Player Matchup

Olorun
Olorun
BigWhiteMexican
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,138 Elo+
Party 3
Danzaburou
Danzaburou
DeltaGrayTTV
Danzaburou
Level 25
God Stats
15W - 10L
1,650 SR
Queue Stats
78W - 61L
1,379 Elo+
Party 1
Merlin
Merlin
Karizmainspades
Merlin
Level 14
God Stats
13W - 14L
1,518 SR
Queue Stats
16W - 29L
1,366 Elo+
Party 3
Odin
Odin
StormSnyper
Odin
Level 29
God Stats
6W - 3L
1,697 SR
Queue Stats
122W - 105L
1,460 Elo+
Party 1
Kali
Kali
derbys000
Kali
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 21L
1,291 Elo+
Solo
Team Averages
Level 20
1,573 SR
1,327 Elo+

VS

Team Averages
Level 16
1,586 SR
1,456 Elo+
Kukulkan
Kukulkan
DNA6
Kukulkan
Level 27
God Stats
11W - 7L
1,847 SR
Queue Stats
15W - 12L
1,459 Elo+
Party 4
Ra
Ra
HawksIsMyDad
Ra
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Yemoja
Yemoja
Lucipor
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,459 Elo+
Party 2
Neith
Neith
Ryomoon
Neith
Level 24
God Stats
117W - 119L
1,553 SR
Queue Stats
119W - 121L
1,538 Elo+
Party 2
Sobek
Sobek
monkeygolucky
Sobek
Level 23
God Stats
0W - 1L
1,528 SR
Queue Stats
17W - 17L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 9
11,102
1,009
12,800
12,212
4,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
DeltaGrayTTV
Danzaburou
18
10 / 1 / 10
11,888
1,081
28,464
13,905
6,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
3 / 0 / 13
11,104
1,009
16,890
6,242
2,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 0 / 11
10,940
995
12,367
9,418
13,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kali
17
4 / 1 / 7
10,684
971
7,855
11,892
6,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

334

VS

Team 2 Tickets

49

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DNA6
Kukulkan
16
2 / 1 / 1
10,432
948
15,539
8,854
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
1 / 7 / 1
9,274
843
3,948
11,841
4,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Lucipor
Yemoja
15
0 / 4 / 4
9,822
893
5,801
15,837
12,174
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
Ryomoon
Neith
15
0 / 7 / 4
9,362
851
7,337
18,143
8,282
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 7 / 3
10,595
963
11,573
31,649
37,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
26
Kills
5
6
Deaths
26
50
Assists
13
Player
Kills
Deaths
Assists
KDA
W
4
4
9
2.13
L
Kukulkan
DNA6
Kukulkan
2
1
1
2.5
W
Danzaburou
DeltaGrayTTV
Danzaburou
10
1
10
15
L
1
7
1
0.21
W
3
0
13
9.5
L
Yemoja
Lucipor
Yemoja
0
4
4
0.5
L
Neith
Ryomoon
Neith
0
7
4
0.29
W
5
0
11
10.5
W
Kali
4
1
7
7.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,376
Damage
44,198
53,669
Taken
86,324
33,484
Mitigated
65,961
13,060
Healing
9,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,800
8,090
154
4,790
12,212
4,914
0
8,733
3,479
22,851
0
L
Kukulkan
DNA6
Kukulkan
15,539
167
0
137
8,854
3,895
0
1,973
6,806
43,528
0
W
Danzaburou
DeltaGrayTTV
Danzaburou
28,464
16,399
0
4,359
13,905
6,565
0
9,538
4,367
0
46,669
L
3,948
525
281
0
11,841
4,309
0
2,046
9,595
9,306
0
W
16,890
1,085
0
558
6,242
2,703
0
4,898
1,344
45,301
0
L
Yemoja
Lucipor
Yemoja
5,801
2,586
2,349
1,115
15,837
12,174
0
6,137
9,600
14,833
0
L
Neith
Ryomoon
Neith
7,337
3,436
132
1,934
18,143
8,282
0
4,172
13,846
0
19,167
W
12,367
3,037
0
725
9,418
13,053
0
6,565
2,853
0
18,553
W
Kali
7,855
4,425
0
2,474
11,892
6,249
0
7,127
4,765
0
25,615
L
11,573
1,776
0
3,147
31,649
37,301
0
15,362
15,937
18,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,718
Gold Earned
49,485
188
Minions Killed
123
9
Camps Cleared
5
1,069,959
Distance Traveled
938,775
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,102
1,009
21
2
1
155,170
1
L
Kukulkan
10,432
948
61
6
2
217,733
0
W
Danzaburou
11,888
1,081
31
3
1
215,449
0
L
Ra
9,274
843
18
2
1
221,205
0
W
Merlin
11,104
1,009
80
7
0
197,139
1
L
Yemoja
9,822
893
11
1
0
167,781
2
L
Neith
9,362
851
22
2
1
143,395
0
W
Odin
10,940
995
17
2
1
259,405
0
W
Kali
10,684
971
39
4
6
242,796
0
L
Sobek
10,595
963
11
1
1
188,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role