Player Matchup

Ymir
Ymir
AscendTV
Ymir
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 1
Poseidon
Poseidon
Julzy
Poseidon
Level 29
God Stats
5W - 0L
1,720 SR
Queue Stats
78W - 63L
1,420 Elo+
Solo
Anubis
Anubis
Maekin
Anubis
Level 68
God Stats
8W - 8L
1,880 SR
Queue Stats
78W - 71L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
gonzitarno
Danzaburou
Level 29
God Stats
11W - 2L
1,821 SR
Queue Stats
47W - 35L
1,366 Elo+
Solo
Bellona
Bellona
jtbrumback86
Bellona
Level 18
God Stats
29W - 24L
1,677 SR
Queue Stats
194W - 226L
1,479 Elo+
Party 1
Team Averages
Level 29
1,720 SR
1,475 Elo+

VS

Team Averages
Level 27
1,398 SR
1,381 Elo+
Odin
Odin
FrankenDanken
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Golumleyend
Ra
Level 1
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,296 Elo+
Party 2
Jing Wei
Jing Wei
PickleFox5
Jing Wei
Level 16
God Stats
2W - 8L
1,181 SR
Queue Stats
29W - 40L
1,173 Elo+
Solo
Osiris
Osiris
SpaceRabbit5604
Osiris
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
71W - 84L
1,433 Elo+
Solo
Persephone
Persephone
jpablovz2002
Persephone
Level 61
God Stats
2W - 4L
1,309 SR
Queue Stats
107W - 94L
1,504 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
2 / 2 / 19
12,658
974
10,963
15,802
16,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
Julzy
Poseidon
18
3 / 2 / 17
11,745
903
10,129
7,310
2,672
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
Maekin
Anubis
20
16 / 3 / 17
15,047
1,157
40,266
15,460
7,527
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
gonzitarno
Danzaburou
20
11 / 0 / 19
14,077
1,083
21,521
7,712
3,387
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
jtbrumback86
Bellona
19
3 / 2 / 23
12,054
927
10,694
14,083
8,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Team 1 Tickets

203

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 4
10,224
786
938
6,322
3,109
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
3 / 6 / 4
12,789
984
20,470
15,534
4,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
PickleFox5
Jing Wei
16
3 / 7 / 2
11,254
866
5,241
20,444
5,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 15 / 6
11,337
872
5,990
38,426
22,074
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Persephone
jpablovz2002
Persephone
18
2 / 4 / 6
11,953
919
20,768
20,614
6,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
31
35
Kills
9
9
Deaths
35
95
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
2
19
5.75
L
0
3
4
0.67
L
3
6
4
0.83
W
Poseidon
Julzy
Poseidon
3
2
17
5.75
W
Anubis
Maekin
Anubis
16
3
17
8.17
L
Jing Wei
PickleFox5
Jing Wei
3
7
2
0.57
L
1
15
6
0.27
W
Danzaburou
gonzitarno
Danzaburou
11
0
19
20.5
L
Persephone
jpablovz2002
Persephone
2
4
6
1.25
W
Bellona
jtbrumback86
Bellona
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,573
Damage
53,407
60,367
Taken
101,340
38,874
Mitigated
41,153
18,048
Healing
9,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
10,963
2,220
0
1,382
15,802
16,419
0
11,515
3,907
27,388
0
L
938
320
0
0
6,322
3,109
0
4,734
1,588
0
4,454
L
20,470
1,133
2,388
1,979
15,534
4,331
0
9,491
6,043
65,044
0
W
Poseidon
Julzy
Poseidon
10,129
2,440
405
1,521
7,310
2,672
0
4,308
2,751
23,105
0
W
Anubis
Maekin
Anubis
40,266
1,760
1,552
8,903
15,460
7,527
0
11,164
3,890
59,519
0
L
Jing Wei
PickleFox5
Jing Wei
5,241
4,730
0
707
20,444
5,445
0
12,404
8,040
0
10,429
L
5,990
1,065
893
1,495
38,426
22,074
0
23,701
14,725
0
23,458
W
Danzaburou
gonzitarno
Danzaburou
21,521
11,832
291
2,544
7,712
3,387
0
4,075
3,459
0
54,840
L
Persephone
jpablovz2002
Persephone
20,768
2,869
305
2,092
20,614
6,194
0
11,026
9,586
44,319
0
W
Bellona
jtbrumback86
Bellona
10,694
2,727
825
625
14,083
8,869
0
8,585
5,122
0
27,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,581
Gold Earned
57,557
243
Minions Killed
246
4
Camps Cleared
4
1,169,120
Distance Traveled
992,793
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,658
974
53
4
1
227,506
1
L
Odin
10,224
786
10
1
1
81,930
0
L
Ra
12,789
984
131
10
0
258,993
0
W
Poseidon
11,745
903
32
2
0
188,520
0
W
Anubis
15,047
1,157
53
4
2
224,017
0
L
Jing Wei
11,254
866
10
1
1
243,904
0
L
Osiris
11,337
872
36
3
0
194,078
3
W
Danzaburou
14,077
1,083
73
6
1
261,868
0
L
Persephone
11,953
919
59
5
2
213,888
0
W
Bellona
12,054
927
32
2
0
267,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role