
1,574 Elo+
Solo
Cupid
Cupid
Seendoo
Cupid
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
264W - 228L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
10
3 / 2 / 1
5,803
580
1,995
7,067
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
Five lbs Wet
Kukulkan
11
1 / 1 / 0
6,125
613
1,523
2,687
976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
8
0 / 1 / 2
5,219
522
1,825
6,692
2,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
temp-312771
King Arthur
10
0 / 1 / 1
5,659
566
2,878
5,964
4,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

7
1 / 3 / 1
4,811
481
3,004
6,495
1,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Flexamous
Kukulkan
9
1 / 1 / 0
5,520
552
1,190
1,752
587
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apollo
12
2 / 1 / 1
6,713
671
4,318
4,398
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Da Ji
Jipgod
Da Ji
9
1 / 1 / 2
5,350
535
2,380
4,824
2,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kuzenbo
LilyMaeRose
Kuzenbo
9
1 / 0 / 1
5,407
541
3,585
5,215
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Seendoo
Cupid
9
2 / 2 / 0
5,411
541
3,829
4,683
2,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
7
8
Deaths
5
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Pele
3
2
1
1.75
L
Kukulkan
Five lbs Wet
Kukulkan
1
1
0
1
W
Kukulkan
Flexamous
Kukulkan
1
1
0
1
W
Apollo
2
1
1
2.5
W
Da Ji
Jipgod
Da Ji
1
1
2
2
W
Kuzenbo
LilyMaeRose
Kuzenbo
1
0
1
1.5
W
Cupid
Seendoo
Cupid
2
2
0
1
L
Ganesha
0
1
2
1
L
King Arthur
temp-312771
King Arthur
0
1
1
0.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,225
Damage
15,302
28,905
Taken
20,872
11,509
Mitigated
11,684
8,708
Healing
4,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
1,995
453
0
1,477
7,067
2,084
0
679
6,388
0
29,966
L
Kukulkan
Five lbs Wet
Kukulkan
1,523
0
0
660
2,687
976
0
881
1,806
34,052
0
W
Kukulkan
Flexamous
Kukulkan
1,190
217
0
0
1,752
587
0
1,018
734
23,903
0
W
Apollo
4,318
2,304
0
250
4,398
3,042
622
0
4,178
3,285
35,405
W
Da Ji
Jipgod
Da Ji
2,380
627
0
604
4,824
2,909
0
505
4,231
4,490
19,776
W
Kuzenbo
LilyMaeRose
Kuzenbo
3,585
1,190
0
1,098
5,215
2,791
33
809
4,406
17,717
0
W
Cupid
Seendoo
Cupid
3,829
1,659
486
1,945
4,683
2,355
211
1,016
3,667
3,425
21,065
L
Ganesha
1,825
37
0
2,972
6,692
2,633
0
1,342
5,350
17,507
0
L
King Arthur
temp-312771
King Arthur
2,878
398
0
1,760
5,964
4,111
0
225
5,739
0
29,162
L
3,004
1,435
65
1,774
6,495
1,705
0
2,450
4,045
0
17,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,617
Gold Earned
28,401
269
Minions Killed
276
0
Camps Cleared
0
943,806
Distance Traveled
955,472
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,803
580
59
6
0
212,114
2
L
Kukulkan
6,125
613
74
7
0
168,000
2
W
Kukulkan
5,520
552
62
6
0
165,817
0
W
Apollo
6,713
671
97
10
0
188,212
2
W
Da Ji
5,350
535
40
4
0
230,756
2
W
Kuzenbo
5,407
541
20
2
0
208,439
3
W
Cupid
5,411
541
57
6
0
162,248
1
L
Ganesha
5,219
522
12
1
0
196,457
1
L
King Arthur
5,659
566
68
7
0
196,962
4
L
Cupid
4,811
481
56
6
0
170,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role